Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 2264665875507544352 260 Unepic the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on May 10, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:26 (2336 turns). Unepic the Conjurer (Deep Elf Conjurer) Turns: 2336, Time: 00:03:26 Health: -3/28 AC: 4 Str: 4 XL: 5 Next: 95% Magic: 4/15 EV: 11 Int: 25 God: Gold: 100 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . e - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . l - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-3 -> -29) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) l - a +0 pair of boots (worn) Jewellery j - a ring of fire Scrolls c - a scroll of enchant armour {unknown} f - 3 scrolls of identify {unknown} g - a scroll of silence {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 2.9 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting - Level 6.0 Conjurations + Level 1.2 Translocations + Level 1.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Fulminant Prism Conj/Alch 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 q - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 44% 3d9 7% 3 Sandblast Erth 14% 2d6 8% 1 Construct Spike Launche Frge 14% 2d3 12% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Passwall Erth 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Vhi's Electric Charge Tloc/Air 20% N/A 52% 4 Gell's Gavotte Tloc 6% 2d(14-20) 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15661 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 12 HP, and have [16/28] HP !!!!! HP Warning !!!!! You lose 1MP, and have [8/15] MP The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You take 2 HP, and have [14/28] HP; You lose 1MP, and have [7/15] MP The searing ray misses the water moccasin. You feel very sick. The water moccasin closely misses you. You take 3 HP, and have [11/28] HP; You lose 1MP, and have [6/15] MP The searing ray misses the water moccasin. You finish channelling your searing ray. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You take 8 HP, and have [3/28] HP !!!!! HP Warning !!!!! You lose 1MP, and have [5/15] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) You die... .....'..## ....... ######...# ....... #...##...#. #.......##. #......###. ### ########### #......# #. #.# #.#.#.#.#.# #......# #.##.#.#.#.#.#.#.#. ######## #.S.###.###.###.### #.@#.#.#.#.#.#.#.#. ##..#.#.#.#.#.#.#†# ################## You could see a water moccasin. Vanquished Creatures A water moccasin (D:3) A hound (D:3) An orc wizard (D:2) Robin (D:3) 2 ufetubi (D:3) 4 ribbon worms 9 orcs 7 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 4 quokkas 2 ball pythons 2 bats 7 frilled lizards 18 goblins 6 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unepic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 125 | D:1 | Learned a level 2 spell: Searing Ray 533 | D:1 | Found Rogeapeotz's One-of-a-Kind Rings. 999 | D:2 | Reached skill level 5 in Conjurations 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1192 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1255 | D:2 | Learned a level 4 spell: Fulminant Prism 1260 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1382 | D:2 | Found a faded altar of an unknown god. 1607 | D:3 | Noticed Robin 1615 | D:3 | Killed Robin 1617 | D:3 | Reached skill level 5 in Spellcasting 1672 | D:3 | Found an ornate altar of the Wu Jian Council. 1797 | D:3 | Identified the quill talisman of Maltheism {Int+3} 1847 | D:3 | Noticed a water moccasin 2013 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 2065 | D:3 | Noticed a water moccasin 2072 | D:3 | Killed a water moccasin 2073 | D:3 | Reached skill level 6 in Conjurations 2073 | D:3 | Reached skill level 1 in Translocations 2073 | D:3 | Reached skill level 1 in Alchemy 2336 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_b, nicolae_shop_unique_rings, minmay_parallelograms, grunt_decor_junction D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, nicolae_wu_jian_wuxing_cycle, zin_academy, roderic_roman_lattice, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Stealth | 3 | 3.0 Translocations | 1 | 1.2 Alchemy | 1 | 1.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 69 | 39 || 108 Searing Ray | 2 | 15 || 17 Armour: Robe | 2 | 22 || 24 Dodge: Dodged | 4 | 25 || 29