UserNamesSuck Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (19, -3, D:1) 20 stones (26, -42, D:1) 39 arrows (57, -43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (28, -29, D:2) a +0 dagger (57, -9, D:2) a +0 short sword Level 3 of the Dungeon (25, 48, D:3) 13 stones (61, 45, D:3) a cursed -1 rapier Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (31, 10, D:5) a +2 chain mail of cold resistance (35, 0, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +2 quarterstaff of chaos a +2 cloak (3, -1, D:6) a +0 mace (29, 17, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (35, 24, D:7) 33 arrows (44, 23, D:7) a +0 dagger a cursed -2 dagger a +0 robe (47, 25, D:7) 3 poisoned darts (48, 25, D:7) a +0 short sword Level 8 of the Dungeon (28, -30, D:8) 22 stones (36, -1, D:8) a +0 flail (37, 0, D:8) a +0 dagger (38, 0, D:8) a +0 flail a +0 leather armour (39, -33, D:8) a +0 scale mail Level 9 of the Dungeon (14, -2, D:9) the +7 mace of Arrival {drain, rElec MP+9 Str-2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (29, -27, D:9) 20 stones (30, -21, D:9) 13 bolts (32, 0, D:9) a +0 rapier (33, 5, D:9) a +0 club (33, 6, D:9) a +0 quarterstaff (34, 5, D:9) a +0 battleaxe (36, 18, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +1 short sword of distortion (3, 44, D:10) 54 arrows (12, 40, D:10) 3 arrows (13, 21, D:10) a +0 whip (unseen) (13, 41, D:10) an arrow (14, 23, D:10) a +0 halberd (16, 45, D:10) a +0 shortbow 75 arrows (25, -2, D:10) the +1 ring mail "Sisubud" {+Inv rElec rF+++ Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to fire. It insulates you from electricity. It lets you turn invisible. (44, 37, D:10) a +0 dagger (46, -1, D:10) a +0 plate armour (51, 36, D:10) a +0 robe Level 11 of the Dungeon [Shop] Abagas's Jewellery Emporium an uncursed ring of magical power (360 gold) a +1 ring of evasion (54 gold) an uncursed amulet of magic regeneration (540 gold) an uncursed amulet of faith (720 gold) an uncursed ring of resist corrosion (360 gold) an uncursed ring of protection from magic (450 gold) an uncursed ring of magical power (360 gold) [Shop] Afytt's Magic Scroll Shop a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) a scroll of teleportation (36 gold) a scroll of summoning (114 gold) a scroll of teleportation (36 gold) Level 12 of the Dungeon (10, 27, D:12) 15 bolts (16, 11, D:12) a +0 dagger a +0 leather armour Level 13 of the Dungeon (6, 2, D:13) a +0 war axe a +0 leather armour an uncursed ring of resist corrosion (19, 1, D:13) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Level 14 of the Dungeon [Shop] Jummon's Antique Weapon Shoppe a +2 morningstar of protection (369 gold) a +0 hunting sling (33 gold) a +0 short sword (66 gold) a +0 battleaxe of flaming (301 gold) a +0 hand axe (66 gold) a +0 morningstar of freezing (202 gold) a +1 lajatang of speed (1144 gold) a +0 hand crossbow (77 gold) the +4 war axe of Agony {holy, *Slow rElec Str+2} (855 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It insulates you from electricity. It may slow you when you take damage. (0, 0, D:14) a +0 pair of gloves (56, -5, D:14) the +10 rapier of Fuim {flame, Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It lets you see invisible. Level 15 of the Dungeon (20, 36, D:15) a cursed +0 club (42, 25, D:15) Roxanne's Disquisition on Transmigration Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Sticks to Snakes Transmutation 2 yes c - Will of Earth Transmutation/Earth 4 no d - Blade Hands Transmutation 5 no e - Statue Form Transmutation/Earth 6 no (61, 13, D:15) a +0 ring mail Level 2 of the Orcish Mines [Shop] Fuyseb's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Roiver's Magic Scroll Boutique a scroll of immolation (49 gold) a scroll of remove curse (42 gold) 3 scrolls of magic mapping (147 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) [Shop] Faddugeub's Book Emporium a book of Betrayal (572 gold) a book of the Tempests (754 gold) a book of Stone (416 gold) a book of Battlemage (546 gold) a book of Ice (546 gold) a book of Spatial Translocations (338 gold) a book of Ice (546 gold) a Young Poisoner's Handbook (260 gold) the Tome of Torrid Transformation (286 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Sting Transmutation/Poison 1 no c - Throw Flame Conjuration/Fire 2 yes d - Conjure Flame Conjuration/Fire 3 no a book of Necromancy (234 gold) the Unrestrained Analects (546 gold) a book of Armaments (468 gold) a book of Pain (364 gold) the Tome of Gliding Curses (390 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Fulminant Prism Conjuration/Hexes 4 yes c - Silence Hexes/Air 5 no [Shop] Exkiaph's Antique Armour Shoppe a +2 ring mail of cold resistance (609 gold) a +0 shield (130 gold) a +2 pair of gloves (478 gold) a +1 crystal plate armour (2523 gold) a +1 helmet of see invisible (478 gold) a +0 robe (20 gold) a +2 plate armour of positive energy (1073 gold) a +0 pair of gloves (130 gold) [Shop] Doghuh's General Store a ration (80 gold) a potion of degeneration (16 gold) a potion of haste (160 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a book of Shields (512 gold) a scroll of teleportation (48 gold) a +0 club (16 gold) a wand of flame (16) (144 gold) 22 stones (35 gold) a +0 hand axe (48 gold) 3 large rocks (33 gold) a scroll of remove curse (48 gold) a wand of polymorph (14) (256 gold) a +0 scale mail (64 gold) (23, 10, Orc:2) a +0 dagger a +0 robe (23, 12, Orc:2) a +0 flail (24, 11, Orc:2) a +0 demon whip a +0 chain mail a +0 dagger a +0 robe (25, 30, Orc:2) a +0 club a +0 ring mail (25, 31, Orc:2) a +0 dagger a +0 robe a +0 mace (29, 10, Orc:2) a +0 dagger a +1 robe of magic resistance (29, 11, Orc:2) a +0 dagger a +2 robe of magic resistance a cursed -2 flail (29, 12, Orc:2) a +0 mace a cursed +0 scale mail (29, 19, Orc:2) a +0 hand axe (29, 20, Orc:2) a +0 flail a +0 plate armour (29, 21, Orc:2) a +0 trident (30, 11, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (34, 11, Orc:2) a +0 dagger (35, 10, Orc:2) a +0 halberd a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 dagger a -3 longbow 18 arrows a +0 leather armour (6, 18, Elf:1) 2 arrows (8, 18, Elf:1) a +0 short sword an arrow (28, 24, Elf:1) 14 poisoned darts (32, 34, Elf:1) a +1 short sword of venom (34, 33, Elf:1) a +0 rapier a +0 ring mail (43, 2, Elf:1) the +8 falchion of Disaster {slice, +Rage MR+ Str-3 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you go berserk. Level 2 of the Elven Halls [Shop] Hewkahiw's Weapon Shoppe a +0 scythe (51 gold) the +10 hand axe of Income {drain, rF++ MP+9 Dex+2 SInv} (1786 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It greatly protects you from fire. It affects your magic capacity (+9). It lets you see invisible. a +0 hand axe (51 gold) a +1 rapier of draining (241 gold) a cursed -3 flail (1 gold) a +0 spear (51 gold) a +2 whip of venom (255 gold) a +0 mace (51 gold) a +0 short sword (51 gold) a cursed -1 hunting sling (1 gold) (0, 0, Elf:2) 42 arrows (3, 57, Elf:2) an arrow (3, 58, Elf:2) an arrow (60, 12, Elf:2) a +0 rapier a +0 chain mail (61, 12, Elf:2) an arrow Level 3 of the Elven Halls (0, 0, Elf:3) a +0 trident a +0 chain mail (0, 1, Elf:3) a +0 war axe a +0 chain mail (9, -23, Elf:3) a +1 falchion of holy wrath (33, 3, Elf:3) the +1 ring mail of the Vaults {Dex+2} It affects your dexterity (+2). (39, -5, Elf:3) the +2 trident of Xiyniyr {freeze, +Inv Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It lets you turn invisible. (39, 0, Elf:3) the +5 chain mail of Hysteria {-Tele Rampage rN+} It protects you from negative energy. It prevents most forms of teleportation. It bestows one free step when moving towards enemies. (39, 7, Elf:3) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (41, -4, Elf:3) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the ring of Tulips {rF+ Str+4} [ring of protection from fire] It affects your strength (+4). It protects you from fire. Level 1 of the Lair of Beasts (44, 24, Lair:1) a +0 ring mail (45, 23, Lair:1) the +2 cloak "Renwept" {-Cast rElec rPois Str+8} It affects your strength (+8). It insulates you from electricity. It protects you from poison. It prevents spellcasting. Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (50, 30, Lair:3) the cursed +0 helmet of Generosity {rC++ MR+ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (55, 26, Lair:3) a +1 pair of gloves Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts Level 1 of the Swamp Level 3 of the Swamp (0, 0, Swamp:3) 15 stones (9, -9, Swamp:3) the +4 broad axe "Pitsoc" {chop, rPois rF- rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (25, -32, Swamp:3) 17 stones Level 4 of the Swamp Level 1 of the Snake Pit [Shop] Quzu's Magic Scroll Shoppe a scroll of teleportation (36 gold) 3 scrolls of vulnerability (270 gold) a scroll of amnesia (42 gold) a scroll of brand weapon (240 gold) a scroll of immolation (42 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) (0, 0, Snake:1) a +0 dagger of flaming (5, -4, Snake:1) a +0 club (5, -2, Snake:1) a +2 dagger of venom a +0 robe (5, -1, Snake:1) a +0 club Level 2 of the Snake Pit Level 3 of the Snake Pit [Shop] Quiwek's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (21, 43, Snake:3) an arrow (22, 44, Snake:3) an arrow (27, 43, Snake:3) a +0 shortbow of flaming 61 arrows Level 4 of the Snake Pit (0, 0, Snake:4) a +0 plate armour (3, 9, Snake:4) a +0 quarterstaff a +0 robe (21, 0, Snake:4) a +0 short sword (46, -11, Snake:4) a +0 glaive (46, -10, Snake:4) a +0 short sword a cursed -1 robe (46, -9, Snake:4) a +0 halberd (46, 5, Snake:4) a +0 mace a +0 large shield Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (18, 9, Slime:5) the +0 leather armour of the Thirteen Runes {rF++ rN+ Dex-5 Stlth+} It affects your dexterity (-5). It greatly protects you from fire. It protects you from negative energy. It makes you more stealthy. (19, 8, Slime:5) the cursed +0 great sword "Wirphan" {slice, rElec rC+++ MR- Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, 2, Slime:5) the +1 chain mail of Duck's Teeth {rElec rF+ Slay-2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It insulates you from electricity. It makes you more stealthy. Level 1 of the Vaults (0, 0, Vaults:1) an uncursed amulet of magic regeneration (35, -3, Vaults:1) a +0 morningstar a +0 ring mail (39, 12, Vaults:1) 42 gold pieces (39, 13, Vaults:1) 16 gold pieces (40, 12, Vaults:1) 44 gold pieces (40, 13, Vaults:1) a +0 leather armour Level 2 of the Vaults [Shop] Wyromo Edusm's Weapon Shoppe a +2 spear of freezing (330 gold) the +3 great sword of Zypec {flame, Int+3} (760 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). a +0 hunting sling (28 gold) a +1 short sword of electrocution (275 gold) a +4 short sword of draining (520 gold) a +0 broad axe (76 gold) a +1 shortbow of flaming (235 gold) 11 stones (20 gold) 27 sling bullets (256 gold) a +1 whip of freezing (218 gold) (0, 0, Vaults:2) a +0 leather armour (5, 30, Vaults:2) a +0 arbalest (38, 11, Vaults:2) the +5 leather armour of Uthalus {rElec Str-4 Int+6} It affects your strength (-4). It affects your intelligence (+6). It insulates you from electricity. (41, 51, Vaults:2) a +1 dire flail of holy wrath a +0 scale mail (41, 60, Vaults:2) 90 arrows (60, 48, Vaults:2) a +0 quarterstaff Level 3 of the Vaults [Shop] Eles's Magic Scroll Emporium a scroll of remove curse (57 gold) a scroll of fog (38 gold) a scroll of blinking (142 gold) 2 scrolls of blinking (285 gold) a scroll of random uselessness (19 gold) a scroll of remove curse (57 gold) a scroll of identify (38 gold) a scroll of immolation (66 gold) a scroll of teleportation (57 gold) a scroll of teleportation (57 gold) (0, 0, Vaults:3) a +0 chain mail (21, 21, Vaults:3) a bolt (21, 22, Vaults:3) a +0 dire flail a +0 ring mail (21, 61, Vaults:3) a +0 arbalest 42 bolts (22, 24, Vaults:3) a +0 arbalest 44 bolts (22, 25, Vaults:3) a bolt (24, 23, Vaults:3) 2 bolts (24, 30, Vaults:3) a bolt (24, 54, Vaults:3) a bolt (25, 26, Vaults:3) a bolt (26, 29, Vaults:3) 32 bolts (26, 54, Vaults:3) a bolt (27, 28, Vaults:3) a +0 arbalest 44 bolts (27, 29, Vaults:3) a +0 arbalest 44 bolts (28, 26, Vaults:3) a +0 arbalest 53 bolts (55, 17, Vaults:3) a +0 dagger a +0 robe of magic resistance Level 4 of the Vaults (0, 0, Vaults:4) a +0 dagger a +0 robe (0, 1, Vaults:4) a +2 dagger of venom a cursed -1 robe 12 stones (1, -3, Vaults:4) a +0 dagger of distortion a +0 robe a +0 buckler (1, -1, Vaults:4) a +0 dagger a +0 robe (5, 54, Vaults:4) a +0 arbalest 45 bolts (5, 55, Vaults:4) a +0 arbalest 28 bolts (8, 27, Vaults:4) 31 bolts (9, 27, Vaults:4) 37 bolts (11, 15, Vaults:4) a cursed -2 arbalest 68 bolts (12, 12, Vaults:4) a bolt (12, 15, Vaults:4) a +0 arbalest 57 bolts (12, 16, Vaults:4) 48 bolts (13, 15, Vaults:4) 37 bolts (14, 13, Vaults:4) 59 bolts (14, 22, Vaults:4) a bolt (17, 12, Vaults:4) a bolt (18, 13, Vaults:4) a bolt (42, 19, Vaults:4) a +0 arbalest a +0 morningstar 44 bolts a +0 scale mail (43, 21, Vaults:4) a bolt (46, 9, Vaults:4) 51 arrows (55, 39, Vaults:4) a +0 dire flail a +0 scale mail Level 5 of the Vaults (0, 0, Vaults:5) a +0 dire flail a +0 great mace (9, -3, Vaults:5) 2 bolts a +0 great sword of flaming (12, 24, Vaults:5) an uncursed staff of death (13, 25, Vaults:5) an uncursed staff of energy (14, 22, Vaults:5) a +0 long sword a +0 ring mail (14, 25, Vaults:5) a +0 great sword a +0 plate armour (16, 22, Vaults:5) a +0 war axe a +2 hunting sling of flaming a cursed +0 chain mail (18, 28, Vaults:5) a +0 long sword a +0 scale mail (38, -4, Vaults:5) the +4 glaive "Horogo" {freeze, Str-2 Dex+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+3). It makes you more stealthy. (42, 14, Vaults:5) 25 stones (47, 20, Vaults:5) the +7 flail "Tirudo" {antimagic, rF+ Str+3 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your dexterity (+3). It protects you from fire. (48, 30, Vaults:5) the +4 short sword "Vomn" {pierce, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger of draining a +0 robe (36, 29, Crypt:1) 11 poisoned darts (39, 31, Crypt:1) 6 stones Level 2 of the Crypt (0, 0, Crypt:2) 18 bolts (20, 34, Crypt:2) a +0 short sword (26, 27, Crypt:2) a +0 chain mail a +1 battleaxe of flaming (30, 1, Crypt:2) a cursed +0 robe (41, 52, Crypt:2) a +0 glaive Level 3 of the Crypt Level 1 of the Tomb of the Ancients (3, 11, Tomb:1) 48 arrows (4, 1, Tomb:1) a lightning rod (4/4) Level 10 of a ziggurat (0, 0, Zig:10) an uncursed staff of summoning (0, 1, Zig:10) a disc of storms (0, 2, Zig:10) the Papyrus of Blistering Summoning Spells Type Level Known a - Flame Strike Charms/Fire 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Summon Hooded Malice Necromancy/Summoning 6 no d - Spellforged Servitor Conjuration/Summoning 7 no (0, 3, Zig:10) a scroll of blinking (1, 0, Zig:10) a scroll of identify (1, 1, Zig:10) a book of Stone (1, 2, Zig:10) the +16 plate armour of the Hall of Blades {+Fly rPois rF- Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It lets you fly. (1, 3, Zig:10) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (2, 2, Zig:10) a lamp of fire Level 1 of the Depths (17, -15, Depths:1) 9 arrows Level 2 of the Depths [Shop] Nidushrol's Blood Bar the Catalogue of Dark Rituals (504 gold) Spells Type Level Known a - Simulacrum Ice/Necromancy 6 yes b - Death Channel Necromancy 6 no a +2 vampiric morningstar (432 gold) a +2 vampiric rapier (432 gold) Khufu's Volume of Black Secrets (684 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Death Channel Necromancy 6 no c - Necromutation Transmutation/Necromancy 8 yes Kikubaaqudgha's Catalogue of Unholy Rites (792 gold) Spells Type Level Known a - Regeneration Charms/Necromancy 3 yes b - Excruciating Wounds Charms/Necromancy 5 no c - Dispel Undead Necromancy 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 yes the Compendium of Black Magic (720 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 no b - Summon Hooded Malice Necromancy/Summoning 6 no c - Borgnjor's Revivification Necromancy 8 no a +1 vampiric war axe (315 gold) (0, 0, Depths:2) a bolt (4, 5, Depths:2) 46 bolts (11, -33, Depths:2) a +3 demon blade of venom Level 3 of the Depths (0, 0, Depths:3) a +0 robe Level 4 of the Depths [Shop] Bututs's Magic Scroll Shoppe a scroll of blinking (120 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of random uselessness (16 gold) a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) [Shop] Obroil's Magic Scroll Emporium a scroll of identify (48 gold) a scroll of magic mapping (84 gold) a scroll of fog (48 gold) a scroll of enchant weapon (180 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) (0, 2, Depths:4) a +0 chain mail (2, 0, Depths:4) a +1 demon whip of electrocution (10, -16, Depths:4) the +9 rapier of Yfobof {pierce, +Blink rPois rC- Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It lets you blink. (11, -33, Depths:4) a +0 arbalest 32 bolts (12, -34, Depths:4) a +1 great sword of flaming (13, -34, Depths:4) a bolt (53, -49, Depths:4) an uncursed staff of earth (54, -49, Depths:4) a +1 pair of gloves of archery (65, -39, Depths:4) the +0 ring mail of Claustrophobia {rPois Stlth+} It protects you from poison. It makes you more stealthy. (67, -55, Depths:4) a +0 robe (67, -54, Depths:4) an uncursed staff of death (69, -52, Depths:4) a Necronomicon (71, -56, Depths:4) a +0 arbalest 96 bolts (72, -56, Depths:4) the +10 plate armour "Zyich" {rC- rN++} It makes you vulnerable to cold. It greatly protects you from negative energy. a +0 spear a +0 arbalest 69 bolts (73, -55, Depths:4) 16 bolts (73, -52, Depths:4) 18 bolts