Truedra Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -3, D:1) a jackal skeleton (2, -4, D:1) a hobgoblin skeleton (5, 41, D:1) a quokka corpse (skeletalised by now) (6, 40, D:1) a rat corpse (skeletalised by now) (11, -6, D:1) a ball python skeleton (11, 39, D:1) a +0 short sword (15, 35, D:1) a hobgoblin corpse (skeletalised by now) (16, 11, D:1) a frilled lizard skeleton (17, 26, D:1) a +0 short sword a stone (18, 24, D:1) a +0 club (23, 26, D:1) a +0 ring mail (28, 0, D:1) a rat skeleton (28, 2, D:1) a +0 whip a kobold skeleton (29, 0, D:1) 4 stones a +0 short sword (30, 1, D:1) a hobgoblin skeleton (32, 1, D:1) a +0 heavy spear (39, 9, D:1) a +0 dagger (43, 18, D:1) 6 stones (45, 30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (1, -2, D:2) an adder corpse (skeletalised by now) (1, 5, D:2) a rat skeleton (3, 16, D:2) a frilled lizard corpse (skeletalised by now) (18, 14, D:2) a +0 club a +0 leather armour (19, 21, D:2) a +0 whip (21, 17, D:2) a +0 dagger (25, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 8, D:2) a +0 dagger (26, 9, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin skeleton (26, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 1, D:2) a +2 heavy quarterstaff (29, 5, D:2) a +0 pair of boots (30, 5, D:2) a +0 spear a +0 ring mail a +0 club a +0 club a gnoll skeleton a gnoll skeleton (32, 4, D:2) a bat corpse (skeletalised by now) (35, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, 26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (5, -2, D:3) a +1 hand axe of venom (7, -23, D:3) a +0 long sword (12, -39, D:3) a frilled lizard corpse (skeletalised by now) (36, -45, D:3) an adder corpse (skeletalised by now) (36, -32, D:3) a +1 dagger of flaming a goblin corpse (skeletalised by now) (36, -13, D:3) a bat corpse (skeletalised by now) (46, -11, D:3) a bat corpse (skeletalised by now) (47, -3, D:3) a ball python corpse (skeletalised by now) (57, -40, D:3) an adder corpse (skeletalised by now) (59, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy (1, -11, D:4) a hound skeleton (4, -6, D:4) a +0 quarterstaff (5, -1, D:4) a +0 club a goblin skeleton (6, 4, D:4) an adder corpse (skeletalised by now) (13, 4, D:4) 5 stones a +0 club (16, 7, D:4) a +0 whip (18, -23, D:4) a hobgoblin corpse (skeletalised by now) (18, 9, D:4) a +0 leather armour a +0 whip (23, 18, D:4) a +0 flail a +0 halberd a gnoll skeleton (24, 15, D:4) a +0 whip a gnoll skeleton (24, 17, D:4) a +0 short sword (37, -17, D:4) an iguana skeleton (42, 7, D:4) a ball python skeleton (45, -22, D:4) an adder skeleton (56, -22, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 demon whip of venom (15, 22, D:5) a +0 pair of gloves (16, 12, D:5) a +0 spear (17, -7, D:5) a +0 scimitar (20, 16, D:5) a +0 rapier (23, -2, D:5) a +0 club the +1 crystal plate armour "Purumu" {rElec Str-4 Dex+5} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a gnoll corpse (skeletalised by now) (23, 12, D:5) a +0 robe (25, 12, D:5) a +0 whip a gnoll corpse (skeletalised by now) (29, 12, D:5) a +0 spear (31, 18, D:5) a +0 flail (32, 28, D:5) a +0 leather armour (33, 26, D:5) a +0 buckler (37, 26, D:5) an iguana skeleton (42, 10, D:5) an iguana corpse (skeletalised by now) (46, 9, D:5) a +0 dagger a +0 robe a kobold skeleton (47, 18, D:5) a +0 club an orc skeleton (48, -5, D:5) a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 6 of the Dungeon (12, -22, D:6) a +0 club (13, -23, D:6) a +0 rapier (18, -21, D:6) a +0 flail (18, -20, D:6) a +3 spear a +0 spear a +1 halberd of protection a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (19, -17, D:6) a +0 spear (21, -9, D:6) a +0 plate armour (25, -35, D:6) a +0 short sword an orc skeleton (26, -12, D:6) a +0 chain mail (28, -34, D:6) a +0 whip a +0 club an orc skeleton (28, -33, D:6) a wyvern skeleton (28, -32, D:6) a +0 robe a +0 dagger (28, 2, D:6) a +0 dagger (32, -33, D:6) a +0 leather armour 2 boomerangs a +0 club (33, -32, D:6) a +0 whip (39, -19, D:6) a +0 flail a +0 kite shield a +0 scale mail a +2 spear of venom a gnoll skeleton a gnoll skeleton (40, -19, D:6) a +0 whip a +0 spear (41, -19, D:6) a +0 halberd a gnoll skeleton (52, -9, D:6) 4 boomerangs (55, -27, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, 1, D:7) a +0 spear (2, 0, D:7) a +0 spear (2, 1, D:7) a +0 spear (9, -15, D:7) a +0 dagger (10, -18, D:7) a +0 mace a +0 flail (10, -17, D:7) a +0 mace a +0 ring mail a +0 short sword (12, -1, D:7) a +0 halberd (13, -1, D:7) a +0 club (13, 0, D:7) a +0 flail (17, 0, D:7) a +0 flail a +0 flail (17, 1, D:7) a +0 club a +0 plate armour a +0 flail (18, 0, D:7) a +0 dagger (19, -1, D:7) a +0 club (24, 19, D:7) a +0 dagger (24, 20, D:7) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe (24, 21, D:7) a +0 short sword of draining (33, 13, D:7) a +0 quarterstaff (34, -7, D:7) a +0 chain mail a +0 club (35, -6, D:7) a +0 hand axe a +0 club (36, -5, D:7) a +0 short sword (37, -7, D:7) a +0 dagger (37, -6, D:7) a +0 chain mail a +0 broad axe a +0 arbalest a +0 shortbow (37, -5, D:7) a +0 dagger a +0 leather armour a +0 flail (39, -5, D:7) a +0 ring mail a +2 short sword of venom (41, 5, D:7) a +0 ring mail (46, 3, D:7) a +0 dagger (55, 3, D:7) a +0 scale mail Level 8 of the Dungeon (3, -6, D:8) a +0 robe a +2 morningstar (4, -13, D:8) a +0 scale mail (7, -7, D:8) a +0 robe a +3 long sword (8, -12, D:8) a +0 robe a +3 battleaxe (8, -11, D:8) a +0 robe a +0 battleaxe a +0 robe a +3 spear (18, 13, D:8) Sif Muna's Vellum of Defiled Words Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (18, 14, D:8) Sif Muna's Grimoire of Finality Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (18, 15, D:8) Sif Muna's Directory of Rubedo Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (22, 8, D:8) a +0 ring mail (30, 12, D:8) a +0 flail a +0 ring mail (31, 9, D:8) a +0 dagger a +0 leather armour (31, 13, D:8) a +0 dagger a +0 robe (32, 12, D:8) a +0 club (32, 22, D:8) a +0 ring mail (33, 8, D:8) a +0 dagger (34, -11, D:8) a +0 club (36, -7, D:8) a +0 dagger (43, -5, D:8) a +0 robe a +0 scimitar (43, -4, D:8) a +0 robe a +3 short sword (43, 18, D:8) a +0 dagger of venom a +0 robe (44, -5, D:8) a +1 heavy shortbow (44, -4, D:8) a +0 spear (45, -5, D:8) a +0 flail (45, -4, D:8) a +0 great sword a +0 robe (45, -3, D:8) a +3 mace of freezing a +0 robe (46, -5, D:8) a +0 halberd a +0 plate armour a +0 club (46, -4, D:8) a +0 club a +0 scale mail a +0 spear (46, -3, D:8) a +0 trident a +0 scale mail (46, 16, D:8) a maw talisman (47, -3, D:8) a +0 halberd (58, -13, D:8) a +0 halberd Level 9 of the Dungeon (11, -27, D:9) a +0 robe (12, -16, D:9) a +0 orcbow (12, -15, D:9) a +0 battleaxe a +0 plate armour (13, -8, D:9) a +1 leather armour of fire resistance a +0 hand axe (13, -6, D:9) a +0 robe a +0 dagger of venom a +0 robe a +0 dagger (14, -4, D:9) a +0 club (15, -15, D:9) a +0 giant club a +0 giant spiked club (15, -11, D:9) a +0 rapier a +0 leather armour (16, -14, D:9) a +0 short sword (17, -19, D:9) a +0 quarterstaff (17, -13, D:9) a +0 club (21, 8, D:9) a +0 orcbow (28, -22, D:9) a parchment of Inner Flame (31, -35, D:9) a +0 orcbow (31, -13, D:9) a +0 robe (33, 9, D:9) a +0 robe (35, -35, D:9) a +0 whip (36, -36, D:9) a +0 spear (36, -35, D:9) a +0 trident a +0 ring mail a +0 buckler (36, -34, D:9) a +0 flail (37, -24, D:9) a parchment of Teleport Other (38, -35, D:9) a +0 flail (39, -21, D:9) a +0 robe (41, 5, D:9) a +0 robe a +4 dagger (41, 6, D:9) a +0 robe a +3 flail (42, -28, D:9) a +0 orcbow (42, 6, D:9) a +0 robe a +3 long sword (43, 2, D:9) a +0 orcbow (43, 5, D:9) a +0 robe a +3 hand axe of freezing (46, -4, D:9) a +0 robe a +3 halberd (46, 0, D:9) a +0 robe (47, -6, D:9) a +0 ring mail a +0 robe a +2 great sword a +0 trident (48, -6, D:9) a +0 robe a +0 morningstar (50, -15, D:9) a +0 club 4 stones (51, -15, D:9) a +0 dagger a +0 scale mail a +0 club 9 stones (51, -14, D:9) a +0 dagger a +0 short sword a stone (51, -13, D:9) a +0 short sword a +0 club (59, -9, D:9) a +0 chain mail Level 10 of the Dungeon (5, -2, D:10) a +0 dagger a boomerang a +0 leather armour (6, -4, D:10) a +0 trident (6, -2, D:10) a +0 hand axe a +0 leather armour (7, -2, D:10) a +0 scimitar a +0 chain mail (24, -29, D:10) a +0 chain mail a +3 halberd of venom (30, -39, D:10) a +0 hand axe (33, -3, D:10) a +0 chain mail (36, -1, D:10) a +0 war axe (37, -1, D:10) a +0 shortbow (38, -1, D:10) a +0 dagger (40, 0, D:10) a +0 robe a +0 dagger (41, 3, D:10) a boomerang a +0 club (44, -33, D:10) a +0 plate armour (50, 0, D:10) a +0 dagger (51, 0, D:10) 4 stones a +2 short sword of venom a +0 dagger (52, -1, D:10) 5 stones a +0 short sword (52, 0, D:10) 4 stones a +0 club a +0 dagger (54, -1, D:10) a +0 dagger (56, -3, D:10) a +0 club Level 11 of the Dungeon [Shop] Wanots's Magic Scroll Shoppe a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of vulnerability (93 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of fear (93 gold) a scroll of immolation (93 gold) a scroll of teleportation (70 gold) (0, 0, D:11) a +0 ring mail (10, 16, D:11) a +0 great mace a +0 giant spiked club (13, 45, D:11) a +3 scale mail (19, 37, D:11) a +4 rapier of draining a +0 robe (20, 37, D:11) a staff of conjuration (20, 38, D:11) 4 large rocks the +8 long sword of Severance {venom, Fly Str+7 Int-2 SInv} Fly: It grants you flight. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (21, 36, D:11) a +3 morningstar of protection (21, 38, D:11) a +2 vampiric spear (22, 36, D:11) a +2 robe (22, 37, D:11) a staff of necromancy (22, 38, D:11) a parchment of Dispersal (27, 39, D:11) the +1 pair of boots "Fosch" {Harm rPois Stlth+} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 0, D:11) a +0 scale mail a +0 club (29, -1, D:11) a +0 chain mail a +0 mace (30, -1, D:11) a +0 chain mail a +0 trident (30, 0, D:11) a +0 robe a +0 dagger (30, 1, D:11) a +0 flail (31, 0, D:11) a +0 trident (32, 0, D:11) a +0 flail a +0 plate armour a +2 trident of venom (33, -1, D:11) a +0 plate armour a +0 short sword (34, -1, D:11) a +0 leather armour a +0 flail (35, -1, D:11) a +0 flail (36, -1, D:11) a +0 club (37, 1, D:11) a +0 chain mail a +0 short sword (38, 0, D:11) a +0 hand axe a +0 falchion (39, 0, D:11) a +0 robe a +5 dagger (40, 0, D:11) a +0 plate armour a +0 dire flail (41, 0, D:11) a +0 robe a +0 dagger (42, 0, D:11) a +0 chain mail a +1 halberd of entangling (42, 1, D:11) a +3 war axe (44, 0, D:11) a +0 whip (45, 38, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (2, -29, D:12) a +0 short sword (12, -4, D:12) a +0 orcbow (14, -3, D:12) a +4 dagger (19, -12, D:12) a ring of magical power (21, -14, D:12) a +0 giant club a +0 giant club (32, -1, D:12) 2 large rocks (38, -25, D:12) a +0 mace (41, -44, D:12) a +0 dagger a +0 robe (45, -8, D:12) a +1 ring mail of fire resistance (46, -7, D:12) a +1 quarterstaff of distortion (47, -6, D:12) a +0 hand axe (51, -44, D:12) a +0 robe (55, -37, D:12) 4 large rocks (58, -32, D:12) an amulet of chemistry (60, -4, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Ikliteun's Armour Boutique a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +2 robe of fire resistance (322 gold) an orb of mesmerism (468 gold) a +0 robe (16 gold) a +0 scale mail (72 gold) a +0 chain mail (108 gold) (9, 17, D:13) a +0 shortbow (10, 22, D:13) a +0 scale mail (15, 40, D:13) a +0 shortbow (26, 23, D:13) a +2 buckler (40, 30, D:13) a +0 short sword a +0 hand axe (40, 31, D:13) a +0 robe a +0 dagger (40, 32, D:13) a +0 club (41, 32, D:13) a +0 dagger (43, 1, D:13) a +0 giant spiked club a +0 giant club (43, 8, D:13) a +0 war axe of sundering (45, 14, D:13) a spore talisman (47, 4, D:13) a +0 whip Level 14 of the Dungeon [Shop] Mays's Magic Scroll Shoppe a scroll of torment (204 gold) a scroll of vulnerability (86 gold) a scroll of identify (43 gold) a scroll of enchant weapon (160 gold) a scroll of identify (43 gold) (0, 0, D:14) a +0 chain mail (3, 23, D:14) the +2 ring mail of the Sun {Will++ Regen+ Dex-2} Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (14, -14, D:14) a +0 robe (16, -13, D:14) a +0 orcbow (16, -12, D:14) a +0 orcbow (17, -13, D:14) a +0 orcbow (18, -13, D:14) a +0 shortbow (18, -12, D:14) a +0 orcbow (18, -11, D:14) a +0 orcbow (18, 17, D:14) a +0 rapier (21, 31, D:14) a +0 orcbow (21, 32, D:14) a +0 shortbow (21, 33, D:14) a +0 shortbow (23, 4, D:14) a +0 dagger a +0 robe (24, 5, D:14) a +0 mace (25, 10, D:14) a +2 halberd a +0 leather armour (25, 11, D:14) a +0 orcbow (31, -9, D:14) a +0 ring mail (31, 3, D:14) 3 large rocks (33, 1, D:14) a +0 great mace a +0 ring mail (43, 23, D:14) the +1 robe of Nuimir {Harm Will- Dex+3 Archmagi} Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (50, 2, D:14) a +0 leather armour (55, 2, D:14) a +0 whip (56, 3, D:14) 8 gold pieces Level 15 of the Dungeon (0, 0, D:15) a +0 robe (7, 7, D:15) a +0 hand axe (8, -3, D:15) 11 gold pieces a +0 giant spiked club a +0 giant spiked club (9, -5, D:15) 19 gold pieces a +0 giant spiked club a +0 dire flail (9, -4, D:15) 45 gold pieces a +0 whip a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant club a +2 pair of boots (9, -3, D:15) 21 gold pieces a +0 giant club a +0 giant spiked club (10, -4, D:15) 8 gold pieces a +0 long sword a +0 robe a +0 flail (11, -6, D:15) 10 gold pieces a +0 giant club (13, 11, D:15) a potion of mutation (14, 13, D:15) 19 gold pieces (16, 10, D:15) 7 gold pieces (21, 4, D:15) a +0 ring mail (26, 9, D:15) 20 gold pieces (27, -15, D:15) a +0 dagger a +0 leather armour (27, -1, D:15) the +6 long sword "Trog's Righteous Fury" {vamp, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the Ecumenical Temple Level 1 of the Orcish Mines (8, -2, Orc:1) a +0 war axe (9, 0, Orc:1) a +0 halberd a +0 chain mail (11, 11, Orc:1) a +0 giant spiked club (12, -1, Orc:1) a +0 dagger a +0 robe (14, 18, Orc:1) a +0 short sword (17, 15, Orc:1) a +0 hand axe a +0 plate armour (20, 13, Orc:1) a +0 dagger a +0 robe (24, 10, Orc:1) a +0 giant club (27, -2, Orc:1) a +0 dagger a +0 robe (27, 9, Orc:1) a -2 sling (28, -1, Orc:1) a +0 dagger a +0 robe (28, 8, Orc:1) a large rock (29, -2, Orc:1) a +0 dagger a +0 robe (30, -1, Orc:1) a +2 battleaxe of distortion a +0 plate armour a +0 dagger a +0 robe (30, 5, Orc:1) an elf skeleton (34, 30, Orc:1) a +0 flail (35, 2, Orc:1) a large rock (35, 31, Orc:1) a +0 club a +0 falchion (35, 32, Orc:1) a +0 club a +0 dagger a +0 leather armour a +0 club (35, 33, Orc:1) a +0 ring mail a +0 club (37, 13, Orc:1) a -1 robe (37, 14, Orc:1) a -3 robe (38, 13, Orc:1) a -3 robe (38, 14, Orc:1) a -1 robe (39, 29, Orc:1) a +0 scale mail a +0 flail (39, 30, Orc:1) a +0 chain mail a +0 hand axe (40, 28, Orc:1) a +0 club (42, 28, Orc:1) a +0 chain mail a +0 halberd (43, 3, Orc:1) a dwarf skeleton (43, 10, Orc:1) a -2 robe (43, 25, Orc:1) a +0 robe a +3 dagger (43, 27, Orc:1) a +0 club (45, 4, Orc:1) a -2 whip (45, 5, Orc:1) a -2 whip (46, 4, Orc:1) a -3 spear (46, 5, Orc:1) a -2 sling (47, 5, Orc:1) a -1 robe (47, 15, Orc:1) a dwarf skeleton (48, 12, Orc:1) an amulet of magic regeneration an amulet of chemistry (51, 13, Orc:1) a -1 club (53, 2, Orc:1) an orb of light (54, 11, Orc:1) a +0 leather armour (54, 14, Orc:1) a dwarf skeleton (55, 2, Orc:1) a large rock (55, 4, Orc:1) a +5 heavy quarterstaff (57, 6, Orc:1) a large rock Level 2 of the Orcish Mines [Shop] Oshaisini's General Store a +0 chain mail (78 gold) a +0 scale mail (52 gold) a +0 chain mail (78 gold) a potion of berserk rage (65 gold) a potion of moonshine (13 gold) a +0 great mace (130 gold) a wand of flame (12) (109 gold) a scroll of torment (123 gold) [Shop] Ocicvosch's General Store a wand of paralysis (3) (118 gold) a potion of mutation (132 gold) a scroll of identify (33 gold) a +1 eveningstar of protection (630 gold) a scroll of summoning (157 gold) a +0 falchion (48 gold) a parchment of Splinterfrost Shell (524 gold) a phantom mirror (640 gold) a parchment of Forge Lightning Spire (208 gold) [Shop] Totrunky's Weapon Shop a +0 dire flail (75 gold) a +0 rapier (82 gold) 5 poisoned darts (45 gold) a +0 great sword (150 gold) 5 boomerangs (150 gold) a +0 sling (22 gold) a throwing net (45 gold) a +0 lajatang (225 gold) [Shop] Jelineub's General Store a +0 chain mail (78 gold) a lightning rod (4/4) (520 gold) a parchment of Splinterfrost Shell (426 gold) a parchment of Arcjolt (239 gold) a parchment of Plasma Beam (325 gold) a wand of warping (7) (218 gold) the +4 chain mail of the Archfiend {rPois MP+11 Str-5 SInv} (702 gold) rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +5 battleaxe of venom (507 gold) [Shop] Wuimmot's Assorted Antiques a +2 leather armour of cold resistance (266 gold) a +1 heavy longbow (375 gold) a +6 heavy battleaxe (700 gold) a wand of digging (4) (235 gold) a phantom mirror (560 gold) (9, 7, Orc:2) a +0 hand axe (9, 8, Orc:2) a +0 falchion (11, 10, Orc:2) a +0 scale mail a +0 falchion (12, 8, Orc:2) a +0 plate armour a +0 battleaxe (14, 5, Orc:2) a +0 trident (15, 13, Orc:2) a +0 club (17, 15, Orc:2) a +0 chain mail a +0 long sword (18, 13, Orc:2) a +0 robe a +0 dagger (19, -1, Orc:2) a +0 vampiric hand axe (20, -2, Orc:2) a +0 giant club (20, -1, Orc:2) a +0 leather armour a +0 short sword (20, 0, Orc:2) a +0 robe a +0 dagger (20, 14, Orc:2) a +0 leather armour a +0 club (21, 0, Orc:2) a +0 chain mail a +0 halberd (31, 5, Orc:2) a +0 robe a +0 dagger (33, 3, Orc:2) a +0 whip a +0 leather armour (33, 4, Orc:2) a +0 club a +0 scale mail a +0 dagger a +0 robe (35, 3, Orc:2) a +5 dagger a +0 robe (36, -28, Orc:2) a +0 dire flail a +0 giant spiked club (36, 4, Orc:2) a +0 trident (37, -28, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (37, -27, Orc:2) a +0 giant club a +0 giant club (37, 3, Orc:2) a +0 dagger (38, -29, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (38, -28, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 halberd a +0 robe a +0 halberd a +0 giant club a +0 giant club (39, -30, Orc:2) a +0 giant club a +0 giant club (39, -29, Orc:2) a +0 giant club a +0 giant club (39, -28, Orc:2) a +0 robe a +0 halberd (39, -27, Orc:2) a +0 giant club a +0 giant club a +0 giant club (39, 6, Orc:2) a +0 trident a +0 plate armour (40, -30, Orc:2) a +0 giant club (40, -29, Orc:2) a +0 giant club (40, -28, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (40, -27, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (40, -26, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (41, -28, Orc:2) a +0 robe a +0 whip a +0 giant club a +0 dire flail (41, -27, Orc:2) a +0 giant club (41, -26, Orc:2) a +0 giant club (42, -29, Orc:2) a +0 giant club (42, -26, Orc:2) a +0 giant spiked club (47, -30, Orc:2) a +0 giant spiked club (47, -25, Orc:2) a +0 giant spiked club (48, -36, Orc:2) the amulet "Qiaxa" {Faith Str+2 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (49, -3, Orc:2) a +0 giant spiked club (49, 4, Orc:2) a +0 flail (51, -1, Orc:2) a +0 mace a +0 plate armour (51, 3, Orc:2) a +0 dagger a +0 dagger (51, 4, Orc:2) a +0 club a +0 ring mail (51, 6, Orc:2) a +0 mace 2 boomerangs a +0 plate armour (52, 1, Orc:2) a +0 dagger a +0 robe (52, 2, Orc:2) a +0 dagger a +1 robe of positive energy (52, 3, Orc:2) a +0 broad axe a boomerang a +0 chain mail (53, 2, Orc:2) a +0 war axe a +0 chain mail (53, 4, Orc:2) a +0 great sword a +0 plate armour (54, 3, Orc:2) a +0 hand axe (55, 3, Orc:2) a +0 great sword of electrocution a +0 chain mail (56, 3, Orc:2) a +0 giant spiked club (56, 4, Orc:2) a +0 hand axe (57, 3, Orc:2) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (1, -13, Lair:1) a +0 glaive (2, -2, Lair:1) a +0 ring mail (6, -30, Lair:1) a +2 ring mail of cold resistance (8, -3, Lair:1) a +0 hand axe (9, -11, Lair:1) a +0 falchion (11, -32, Lair:1) the +3 scale mail of Daring {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (13, -16, Lair:1) a parchment of Lesser Beckoning (15, 14, Lair:1) a +1 short sword of distortion (31, -15, Lair:1) a +0 glaive a +0 scale mail (43, -2, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts [Shop] Beseag's Magic Scroll Shop a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (56 gold) [Shop] Piuxzab's Book Shop a parchment of Cause Fear (325 gold) a manual of Maces & Flails (2000 gold) a parchment of Maxwell's Capacitive Coupling (1045 gold) a parchment of Volatile Blastmotes (220 gold) a parchment of Lee's Rapid Deconstruction (460 gold) a parchment of Hellfire Mortar (820 gold) a parchment of Confusing Touch (220 gold) a parchment of Nazja's Percussive Tempering (460 gold) a parchment of Dragon's Call (1300 gold) a parchment of Orb of Destruction (820 gold) a parchment of Starburst (625 gold) a parchment of Summon Forest (460 gold) a parchment of Alistair's Walking Alembic (460 gold) a parchment of Poisonous Vapours (100 gold) (0, 0, Lair:2) a +0 sling (4, -1, Lair:2) a +0 trident (13, -29, Lair:2) a staff of cold (19, -22, Lair:2) 6 gold pieces (19, -21, Lair:2) 6 gold pieces (25, -27, Lair:2) a staff of cold (26, -18, Lair:2) a +0 ring mail (34, -40, Lair:2) a +0 leather armour (38, -10, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (7, -26, Lair:3) a +2 orcbow of draining (11, -29, Lair:3) the +3 mace of Huuwafegue {flame, rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, 18, Lair:3) the +0 kite shield "Seser" {Reflect, *Slow rPois Str+2 Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (29, 7, Lair:3) a blink frog skeleton (30, 2, Lair:3) a cane toad skeleton (30, 5, Lair:3) a bullfrog skeleton (30, 8, Lair:3) a water moccasin corpse (skeletalised by now) (31, 9, Lair:3) a cane toad corpse (skeletalised by now) (32, 9, Lair:3) a yak corpse (skeletalised by now) (32, 11, Lair:3) a +0 rapier (33, 1, Lair:3) a komodo dragon corpse (skeletalised by now) (33, 8, Lair:3) a wyvern corpse (skeletalised by now) (34, 3, Lair:3) a water moccasin corpse (skeletalised by now) (44, -2, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts [Shop] Zitorch's Distillery a potion of enlightenment (116 gold) a potion of moonshine (23 gold) a potion of ambrosia (186 gold) (4, 1, Lair:4) a +0 kite shield (10, -54, Lair:4) 2 javelins (22, -37, Lair:4) a +0 battleaxe (52, 0, Lair:4) a +0 plate armour (58, -17, Lair:4) a +0 scale mail (61, -11, Lair:4) a ring of magical power (64, -29, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (3, 5, Lair:5) a +0 long sword (9, 16, Lair:5) 4 large rocks (14, 10, Lair:5) a +0 great sword (14, 11, Lair:5) a +0 ring mail (22, -8, Lair:5) a +0 falchion (27, -17, Lair:5) a +0 spear (29, 9, Lair:5) a +0 quarterstaff (32, 30, Lair:5) a +0 robe (40, -22, Lair:5) a +0 long sword (50, 8, Lair:5) a parchment of Launch Clockwork Bee (56, -25, Lair:5) a +0 leather armour (60, 8, Lair:5) a +0 halberd (67, -27, Lair:5) the inkwell talisman "Vonlim" {rF+ rC++ MP-8 Int+3} [inkwell talisman] rF+: It protects you from fire. rC++: It greatly protects you from cold. MP-8: It affects your magic capacity (-8). Int+3: It affects your intelligence (+3). (71, -9, Lair:5) a parchment of Hoarfrost Cannonade Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, -20, Swamp:1) 4 boomerangs (1, 10, Swamp:1) a +0 cloak (5, 1, Swamp:1) 6 boomerangs (6, 4, Swamp:1) a +0 spear a +0 buckler (7, 3, Swamp:1) a +0 spear (10, -3, Swamp:1) a ring of wizardry (16, -9, Swamp:1) 46 gold pieces (17, -21, Swamp:1) an amulet of guardian spirit (21, 1, Swamp:1) a +0 pair of boots (30, -43, Swamp:1) a +0 broad axe (34, -6, Swamp:1) the quill talisman "Tepnedel" {rElec} [quill talisman] rElec: It insulates you from electricity. (36, -12, Swamp:1) a +0 battleaxe (43, -40, Swamp:1) 4 boomerangs Level 1 of the Spider Nest (0, 0, Spider:1) 5 gold pieces (0, 4, Spider:1) 24 gold pieces (1, -2, Spider:1) 22 gold pieces (1, 1, Spider:1) 4 gold pieces (2, -9, Spider:1) 4 gold pieces (2, 1, Spider:1) 8 gold pieces (3, -2, Spider:1) 6 gold pieces (4, -1, Spider:1) a +0 quarterstaff (5, -1, Spider:1) 7 gold pieces