Truedra Level 1 of the Dungeon [Shop] Hatif's Assorted Antiques a +0 ring mail (68 gold) a +0 leather armour of poison resistance (102 gold) (0, 0, D:1) a +0 club (2, -1, D:1) a hobgoblin corpse (skeletalised by now) (7, -9, D:1) a rat corpse (skeletalised by now) (8, 8, D:1) a +0 robe (25, 13, D:1) a +0 leather armour (27, 14, D:1) a ball python corpse (skeletalised by now) a rat skeleton a frilled lizard skeleton (28, 24, D:1) a bat skeleton (37, 7, D:1) a +2 heavy dagger (38, 8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, 23, D:1) a rat skeleton (47, 1, D:1) a bat corpse (skeletalised by now) (49, 23, D:1) a +0 spear a gnoll skeleton (54, -2, D:1) a frilled lizard corpse (skeletalised by now) (55, 7, D:1) a +0 flail (56, 15, D:1) a +0 flail a gnoll corpse (skeletalised by now) (56, 19, D:1) a +0 plate armour (60, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 8, D:2) a +0 short sword (3, 16, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (12, 18, D:2) a quokka corpse (skeletalised by now) (12, 30, D:2) a +0 hand axe (20, 28, D:2) a hobgoblin skeleton (21, -3, D:2) an adder corpse (skeletalised by now) (23, 27, D:2) a +2 dagger a stone (32, 4, D:2) a +0 whip (32, 12, D:2) a +0 dagger (35, 2, D:2) a +0 quarterstaff (41, 30, D:2) a +0 sling (44, 9, D:2) a +0 whip (46, 43, D:2) a +0 mace a +0 scale mail the human skeleton of Terence (47, 8, D:2) a +0 ring mail (48, 28, D:2) a frilled lizard corpse (skeletalised by now) (48, 29, D:2) a +0 robe (48, 39, D:2) a hobgoblin skeleton Level 3 of the Dungeon (8, -3, D:3) a ball python corpse (skeletalised by now) (16, 12, D:3) a +0 club a goblin skeleton (20, 34, D:3) a +0 dagger (21, -11, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (21, 15, D:3) a +0 mace (21, 35, D:3) a +0 whip 5 stones a kobold skeleton (23, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 6, D:3) a ball python skeleton (24, 7, D:3) a +0 dagger a goblin skeleton (24, 8, D:3) a +0 whip a +0 leather armour (26, -18, D:3) an adder corpse (skeletalised by now) (38, -17, D:3) a +0 short sword (48, 19, D:3) a +0 dagger a kobold skeleton (59, -11, D:3) a +0 whip a kobold skeleton (60, 11, D:3) an adder skeleton Level 4 of the Dungeon (2, -1, D:4) a +0 robe (4, 17, D:4) a +0 dagger (5, 2, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, 19, D:4) an adder corpse (skeletalised by now) (6, 1, D:4) a +0 dagger (6, 34, D:4) an iguana skeleton (10, 29, D:4) a kobold skeleton (10, 35, D:4) a goblin skeleton (11, 23, D:4) a +0 dagger (11, 30, D:4) a goblin corpse (skeletalised by now) (11, 35, D:4) a kobold corpse (skeletalised by now) (12, 11, D:4) a bullfrog corpse (skeletalised by now) (12, 32, D:4) a goblin corpse (skeletalised by now) (13, 5, D:4) a +0 mace (16, 33, D:4) a +0 leather armour (22, -5, D:4) a +0 ring mail (25, 32, D:4) a +0 giant club (29, 34, D:4) a howler monkey skeleton (30, 26, D:4) a +0 leather armour (32, 26, D:4) an adder skeleton (43, 8, D:4) a +0 dagger (43, 11, D:4) a +0 spear a goblin skeleton (47, -1, D:4) a +0 dagger (47, 7, D:4) a +0 dagger a +0 robe a hobgoblin skeleton (48, 5, D:4) a +0 war axe a +0 robe (49, 2, D:4) a +0 flail Level 5 of the Dungeon [Shop] Ycetwef's Distillery a potion of enlightenment (65 gold) (0, 0, D:5) a +0 giant spiked club an ogre skeleton (11, 12, D:5) a +0 war axe a +0 chain mail an orc skeleton a bullfrog skeleton (16, -2, D:5) an orb of guile (19, -2, D:5) a +0 spear (20, -2, D:5) a +0 spear (21, -2, D:5) a +0 halberd (32, 17, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -14, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (33, 22, D:5) an iguana corpse (skeletalised by now) (35, 8, D:5) a +0 dagger (38, 16, D:5) a +0 hand axe a +0 leather armour (42, -15, D:5) a +0 giant club (43, -16, D:5) a +0 leather armour (48, -9, D:5) a +0 pair of boots (49, 0, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Fupoill" {rElec rN++ MP-7 AC+4} (4580 gold) [ring of protection] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP-7: It affects your magic capacity (-7). AC+4: It affects your AC (+4). the granite talisman "Kuqon" {rC+ rN+ Str+2 Dex+3} (13390 gold) [granite talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the +4 dagger "Luwooh" {heavy, Bane +Blink Int-5 Stlth+} (2990 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 spear of Wu Jian's Respect {freeze, *Rage rF+ Str+5} (6280 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. the +9 whip of Bankruptcy {concuss, ^Drain rElec rC+ Str+3 Dex+2} (7340 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fortress talisman "Quwkiyto" {Int+7 Dex-2 SInv} (6150 gold) [fortress talisman] Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. the alchemy staff "Fyuluh" {+Blink rPois rC- rCorr Dex+2 Alch} (4180 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. the +5 ring mail of the Scribe {rElec} (4300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +2 robe of Exclusion {Rampage rPois rF+ Will-} (2490 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. the +2 leather armour of Strozzapreti {rElec rPois Dex+3} (3650 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the cold staff of Qivel {rC+ Int+6 Ice} (4460 gold) [staff of cold] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Ice: It increases the power of your Ice spells. the ring "Mefotef" {rN+ AC+4} (4720 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). the +1 pair of gloves of the Everdark {Parrying, rPois Dex+4} (3410 gold) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 short sword "Jivoudur" {freeze, rC+ Str+3} (5070 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +7 whip of Jeenlel {drain, Str+4} (5490 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 whip of the Bedighting Tick {concuss, rElec rN+++ Int-2 Dex-4} (4990 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 robe of Shadows and Fog {rPois} (1210 gold) rPois: It protects you from poison. It cannot be enchanted further. the ring "Zashro" {rC+ rCorr SInv} (3820 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 trident of venom (620 gold) the +5 short sword of Dyhoisor {devious, rF+ Stlth+} (4480 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, -6, D:6) an adder skeleton (2, -7, D:6) a staff of fire (4, 15, D:6) a +0 athame (9, 15, D:6) a +1 whip of draining a +0 scale mail a +2 dagger of venom a +0 robe (9, 16, D:6) a +0 dagger a +0 robe an orc skeleton (9, 17, D:6) a +0 mace (12, 8, D:6) a +0 robe a +0 dagger an orc skeleton (17, 5, D:6) a +0 leather armour (17, 14, D:6) a +0 falchion (23, 3, D:6) a hound skeleton (25, 19, D:6) a +0 club (30, 29, D:6) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (31, 21, D:6) a +0 flail (32, 26, D:6) an iguana corpse (skeletalised by now) (34, 16, D:6) a +0 short sword (34, 19, D:6) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (34, 29, D:6) a serpent talisman (37, 18, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (4, 10, D:7) a +0 leather armour (4, 13, D:7) a +0 whip (7, 15, D:7) a bullfrog skeleton (9, 19, D:7) a +0 long sword (9, 29, D:7) a +0 robe (10, 2, D:7) a +0 whip (11, -2, D:7) a +0 trident (12, 0, D:7) a +0 short sword 3 stones a kobold skeleton (13, -1, D:7) a +0 whip (13, 0, D:7) a +0 whip 3 stones a +0 dagger a kobold skeleton a kobold skeleton (13, 1, D:7) a +0 dagger (23, -7, D:7) a +1 war axe a +0 ring mail (26, 0, D:7) a +2 mace a +0 robe (32, 8, D:7) an orb of mesmerism (33, 0, D:7) a +2 trident a +0 robe (33, 33, D:7) a +0 hand axe (35, 16, D:7) a +0 robe an orc skeleton (36, 17, D:7) a +0 club an orc skeleton (36, 19, D:7) a +0 falchion (37, 3, D:7) a hound skeleton (37, 9, D:7) a +0 scale mail (38, 14, D:7) a +0 robe a +0 dagger an orc skeleton (38, 16, D:7) a +0 robe a +0 dagger (39, 20, D:7) a +2 shortbow of draining (40, -3, D:7) a +0 short sword (40, 24, D:7) a +0 robe a troll corpse (skeletalised by now) (42, 6, D:7) a +0 dagger a +0 robe (42, 7, D:7) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (43, -3, D:7) a +0 whip (44, 13, D:7) a +0 falchion (44, 24, D:7) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (45, 20, D:7) a staff of conjuration (46, 0, D:7) a +0 whip 5 stones (46, 1, D:7) a +0 whip 2 stones (52, 17, D:7) a +1 dire flail of protection a +0 plate armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (53, 17, D:7) a +0 club an orc skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +5 spear a +0 robe (0, 3, D:8) a +0 whip of electrocution (0, 4, D:8) a +0 mace a +0 leather armour (1, 1, D:8) a +0 war axe a +0 plate armour (3, 1, D:8) a +3 flail a +0 robe (3, 3, D:8) a +0 spear a +0 robe (3, 19, D:8) a yak corpse (skeletalised by now) (4, 1, D:8) a +0 mace (4, 14, D:8) a +0 ring mail (4, 16, D:8) a yak corpse (skeletalised by now) (4, 18, D:8) a yak corpse (skeletalised by now) (13, 16, D:8) a +1 vampiric spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (15, 13, D:8) 6 large rocks (16, 12, D:8) a +0 orcbow a +0 dire flail a +0 giant club a steam dragon corpse (skeletalised by now) (17, 12, D:8) a +0 short sword a +0 chain mail (25, -8, D:8) a poisoned dart (26, -8, D:8) a poisoned dart (26, -7, D:8) a poisoned dart (28, -10, D:8) a scroll of noise the Ecumenical Temple