Dungeon Crawl Stone Soup version 0.34-a0-294-g8edd070e86 (webtiles) character file. Game seed: 12767717817675850503 35 Valmet the Slasher (level 3, 0/24 HPs) Began as a Poltergeist Gladiator on July 6, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1035 turns). Valmet the Slasher (Poltergeist Gladiator) Turns: 1035, Time: 00:01:16 Health: 0/24 AC: 4 Str: 10 XL: 3 Next: 35% Magic: 3/3 EV: 12 Int: 10 God: Gold: 68 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) c - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +2 cloak (haunted) c - a +0 helmet (haunted) Potions f - a potion of mutation g - a potion of might {unknown} h - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting * Level 3.7 Long Blades - Level 2.4 Throwing + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 50% 2 Passage of Golubria Tloc 0% N/A 98% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You see here a ribbon worm corpse. A ribbon worm comes into view. A ribbon worm is nearby! You hit the ribbon worm but do no damage. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ribbon worm. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You slash the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #### #. .....#### #. #....w.### #. #. #@..## #. #. ###..## #. #. ##..#####. #. ##.##....#####. #.†#.......##< ##.#####...... #.#####.###.. .### #).#....# #.. .....#..#.##.###.. You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 7 ball pythons (D:1) 5 bats A frilled lizard (D:1) 5 goblins (D:1) 4 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 81 | D:1 | Reached XP level 2. HP: 6/19 MP: 2/2 615 | D:1 | Found a faded altar of an unknown god. 666 | D:1 | Reached XP level 3. HP: 20/24 MP: 3/3 1035 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, ebering_ecumenical_altar_petrified, ebering_dispersal_statue_hall, minmay_pentomino_o4 D:2: minmay_evil_eye, layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Long Blades | | 3.7 Throwing | | 2.4 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Long sword || 103 Use: Scroll || 3 Stab: Sleeping || 3 Armour: Skin || 51 Dodge: Dodged || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1058 | 899 | 159 | 34 | 591 | 2 | 529.0 | Dungeon | 1058 | 899 | 159 | 34 | 591 | 2 | 529.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 160 daAuts