Unepic the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 plate armour (8, 0, D) a +0 kite shield a +0 robe a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of fire (unseen) (49, 37, D) a +1 scimitar of flaming (unseen) (50, 36, D) a wand of polymorph (3) (50, 37, D) a wand of charming (6) (51, 36, D) a staff of fire (51, 37, D) the +1 leather armour of Brilliance {+Blink Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. (52, 36, D) a +6 arbalest (unseen) (52, 37, D) a +2 flail of draining (unseen) (53, 36, D) a staff of alchemy (unseen) (53, 37, D) a staff of cold (unseen) (54, 36, D) a +3 leather armour of cold resistance (59, 36, D) the +3 orcbow "Undertaker" {speed, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (60, 10, D) a +0 short sword of electrocution (60, 39, D) a +0 trident a +0 plate armour (60, 40, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (61, 0, D) a serpent talisman (61, 10, D) a +0 club an orc corpse (skeletalised by now) (61, 11, D) a +0 dagger an orc corpse (skeletalised by now) (61, 16, D) the +2 robe of the Undertaker {rElec rPois Str-3 Stlth+} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (61, 26, D) a ring of flight (61, 36, D) a +0 great mace (61, 37, D) a +2 heavy spear (61, 41, D) a javelin (62, 0, D) a +0 scimitar of electrocution (62, 1, D) a staff of alchemy (62, 8, D) a +1 morningstar of flaming (62, 10, D) a +0 hand axe (62, 20, D) a jackal corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (62, 27, D) a staff of conjuration (62, 32, D) a +0 dagger a +0 robe (62, 39, D) a +1 great mace of holy wrath (still there?) a +0 chain mail (still there?) (62, 40, D) a +0 short sword a +0 chain mail a +6 ring of intelligence a +0 dire flail 2 boomerangs a +0 plate armour a +0 club an orc skeleton (62, 41, D) a +0 giant club an ogre skeleton (63, 8, D) a +1 great mace of protection (63, 16, D) a wand of charming (7) (63, 20, D) a yak corpse (skeletalised by now) (63, 27, D) the +9 glaive of Pain and Death {vamp, rPois Will- Dex+8} Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. Will-: It decreases your willpower. (63, 31, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (63, 36, D) a +2 double sword of holy wrath (unseen) (64, 16, D) a +0 antimagic shortbow (64, 17, D) a +1 battleaxe of distortion (64, 31, D) a wolf corpse (skeletalised by now) (64, 32, D) a wolf corpse (skeletalised by now) (64, 33, D) a black bear corpse (skeletalised by now) (64, 36, D) a +0 battleaxe a +0 chain mail (67, 0, D) a +1 quarterstaff of speed (69, 0, D) the +1 chain mail "Cuonk" {-Cast Fly rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. -Cast: It prevents spellcasting. (69, 36, D) a +2 dagger of protection (69, 41, D) a +0 rapier a +0 leather armour an elf skeleton (69, 42, D) a +4 scimitar of holy wrath (69, 43, D) 2 large rocks (70, 8, D) the +7 glaive "Vuvezoin" {flame, rC+} rC+: It protects you from cold. (70, 9, D) a +3 falchion of electrocution (70, 37, D) a staff of fire (70, 42, D) a +0 short sword a +0 scale mail a +0 long sword a +0 buckler an elf skeleton a glowing shapeshifter skeleton an elf skeleton (71, 17, D) a +2 heavy arbalest (71, 20, D) a +0 morningstar (71, 21, D) a +0 short sword of freezing (71, 22, D) a +0 hand axe of venom (71, 26, D) a staff of conjuration (71, 27, D) a staff of cold (71, 30, D) a +0 dagger a +0 robe (71, 37, D) a +0 leather armour of willpower (71, 41, D) a +0 long sword a +0 leather armour an elf skeleton (72, 9, D) a +1 great sword of electrocution (72, 20, D) a +0 club a +0 hand axe a draconian corpse (skeletalised by now) (72, 21, D) a +0 hand axe 2 large rocks a draconian corpse (skeletalised by now) (72, 31, D) 2 javelins (73, 16, D) a +3 scale mail of fire resistance (73, 17, D) a staff of cold (73, 30, D) a +0 short sword a +0 robe (73, 31, D) a wolf corpse (skeletalised by now) (73, 32, D) a wolf corpse (skeletalised by now) (73, 36, D) +2 ice dragon scales (74, 0, D) a +0 scimitar an elf skeleton (75, 4, D) a +0 rapier a +0 leather armour an elf skeleton