Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-843-gd1d6a90be8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17357905648150321430, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1d6a90be8 -name Unepic -rc /dgldir/rcfiles/crawl-git/Unepic.rc -macro /dgldir/rcfiles/crawl-git/Unepic.macro -morgue /dgldir/morgue/Unepic/ -webtiles-socket /crawl-master/webserver/sockets/Unepic:2025-09-23.09:12:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1d6a90be8(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d09860102ee]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1d6a90be8(_Z13do_crash_dumpv+0x43a) [0x5d098601e3ba]: do_crash_dump() /usr/games/crawl-git-d1d6a90be8(_Z20crash_signal_handleri+0x1fa) [0x5d09860107ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f744c338330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7f744c32e6a2]: /usr/games/crawl-git-d1d6a90be8(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x5d09862266b8]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-d1d6a90be8(_Z11adjust_itemiP8item_def+0x7d) [0x5d0985f80b4d]: adjust_item(int, item_def*) /usr/games/crawl-git-d1d6a90be8(+0xc8feba) [0x5d09867c1eba]: /usr/games/crawl-git-d1d6a90be8(+0xc90a45) [0x5d09867c2a45]: /usr/games/crawl-git-d1d6a90be8(main+0x1f7) [0x5d0985f44d27]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f744c31d1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f744c31d28b]: /usr/games/crawl-git-d1d6a90be8(_start+0x25) [0x5d0985f45815]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f744c4037a7 in __GI___wait4 (pid=228934, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f744c4037a7 in __GI___wait4 (pid=228934, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d098601099c in call_gdb (file=0x7f744c4f74e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 216044\000\000\000\000\000\000" #2 0x00005d098601e3d8 in do_crash_dump () at dbg-asrt.cc:673 t = 1758621282 dir = "/dgldir/morgue/Unepic/" name = "/dgldir/morgue/Unepic/crash-Unepic-20250923-095442.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f744c4f74e0 <_IO_2_1_stderr_> #3 0x00005d09860107ca in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007f744c32e6a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1d6a90be8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1d6a90be8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1d6a90be8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 5 Level id: Lair:5 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 14 Level vaults: minmay_lair_end_frog_pond layout_loops_ring basic_altar gauntlet_entry_generic Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Vehumet accepts your kill. You feel your power returning. The blink frog gives a loud, deep croak! You hear a croak. You hear a howl! You lose 4MP, and have [38/46] MP As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. A wolf comes into view. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The fungus is struck by an electric surge!! The fungus is moderately damaged. The blink frog is struck by an electric surge!!! You kill the blink frog! Vehumet accepts your kill. You hear a howl! You hear an angry buzzing noise. You hear a howl! A cane toad comes into view. You hear a howl! Your Evocations skill increases to level 4! You lose 5MP, and have [34/46] MP Aiming: Fireball (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cane toad The fireball explodes! The fireball engulfs the cane toad!!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You hear a howl! You hear a loud, deep croak! A nearby fungus withers and dies. You hear an angry buzzing noise. HP Full. (70); You lose 1MP, and have [33/46] MP A vampire mosquito comes into view. A bullfrog comes into view. You gain 2 MP, and have [35/46] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The vampire mosquito is struck by an electric surge!!! You destroy the vampire mosquito! Vehumet accepts your kill. You feel your power returning. The bullfrog croaks. You hear a howl! x4 A vampire mosquito comes into view. You hear a croak. You hear an angry buzzing noise. You hear a croak. You lose 3MP, and have [32/46] MP A wolf comes into view. x2 A blink frog comes into view. A wolf comes into view. The wolf bites you! The wolf misses you. You take 7 HP, and have [63/70] HP The wolf bites you. You take 1 HP, and have [62/70] HP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The plant is struck by an electric surge!! The plant begins to die. The plant is lightly damaged. The plant is struck by an electric surge. The plant begins to die. The plant is lightly damaged. The wolf is struck by an electric surge! The wolf is severely wounded. The blink frog is struck by an electric surge!!! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. The fungus is struck by an electric surge!! The fungus begins to die. The fungus is lightly damaged. The wolf howls! You hear a howl! x2; You hear a loud, deep croak! x2 You hear a croak. You hear a loud, deep croak! You hear a deafening roar! x2 The wolf completely misses you. A wolf comes into view. You lose 3MP, and have [34/46] MP The wolf attacks as it pursues you! The wolf completely misses you. A wolf comes into view. The wolf completely misses you. A blink frog comes into view. The wolf completely misses you. A hell rat comes into view. A cane toad comes into view. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The wolf is struck by an electric surge!!! You kill the wolf! Vehumet accepts your kill. The fungus is struck by an electric surge! The fungus is lightly damaged. The wolf is struck by an electric surge!! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The plant is struck by an electric surge! The plant is lightly damaged. The plant is struck by an electric surge!! The plant is lightly damaged. The plant is struck by an electric surge! The plant begins to die. The plant is lightly damaged. The cane toad croaks. The hell rat roars deafeningly! You hear a howl! You hear a deafening roar! You hear a howl! You hear a loud, deep croak! A hell rat comes into view. You lose 3MP, and have [32/46] MP A nearby fungus withers and dies. A nearby plant withers and dies. A hell rat comes into view. Found a gate leading to a gauntlet. The hell rat moves out of view. A hell rat comes into view. A nearby plant withers and dies. A wolf comes into view. Something bites the plant. The plant begins to die. The wolf howls! You hear a howl! You hear a bellow! A wolf comes into view. A hell rat comes into view. The wolf moves out of view. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The hell rat is struck by an electric surge!!! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. The hell rat is struck by an electric surge!! You kill the hell rat! Vehumet accepts your kill. The wolf is struck by an electric surge!!! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The fungus is struck by an electric surge! The fungus begins to die. The fungus is lightly damaged. The fungus is struck by an electric surge! The fungus begins to die. The fungus is lightly damaged. The blink frog is struck by an electric surge! The blink frog is heavily wounded. The wolf is struck by an electric surge! The wolf is heavily wounded. The hell rat roars deafeningly! You hear a howl! You hear a croak. You hear a loud, deep croak! x2 A cane toad comes into view. A wolf comes into view. You hear an angry buzzing noise. You lose 1MP, and have [34/46] MP A hell rat comes into view. The blink frog blinks! The hell rat moves out of view. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The wolf is struck by an electric surge!! You kill the wolf! Vehumet accepts your kill. The wolf is struck by an electric surge!!! You kill the wolf! Vehumet accepts your kill. The blink frog is struck by an electric surge. The blink frog is heavily wounded. The fungus is struck by an electric surge!!! The fungus is moderately damaged. The hell rat is struck by an electric surge!!! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. The cane toad is struck by an electric surge!! The cane toad is severely wounded. The bullfrog is struck by an electric surge! The bullfrog is heavily wounded. The hell rat is struck by an electric surge! The hell rat is almost dead. The fungus is struck by an electric surge!! The fungus is moderately damaged. The hell rat is struck by an electric surge. The hell rat is lightly wounded. The fungus is struck by an electric surge!!! The fungus begins to die. The fungus is moderately damaged. The wolf howls! You hear a bellow! A nearby plant withers and dies. A hell rat comes into view. You lose 3MP, and have [31/46] MP You hit the blink frog. The blink frog is severely wounded. A nearby fungus withers and dies. A vampire mosquito comes into view. The blink frog hits you. The blink frog hits you but does no damage. You take 6 HP, and have [60/70] HP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The cane toad is struck by an electric surge!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The blink frog is struck by an electric surge. The blink frog is almost dead. The hell rat is struck by an electric surge!! You kill the hell rat! Vehumet accepts your kill. The wolf is struck by an electric surge!! The wolf is almost dead. The bullfrog is struck by an electric surge!!! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. The wolf is struck by an electric surge! The wolf is moderately wounded. The hell rat is struck by an electric surge! You kill the hell rat! Vehumet accepts your kill. The cane toad is struck by an electric surge!! The cane toad is heavily wounded. The fungus is struck by an electric surge!!! The fungus is heavily damaged. You hear an angry buzzing noise. A nearby fungus withers and dies. A blink frog comes into view. The blink frog completely misses you. You lose 3MP, and have [29/46] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The wolf is struck by an electric surge. You kill the wolf! Vehumet accepts your kill. The wolf is struck by an electric surge. The wolf is severely wounded. The blink frog is struck by an electric surge! You kill the blink frog! Vehumet accepts your kill. The cane toad is struck by an electric surge!!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The wolf is struck by an electric surge!!! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The wolf is struck by an electric surge. The wolf is lightly wounded. You hear a bellow! You hear a croak. A nearby fungus withers and dies. The wolf bites you but does no damage. A skyshark comes into view. The wolf bites you. The blink frog blinks! The wolf bites you but does no damage. You have reached level 14! The wolf completely misses you. The wolf bites you but does no damage. The vampire mosquito misses you. The wolf bites you. The wolf attacks as it pursues you! The wolf completely misses you. The wolf misses you. The blink frog blinks! The hell rat completely misses you. The wolf completely misses you. You take 4 HP, and have [57/75] HP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The hell rat is struck by an electric surge!! You kill the hell rat! Vehumet accepts your kill. You feel your power returning. The hell rat is struck by an electric surge! The hell rat is severely wounded. The wolf is struck by an electric surge!! You kill the wolf! Vehumet accepts your kill. The wolf is struck by an electric surge!!! You kill the wolf! Vehumet accepts your kill. The vampire mosquito is struck by an electric surge!! The vampire mosquito is severely damaged. You hear a bellow! You hear a croak. The vampire mosquito closely misses you. The hell rat closely misses you. You lose 3MP, and have [28/47] MP A yak and a water moccasin come into view. Found a short sword. The yak bellows! The vampire mosquito misses you. The hell rat barely misses you. The water moccasin moves out of view. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The hell rat is struck by an electric surge!!! You kill the hell rat! Vehumet accepts your kill. The vampire mosquito is struck by an electric surge! You destroy the vampire mosquito! Vehumet accepts your kill. You feel your power returning. The blink frog is struck by an electric surge!! The blink frog is almost dead. The vampire mosquito is struck by an electric surge!!! You destroy the vampire mosquito! Vehumet accepts your kill. The skyshark is struck by an electric surge! The skyshark is lightly wounded. You hear an angry hiss. The blink frog blinks! A cane toad comes into view. The blink frog blinks! You lose 2MP, and have [26/47] MP 2 yaks come into view. The yak bellows! The skyshark closely misses you. The skyshark completely misses you. The skyshark misses you. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The skyshark is struck by an electric surge!!! The skyshark is severely wounded. The yak is struck by an electric surge!!! You kill the yak! Vehumet accepts your kill. The cane toad is struck by an electric surge. The skyshark completely misses you. The skyshark tail-slaps you. The skyshark barely misses you. You take 5 HP, and have [53/75] HP; You lose 5MP, and have [22/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The skyshark closely misses you. The skyshark misses you. The skyshark tail-slaps you but does no damage. The blink frog blinks! Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The water moccasin is struck by an electric surge! The water moccasin is heavily wounded. The skyshark is struck by an electric surge!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. The cane toad is struck by an electric surge!! The cane toad is severely wounded. You lose 2MP, and have [21/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The water moccasin is struck by an electric surge!!! You kill the water moccasin! Vehumet accepts your kill. The cane toad is struck by an electric surge! The cane toad is almost dead. The blink frog is struck by an electric surge!! You kill the blink frog! Vehumet accepts your kill. The yak is struck by an electric surge! The yak is moderately wounded. You hear an angry growl. The cane toad closely misses you. You lose 5MP, and have [16/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The cane toad is struck by an electric surge!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. The yak is struck by an electric surge! The yak is severely wounded. The yak is struck by an electric surge!! The yak is heavily wounded. You lose 1MP, and have [15/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge. The yak is severely wounded. The yak is struck by an electric surge! You kill the yak! Vehumet accepts your kill. You feel your power returning. You lose 4MP, and have [11/47] MP You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The yak is struck by an electric surge!! You kill the yak! Vehumet accepts your kill. You lose 4MP, and have [8/47] MP A mountainshell comes into view. Found an escape hatch in the ceiling. The mountainshell growls angrily. You hear the beating of a drum. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! You see here a blink frog corpse. You start resting. A mountainshell is nearby! Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mountainshell (damage-immune at range) Okay, then. Unknown command. The mountainshell stomps its heavy feet. The seismic shockwave hits you. The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found a gate leading back out of this place. Found three transporters. There is an empty arch of ancient stone here. You take 3 HP, and have [54/75] HP You start resting. Magic restored. You gain 18 HP, and have [72/75] HP; MP Full (47) You start resting. HP restored. HP Full. (75) Search for what [Enter for "."]? . There is a transporter here. You enter the transporter and appear at another place. The swamp worm fires a harpoon shot at you. The harpoon shot is repelled. Found a runed great sword and 2 grey potions. Found two transporters. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a swamp worm The fireball explodes! The fireball engulfs the swamp worm! The swamp worm is heavily wounded. The fireball engulfs the swamp worm!! The swamp worm is almost dead. The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. The swamp worm misses you. The swamp worm completely misses you. The swamp worm bites you! You take 25 HP, and have [50/75] HP !!!!! HP Warning !!!!! You lose 5MP, and have [42/47] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The swamp worm is struck by an electric surge!!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The swamp worm is struck by an electric surge!!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The swamp worm is struck by an electric surge!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. Your Stealth skill increases to level 5! MP Full (47) There is a transporter landing site, spattered with blood here. The tengu conjurer shouts! You hear a shout! x2 You see here a +2 great sword of protection. HP Full. (75) Unknown command. There is a transporter here. f - 2 grey potions There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. Press: ? - help, v - describe, . - travel Here: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (fire blocked by a translucent stone wall) The floor. Press: ? - help, v - describe, . - travel Here: a tengu conjurer (fire blocked by a translucent stone wall) The floor. Press: ? - help, v - describe, . - travel Here: a tengu conjurer (fire blocked by a translucent stone wall) The floor. You enter the transporter and appear at another place. Unknown command. As you open the gate, it creaks loudly! Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (chance to affect: 53%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the tengu warrior. The stinking cloud engulfs the tengu conjurer. The tengu warrior is engulfed in noxious fumes. The tengu warrior appears confused. You lose 2MP, and have [45/47] MP Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (noxious fumes, confused) The fireball explodes! The fireball engulfs the tengu warrior!! The tengu warrior is heavily wounded. The fireball engulfs the tengu conjurer!! The tengu conjurer is almost dead. The fireball engulfs the tengu conjurer!! The tengu conjurer is almost dead. The tengu warrior is engulfed in noxious fumes. You lose 5MP, and have [40/47] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (noxious fumes, heavily wounded, confused) The fireball explodes! The fireball engulfs the tengu warrior!! The tengu warrior is almost dead. The fireball engulfs the tengu conjurer!! You kill the tengu conjurer! Vehumet accepts your kill. The tengu warrior is engulfed in noxious fumes. The tengu warrior appears confused. The tengu warrior shouts, "What's happening?!" You lose 4MP, and have [36/47] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 ring mail and wearing a +0 kite shield (severely wounded, confused) The fireball explodes! The fireball engulfs the tengu warrior!! You kill the tengu warrior! Vehumet accepts your kill. The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! HP Full. (76); You lose 5MP, and have [31/47] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a battlesphere (minion, not watching you) The fireball explodes! The fireball engulfs the battlesphere. The battlesphere resists. The battlesphere is moderately damaged. The fireball engulfs the tengu conjurer!! You kill the tengu conjurer! Vehumet accepts your kill. You feel your power returning. The battlesphere dissipates. You lose 2MP, and have [29/47] MP You start resting. There is an open translucent gate here. E - 3 scrolls labelled TOV LUTSAOG (gained 1) v - the ring "Vifala" {rN+ Str+3 Dex+4} You gain 3 MP, and have [33/47] MP Okay, then. There is an open translucent gate here. There is a transporter here. You enter the transporter and appear at another place. Okay, then. Unknown command. Marking area around an orange crystal statue as unsafe for travelling. There is a transporter here. You enter the transporter and appear at another place. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A magic seal in the Gauntlet prevents this spell from working. The orange crystal statue glitters topaz in the dim dungeon light. Casting: Passage of Golubria (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A magic seal in the Gauntlet prevents this spell from working. Casting: Passage of Golubria (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A magic seal in the Gauntlet prevents this spell from working. Casting: Passage of Golubria (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A magic seal in the Gauntlet prevents this spell from working. Okay, then. Unknown command. Casting: Passage of Golubria (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. You lose 11MP, and have [35/47] MP You start resting. Magic restored. MP Full (47) V - 3 scrolls of vulnerability (gained 1) Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line There's something in the way. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Item here: a faintly glowing steel ring. The floor. The orange crystal statue glitters. There is a transporter landing site here. The golden eye turns its gaze towards you. The wolf howls! The wolf completely misses you. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You resist with some effort. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The golden eye is struck by an electric surge!!! You kill the golden eye! The golden eye dissolves into shadows! The wolf is struck by an electric surge. The wolf is lightly wounded. The golden eye is struck by an electric surge!! You kill the golden eye! The golden eye dissolves into shadows! The wolf is struck by an electric surge!! The wolf is almost dead. The golden eye is struck by an electric surge!!! You kill the golden eye! The golden eye dissolves into shadows! The wolf is struck by an electric surge!! You kill the wolf! The wolf's corpse dissolves into shadows! The golden eye is struck by an electric surge! You kill the golden eye! The golden eye dissolves into shadows! The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is moderately damaged. The wolf bites you. The wolf misses you. You take 1 HP, and have [75/76] HP; You lose 5MP, and have [42/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The wolf is struck by an electric surge!!! You kill the wolf! The wolf's corpse dissolves into shadows! The golden eye is struck by an electric surge! The golden eye is severely wounded. The wolf is struck by an electric surge! You kill the wolf! The wolf's corpse dissolves into shadows! The golden eye is struck by an electric surge! You kill the golden eye! The golden eye dissolves into shadows! The golden eye blinks at you. You resist with some effort. The golden eye blinks at you. You resist with almost no effort. You lose 4MP, and have [38/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The golden eye is struck by an electric surge!!! You kill the golden eye! The golden eye dissolves into shadows! HP Full. (76); You lose 5MP, and have [33/47] MP The orange crystal statue glitters. You easily resist. The orange crystal statue glitters. You see here the ring "Loirhuom" {rF+ MP+9}. Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a glass eye (summoned) Okay, then. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The glass eye is struck by an electric surge!!! The glass eye is almost dead. The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is moderately damaged. You lose 4MP, and have [32/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The glass eye is struck by an electric surge! You kill the glass eye! The glass eye dissolves into shadows! The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is heavily damaged. The gargoyle resists. The gargoyle is struck by an electric surge. The gargoyle is lightly damaged. The orange crystal statue glitters. You easily resist. You lose 5MP, and have [27/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The orange crystal statue resists. The orange crystal statue is struck by an electric surge. The orange crystal statue is heavily damaged. The gargoyle resists. The gargoyle is struck by an electric surge! The gargoyle is severely damaged. The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. You lose 10MP, and have [17/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The gargoyle completely resists. The gargoyle is struck by an electric surge. The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is severely damaged. The gargoyle barely misses you. You lose 4MP, and have [13/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The gargoyle resists. The gargoyle is struck by an electric surge! You destroy the gargoyle! The gargoyle dissolves into shadows! The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is almost destroyed. You lose 5MP, and have [8/47] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orange crystal statue (almost destroyed) The fireball explodes! The fireball engulfs the orange crystal statue. The orange crystal statue resists. The orange crystal statue is almost destroyed. You hear an angry buzzing noise. The orange crystal statue glitters. You lose 4MP, and have [4/47] MP Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. The iron imp misses you. You see here the ring "Loirhuom" {rF+ MP+9}. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orange crystal statue (almost destroyed) Okay, then. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The iron imp resists. The iron imp is struck by an electric surge! The iron imp is almost dead. The orange crystal statue resists. The orange crystal statue is struck by an electric surge! The orange crystal statue is almost destroyed. The necromancer is struck by an electric surge!!! You kill the necromancer! The necromancer's corpse dissolves into shadows! The goliath frog zombie is struck by an electric surge!! The goliath frog zombie is moderately damaged. The rime drake zombie is struck by an electric surge! The rime drake zombie is moderately damaged. The iron imp hits you. The orange crystal statue glitters. You resist with almost no effort. You take 3 HP, and have [73/76] HP; You lose 4MP, and have [1/47] MP Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: an orange crystal statue (almost destroyed) The roots erupt in riotous growth! Roots grab the iron imp. Roots grab the orange crystal statue. The grasping roots constrict the iron imp. You kill the iron imp! The iron imp dissolves into shadows! The grasping roots constrict the orange crystal statue! You destroy the orange crystal statue! Vehumet accepts your kill. The hornet dissolves into shadows! The goliath frog zombie dissolves into shadows! The deep elf archer zombie dissolves into shadows! You see here a granite talisman. w - the ring "Loirhuom" {rF+ MP+9} You remove your +5 ring of evasion. You feel your magic capacity increase. w - the ring "Loirhuom" (worn) {rF+ MP+9} Okay, then. Unknown command. You see here a granite talisman. HP Full. (76) There is a transporter here. You start resting. Magic restored. MP Full (56) You start waiting. Done waiting. You enter the transporter and appear at another place. A minotaur comes into view. It is wielding a staff of fire and wearing the ring of Jaamatos {Fly rN+ SInv}. A minotaur is nearby! Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a staff of fire, wearing a +0 plate armour, wearing the ring of Jaamatos {Fly rN+ SInv} and quivering javelins (wandering, hasn't noticed you, chance to affect: 34%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the minotaur. The minotaur bellows! The minotaur is engulfed in noxious fumes. You lose 2MP, and have [54/56] MP Found a shiny helmet and a glowing iron ring. The minotaur throws a javelin. The javelin is repelled. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a staff of fire, wearing a +0 plate armour, wearing the ring of Jaamatos {Fly rN+ SInv} and quivering javelins (chance to affect: 34%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the minotaur. The minotaur is engulfed in noxious fumes. You lose 2MP, and have [52/56] MP Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a minotaur, wielding a staff of fire, wearing a +0 plate armour, wearing the ring of Jaamatos {Fly rN+ SInv} and quivering javelins (noxious fumes) Okay, then. Unknown command. Found a gate leading back out of this place. The minotaur is engulfed in noxious fumes. The minotaur hits you with a staff of fire!! The minotaur closely misses you. There is an open door, spattered with blood here. You take 27 HP, and have [49/76] HP !!!!! HP Warning !!!!! Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The minotaur is struck by an electric surge!!! The minotaur is heavily wounded. The minotaur is engulfed in noxious fumes. The minotaur hits you with a staff of fire. The minotaur gores you. You take 1 HP, and have [48/76] HP; You lose 4MP, and have [49/56] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The minotaur is struck by an electric surge. The minotaur is engulfed in noxious fumes. The minotaur appears confused. You lose 5MP, and have [44/56] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The minotaur is struck by an electric surge!! The minotaur is almost dead. The minotaur is engulfed in noxious fumes. The minotaur hits you with a staff of fire!! * * * LOW HITPOINT WARNING * * * The minotaur barely misses you. You take 29 HP, and have [19/76] HP !!!!! HP Warning !!!!! You lose 4MP, and have [40/56] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The minotaur is struck by an electric surge!!! You kill the minotaur! Vehumet accepts your kill. You lose 4MP, and have [36/56] MP You start resting. Magic restored. You gain 9 HP, and have [29/76] hp. MP Full (56) You start resting. HP restored. HP Full. (76) You now have 948 gold pieces (gained 21). x - the ring of Jaamatos {Fly rN+ SInv} Items here: ( [ | †. Okay, then. Unknown command. y - a staff of fire Shopping list: removing a staff of fire on D:10 You unwield your staff of air. y - a staff of fire (weapon) You pick up Sif Muna's Monograph on the Metallic Solution and begin reading... You add the spells Permafrost Eruption and Fulsome Fusillade to your library. Things that are here: a +0 helmet of ice; an elf skeleton Items here: ) [[ ÷. Things that are here: a +0 helmet of ice; an elf skeleton Okay, then. Okay, then. Unknown command. z - a +0 helmet of ice Items here: ) [[ ÷. A - a +0 hat of willpower B - the +3 robe "Gol Vaiq" {rF+ Regen+ Dex+3 SInv} p - a wand of polymorph (23) (gained 4 charges) Things that are here: the +0 ring mail of the Zebrataur {Rampage MP+4 Str-2}; the +6 great mace "Tessid" {venom, rCorr Str+2 Dex-4}; a dwarf skeleton Press: ? - help, v - describe, . - travel, g - get item Items here: the +0 ring mail of the Zebrataur {Rampage MP+4 Str-2}; the +6 great mace "Tessid" {venom, rCorr Str+2 Dex-4}; a dwarf skeleton. The floor, spattered with blood. Unknown command. Press: ? - help, v - describe, . - travel The floor, spattered with blood. Press: ? - help, v - describe, . - travel, g - get item Items here: a glowing iron ring; a brass ring; an octopode corpse. The floor, spattered with blood. C - a ring of flight; D - a ring of protection from cold You see here an octopode corpse. There is a gate leading back out of this place here. Things that are here: 2 javelins; a +0 plate armour; a minotaur skeleton There is an open door, spattered with blood here. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [Enter for "."]? . There is an open door, spattered with blood here. Things that are here: 2 javelins; a +0 plate armour; a minotaur skeleton There is a gate leading back out of this place here. Okay, then. Autopickup disabled for rings of flight. You drop a ring of flight. Okay, then. Autopickup disabled for rings of evasion. You drop a +5 ring of evasion. Okay, then. Okay, then. You start removing your armour. You continue removing your +0 acid dragon scales. x5 You finish removing your +0 acid dragon scales. You start putting on your armour. You continue putting on the +3 robe "Gol Vaiq" {rF+ Regen+ Dex+3 SInv}. x5 You finish putting on the +3 robe "Gol Vaiq" {rF+ Regen+ Dex+3 SInv}. You feel agile. The robe "Gol Vaiq" throbs as it attunes itself to your uninjured body. Search for what [Enter for "."]? sinv Unknown command. Press: ? - help, v - describe, . - travel, g - get item Items here: a +5 ring of evasion; a ring of flight. A gate leading back out of this place. Hit: y) staff of fire Press: ? - help, Dir - move target Okay, then. Welcome back to the Lair of Beasts! There is an empty arch of ancient stone here. You see here a blink frog skeleton. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mountainshell (damage-immune at range) You feel a surge of power! The fireball explodes! The fireball engulfs the mountainshell!!! The mountainshell is warded from harm. You hear a loud, deep croak! You lose 4MP, and have [52/56] MP Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The mountainshell is struck by an electric surge! The mountainshell is moderately wounded. You lose 4MP, and have [48/56] MP You unwield your staff of fire. b - a staff of air (weapon) The mountainshell stomps its heavy feet. The seismic shockwave hits you. You take 6 HP, and have [70/76] HP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The mountainshell is struck by an electric surge!!! The mountainshell is almost dead. The mountainshell stomps its heavy feet. The seismic shockwave hits you. You take 4 HP, and have [66/76] HP; You lose 5MP, and have [44/56] MP Casting: Arcjolt (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Electricity surges outward! The mountainshell is struck by an electric surge!! You kill the mountainshell! Vehumet accepts your kill. Your Dodging skill increases to level 5! Your Spellcasting skill increases to level 18! You lose 4MP, and have [40/57] MP You gain 2 HP, and have [70/76] HP Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a staff of air (weapon) Adjust to which letter? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-843-gd1d6a90be8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_ADJUST_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Unepic] Species: Deep Elf Job: Earth Elementalist HP: 71/76; mods: 0/0 MP: 42/57; mod: 0 Stats: 5 31 18 Position: (65, 21), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 13 | 4 | 751 | 44/353 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 13 | 4 | 747 | 40/353 Dodging | X | 1 | 13 | 5 | 534 | 4/212 Stealth | X | 1 | 13 | 5 | 499 | 54/179 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 12 | 18 | 5762 | 10/729 Conjurations | X | 1 | 12 | 12 | 3712 | 307/631 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 12 | 10 | 2677 | 344/505 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 3 | 252 | 0/168 Earth Magic | X | 0 | 0 | 12 | 3405 | 0/631 Alchemy | X | 0 | 0 | 3 | 252 | 0/168 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 12 | 4 | 551 | 131/210 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #144: 1 Attributes: #12: 1278 #13: 330 #22: 1 #49: 1754 #73: 105173 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #11: amulet of the acrobat eq slot #6, inv slot #20: +0 pair of boots of flying eq slot #3, inv slot #27: +3 robe "Gol Vaiq" {rF+ Regen+ Dex+3 SInv} eq slot #9, inv slot #2: +5 ring of evasion eq slot #4, inv slot #14: +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} eq slot #8, inv slot #13: scarf of repulsion eq slot #9, inv slot #22: ring "Loirhuom" {rF+ MP+9} eq slot #1, inv slot #1: staff of air }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ******,** ,,*,*,,,** ,,,,,,.,,** ***,,,..*,##* ***,*,...##.### ,,,,,*........# ,,,,**#<....÷.#### ,**,,*.##.#..÷#..## ***,,,..........@.# *****,........÷÷..# *,,,,,....##....÷.# ,,,,,,..........÷.# ,,**,,..PP#..##..÷## *,**,,....P..#..÷÷.# ****,,,....).##....# ,****,,,.###.#..#.### ,,***,,,,****#..#...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: lair >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>