Valmet Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 39, D:1) a +0 plate armour (0, 42, D:1) a +2 hand axe of electrocution (2, -1, D:1) a rat corpse (skeletalised by now) (3, 21, D:1) a staff of conjuration (11, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 48, D:1) a ball python corpse (skeletalised by now) (14, 49, D:1) a bat corpse (skeletalised by now) (20, 28, D:1) a +0 whip (25, 30, D:1) a +0 robe (30, 9, D:1) a +0 club a goblin skeleton (30, 10, D:1) a +0 dagger a kobold skeleton (30, 14, D:1) a frilled lizard skeleton (31, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (36, 22, D:1) a ball python corpse (skeletalised by now) (37, 27, D:1) a +0 sling (49, -1, D:1) a +2 dagger of flaming (50, 10, D:1) a rat corpse (skeletalised by now) (50, 11, D:1) a rat corpse (skeletalised by now) (53, 12, D:1) a rat corpse (skeletalised by now) (54, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeskode's Jewellery Boutique a ring of poison resistance (240 gold) an inkwell talisman (120 gold) an amulet of magic regeneration (unknown) (360 gold) a ring of protection from cold (300 gold) a +6 ring of strength (unknown) (432 gold) an amulet of reflection (unknown) (360 gold) (1, 8, D:2) a +0 war axe (13, -4, D:2) a +0 leather armour (13, 1, D:2) a rat corpse (skeletalised by now) (20, 26, D:2) a +0 giant spiked club (22, -27, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (33, 2, D:2) a +0 short sword a kobold skeleton (33, 24, D:2) a quill talisman (36, 28, D:2) a +0 leather armour (37, -13, D:2) an orb of guile (44, 8, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Zienuj's Armour Shop the +1 ring mail of Life {Rampage rN+++ Regen+ Stlth-} (356 gold) Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 robe of resistance (329 gold) a +0 leather armour (20 gold) a +4 plate armour of cold resistance (450 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) the sphere of Battle (800 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (4, -14, D:3) a +0 dagger a stone (4, 6, D:3) a +0 ring mail (5, 21, D:3) a +0 club (6, -15, D:3) a +0 robe (7, -7, D:3) a +0 hand axe (7, -4, D:3) a gnoll skeleton (7, 4, D:3) a gnoll skeleton (8, -13, D:3) a hobgoblin corpse (skeletalised by now) (24, -5, D:3) 6 poisoned darts (33, 7, D:3) an adder skeleton (38, 1, D:3) a +0 ring mail (61, -1, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, 30, D:4) a +0 scale mail (19, -4, D:4) a +0 short sword (24, 2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 3, D:4) a +0 leather armour a +0 whip a +0 whip a +0 flail a +0 leather armour a +0 dagger an orc skeleton (36, 46, D:4) a hobgoblin skeleton (46, 12, D:4) a +0 short sword 5 stones (46, 43, D:4) a +0 dagger (54, 8, D:4) a +0 club (56, 39, D:4) a +0 leather armour Level 5 of the Dungeon (10, -2, D:5) a +0 giant spiked club a +0 short sword a +0 chain mail (12, -5, D:5) a +0 dagger a +0 robe a +0 sling the Ecumenical Temple