Ukka Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, 6, D:1) a +0 club (19, -2, D:1) an orb of energy (21, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -16, D:1) a jackal corpse (skeletalised by now) (25, 11, D:1) a +0 dagger 4 stones (30, 34, D:1) 4 stones (34, 6, D:1) a +0 leather armour (35, 26, D:1) a frilled lizard corpse (skeletalised by now) (42, -12, D:1) a bat corpse (skeletalised by now) (49, 38, D:1) a +0 ring mail (54, 19, D:1) a jackal skeleton (58, 10, D:1) a +0 sling (59, 4, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a ring of poison resistance (15, 9, D:2) a +0 robe a ball python skeleton (17, 9, D:2) the orb of Impatience {*Rage, ^Contam rF+ Int+2 Earth} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. (19, 2, D:2) a stone a +0 club a kobold skeleton (20, 1, D:2) 4 stones a +0 whip (20, 9, D:2) a hobgoblin skeleton (26, 19, D:2) 5 stones (29, 17, D:2) 2 stones (31, 4, D:2) an adder corpse (skeletalised by now) (31, 10, D:2) a ball python corpse (skeletalised by now) (32, 43, D:2) 5 stones (33, 4, D:2) a blade talisman (39, -1, D:2) a +0 sling (42, 31, D:2) a rat skeleton (45, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (54, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (55, 1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (3, -25, D:3) a +0 war axe (11, -29, D:3) a +0 leather armour (13, -5, D:3) a +0 dagger (16, -36, D:3) a +0 scale mail (16, -10, D:3) a +0 ring mail (24, -34, D:3) a +0 club a +0 leather armour an adder corpse (skeletalised by now) (28, -37, D:3) a ball python skeleton (32, -6, D:3) a +0 dagger (33, -7, D:3) a bat skeleton (36, -6, D:3) a frilled lizard skeleton (50, -31, D:3) a granite talisman (50, -4, D:3) a +0 robe (56, -16, D:3) 4 stones (65, 1, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 5 stones (6, 22, D:4) a +0 whip a +0 leather armour a +0 whip (9, 4, D:4) 4 stones (13, 12, D:4) 5 stones (15, 15, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) 3 stones (1, 5, D:5) a +4 trident (4, -19, D:5) a +0 robe (4, 7, D:5) a +0 mace (11, -14, D:5) 5 large rocks (11, 9, D:5) a quokka corpse (skeletalised by now) (17, -1, D:5) a +0 trident (24, -16, D:5) 17 gold pieces (26, -18, D:5) 7 stones (29, -9, D:5) an iguana corpse (33, -6, D:5) a +0 giant spiked club a throwing net