Truedra Level 1 of the Dungeon (4, 18, D:1) a quokka corpse (skeletalised by now) (4, 40, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (6, 30, D:1) a rat skeleton (10, 4, D:1) a rat skeleton (11, 13, D:1) a bat skeleton (13, 17, D:1) a +0 dagger (15, 22, D:1) a +0 club (32, 22, D:1) a rat skeleton (33, 21, D:1) a bat skeleton (36, -5, D:1) a ball python skeleton (38, 20, D:1) a +0 club a kobold skeleton (40, 20, D:1) a +0 dagger 2 stones a kobold skeleton (42, 1, D:1) a hobgoblin skeleton (43, 5, D:1) a bat skeleton Level 2 of the Dungeon (6, -16, D:2) a staff of fire (6, -15, D:2) a +0 robe (7, -9, D:2) a hobgoblin corpse (skeletalised by now) (10, 9, D:2) a wellspring talisman (21, 16, D:2) 3 poisoned darts (28, 1, D:2) a ball python skeleton (29, -10, D:2) a ball python corpse (skeletalised by now) (30, -14, D:2) a jackal corpse (skeletalised by now) (31, -14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, -16, D:2) a +0 hammer (34, -16, D:2) a +0 club a kobold corpse (skeletalised by now) (42, -17, D:2) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (42, -15, D:2) a +0 club (43, 5, D:2) a +0 robe Level 3 of the Dungeon [Shop] Ynkuamefebi's Antique Weapon Shop the +4 arbalest of Wiunein {elec, rC+ SInv} (1081 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 war axe (66 gold) a +0 war axe (66 gold) a +0 halberd (76 gold) a +0 quarterstaff (95 gold) the +11 falchion "Ciegh" {reap, rF+ Str+2} (1447 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 club (9 gold) a +0 orcbow (76 gold) a +0 dagger (38 gold) (0, 0, D:3) a +0 ring mail (1, 14, D:3) a +0 ring mail (12, 16, D:3) a rat corpse (skeletalised by now) (16, 5, D:3) a clockroach corpse (22, -17, D:3) a +0 dagger (30, 7, D:3) a +0 short sword a +0 ring mail (33, 12, D:3) a staff of earth