Dungeon Crawl Stone Soup version 0.34-a0-294-g8edd070e86 (webtiles) character file. Game seed: 3902713314069421078 30 Valmet the Slasher (level 3, -1/24 HPs) Began as a Poltergeist Gladiator on July 6, 2025. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (981 turns). Valmet the Slasher (Poltergeist Gladiator) Turns: 981, Time: 00:01:06 Health: -1/24 AC: 3 Str: 16 XL: 3 Next: 20% Magic: 3/3 EV: 12 Int: 10 God: Gold: 82 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +1 long sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn g - +6 ring of strength MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) Jewellery g - a +6 ring of strength (worn) Potions i - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.2 Fighting * Level 3.7 Long Blades - Level 2.4 Throwing + Level 3.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit Terence. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You hit Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You slash Terence! Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 short sword. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." ######### #........ #........ #........ ########........ #............... #........@...... #.......@....?.. #.......######## #.......# #.......+ #.:.....# #######.#####.. #..<(^........ #.#.##.#####.# #.#.)........# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins 4 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/2 429 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/3 971 | D:2 | Noticed Terence 980 | D:2 | HP: 1/24 [Terence/+0 short sword (3)] 981 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, skrybe_limestone_x, minmay_misc_feat_diagonals, minmay_misc_feat_room, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Long Blades | | 3.7 Throwing | | 2.4 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Long sword || 84 Use: Scroll || 5 Armour: Skin || 46 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1000 | 966 | 34 | 56 | 707 | 2 | 500.0 | Dungeon | 1000 | 966 | 34 | 56 | 707 | 2 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 43 daAuts