Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 13422074273547985110 25 Valmet the Slasher (level 3, 27/28 HPs) Began as a Barachi Gladiator on Jan 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (818 turns). Valmet the Slasher (Barachi Gladiator) Turns: 818, Time: 00:01:12 Health: 27/28 AC: 6 Str: 17 XL: 3 Next: 4% Magic: 3/3 EV: 11 Int: 8 God: Gold: 80 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) g - a +1 helmet Jewellery b - a +6 ring of intelligence Talismans h - a quill talisman Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of silence {unknown} h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of vulnerability {unknown} m - a scroll of noise {unknown} Potions f - 2 potions of moonshine {unknown} l - a potion of attraction {unknown} Skills: + Level 2.9 Fighting * Level 4.4 Long Blades - Level 2.0 Throwing + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 94% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 19 gold pieces and a scroll labelled ANAEGRYFUOLAT. You now have 70 gold pieces (gained 9). Found a war axe. m - a scroll labelled ANAEGRYFUOLAT Found a stone staircase leading down. You now have 80 gold pieces (gained 10). You encounter a hobgoblin. The hobgoblin shouts! A hobgoblin is nearby! Found a stone staircase leading up. You encounter a kobold. It is wielding a +0 club. The kobold shouts! You barely miss the hobgoblin. The hobgoblin barely misses you. x2 You closely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The kobold barely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ..# ...### #... #####.<...## ...##.......... #...........## #............### #............. #...).†.>....# #....@.....# #..........# . #..........###.# #.##.............. #.#.........##).# # #............#.# .#.### ###............## ..... #.............# ... ##..........##. ..## . There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) 2 hobgoblins 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:2) 6 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Barachi Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 181 | D:1 | Reached skill level 4 in Long Blades 181 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 817 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 818 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, chequers_serial_rivers_micro_b D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.4 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 3.6 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Long sword || 50 Ability: Hop || 1 Armour: Ring mail || 24 Leather armour || 3 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 875 | 84 | 41 | 663 | 2 | 479.5 | Dungeon | 959 | 875 | 84 | 41 | 663 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+