Dungeon Crawl Stone Soup version 0.34-a0-292-gba080413bb (webtiles) character file. Game seed: 9087565179564951920 4 Valmet the Ducker (level 1, 0/14 HPs) Began as a Poltergeist Gladiator on July 6, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (64 turns). Valmet the Ducker (Poltergeist Gladiator) Turns: 64, Time: 00:00:13 Health: 0/14 AC: 3 Str: 10 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) Potions f - a potion of haste {unknown} g - 2 potions of curing {unknown} Skills: + Level 1.9 Fighting * Level 3.1 Long Blades - Level 2.4 Throwing + Level 3.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) The Realm of Zot is guarded by orbs of entropy. Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The jackal bites you. The jackal bites you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin splashes around in the water. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal misses you. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. The hobgoblin hits you but does no damage. The endoplasm jiggles. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The hobgoblin misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The hobgoblin splashes around in the water. The jackal barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. The jackal splashes around in the water. The hobgoblin hits you. You die... ## #≈≈≈♣♣♣ ##. #♣≈≈≈≈♣♣ ..#### ♣♣≈≈≈≈♣ #.#..##♣♣♣≈≈≈♣♣♣♣##♣♣♣♣ ##.#.......~≈≈~.......<♣ ............~≈~........♣ ##.#........~~~........♣ ............~~~g.......♣ #..#...........J@......♣ ...#........~~~h.......♣ ...#.........≈≈~.......♣ ...#.........~~~.......# ...#.........≈≈≈~.....># ...#..##♣♣♣♣♣♣≈≈≈♣♣#♣♣♣# ...#..# ♣♣≈≈≈≈♣ #..# ♣♣≈≈≈≈♣ ♣♣♣≈≈≈♣ You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures 3 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 64 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_basic, serial_shops, shop, supply_closet_lemuel Action || total ---------------------------++------- Melee: Long sword || 11 Armour: Skin || 15 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 34 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 34 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts