Truedra Level 1 of the Dungeon (7, -1, D:1) a ball python skeleton (7, 5, D:1) a frilled lizard skeleton (9, 0, D:1) a rat skeleton (12, 16, D:1) an orb of energy (12, 18, D:1) a +0 dagger 4 stones a kobold skeleton (13, 13, D:1) a +0 dagger (16, 30, D:1) 5 stones (22, 2, D:1) a +0 ring mail (27, 7, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (28, 0, D:1) a bat skeleton (30, 0, D:1) a +0 club (45, 0, D:1) 5 boomerangs (48, 13, D:1) a quokka corpse (skeletalised by now) (48, 14, D:1) a jackal corpse (skeletalised by now) (48, 18, D:1) a jackal corpse (skeletalised by now) (49, 18, D:1) a jackal corpse (skeletalised by now) (50, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a +0 pair of boots (11, -11, D:2) a +0 robe (19, -10, D:2) an adder corpse (skeletalised by now) (22, -3, D:2) a +0 club (26, 14, D:2) a +0 hand axe (31, 13, D:2) 3 boomerangs (33, -9, D:2) a +0 ring mail (34, 16, D:2) a +0 robe (36, 13, D:2) a frilled lizard corpse (skeletalised by now) (41, 13, D:2) a +0 morningstar (43, -10, D:2) a jackal skeleton (47, -15, D:2) the +0 spear "Gasarghub" {heavy, rPois Int-2 Dex+2 Stlth+} rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (49, 14, D:2) a frilled lizard corpse (skeletalised by now) (50, 0, D:2) a +0 rapier (50, 3, D:2) a quill talisman (57, 7, D:2) a serpent talisman Level 3 of the Dungeon (0, 0, D:3) a +0 whip a gnoll corpse (0, 1, D:3) a +0 spear (19, -42, D:3) a bat corpse (skeletalised by now) (23, -36, D:3) a +0 ring mail (31, -8, D:3) a rat corpse (skeletalised by now) (32, -26, D:3) the inkwell talisman of the Shoals {rC+++ Str+3 Dex-5 SInv} [inkwell talisman] rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (33, -42, D:3) a hobgoblin corpse (skeletalised by now) (33, -24, D:3) a +0 club (33, 14, D:3) a staff of alchemy (34, -30, D:3) a +0 club