Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 2821279928917715416 4 Valmet the Grave Robber (level 1, -1/13 HPs) Began as a Gnoll Necromancer on Jan 3, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (278 turns). Valmet the Grave Robber (Gnoll Necromancer) Turns: 278, Time: 00:00:24 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 3/6 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 3 scrolls of vulnerability {unknown} Potions g - 2 potions of magic d - 2 potions of might {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 1% 2 Vampiric Draining Necr 23% 2d7 3% 3 Animate Dead Necr 23% N/A 10% 4 Blink Tloc 6% N/A 26% 2 Curse of Agony Necr 23% N/A 26% 5 Forge Blazeheart Golem Fire/Frge 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) The quokka struggles to resist. The quokka bites you. Your soul wisp touches the hobgoblin. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka closely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. Your magical contamination has completely faded away. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. Your soul wisp closely misses the quokka. You miss the quokka. The quokka is heavily wounded. The quokka bites you. Your soul wisp barely misses the quokka. You miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the quokka. You barely miss the quokka. You bite the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you but does no damage. Your soul wisp barely misses the quokka. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. Your soul wisp closely misses the quokka. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... #.###.####.......# #..#...# #.###.#.# # ......##.# #.#.# .......#.# #...# .........###...## ................# .......†*.......# .......##r##..#.# #.....# #@# ## ##...# #.# ##+# #.# #.# #.. ... ### You could see a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 278 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Bite || 1 Cast: Soul Splinter || 6 Armour: Robe || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 278 | 278 | 0 | 0 | 229 | 1 | 278.0 | Dungeon | 278 | 278 | 0 | 0 | 229 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+