Truedra Level 1 of the Dungeon [Shop] Omafugar's Armour Emporium an orb of stardust (286 gold) a +0 leather armour (22 gold) an orb of attunement (286 gold) a +0 chain mail (66 gold) the +0 leather armour of Reason {Rampage} (99 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 leather armour (22 gold) a +0 barding (253 gold) a +3 scale mail of positive energy (253 gold) [Shop] Durchude's General Store a +0 leather armour (20 gold) a phantom mirror (400 gold) a lightning rod (4/4) (400 gold) a scroll of enchant weapon (75 gold) a +0 heavy spear (74 gold) a potion of lignification (unknown) (30 gold) [Shop] Regoikk's Antique Weapon Emporium the +1 mace "Waskox" {venom, rElec rF+ rC- Int+2} (696 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 spear (78 gold) a +0 dagger (52 gold) a +0 mace (78 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +2 heavy hand axe (452 gold) the +5 war axe of Harmony {antimagic, Will- Str+7} (1378 gold) Will-: It decreases your willpower. Str+7: It affects your strength (+7). It cannot be enchanted further. [Shop] Ippibbeimm's Antique Armour Shoppe an orb of stardust (468 gold) a +0 leather armour (36 gold) a +2 robe of willpower (322 gold) a +0 scale mail (72 gold) a +0 robe (16 gold) [Shop] Hiorouh's Weapon Boutique a +0 mace (33 gold) a throwing net (33 gold) a +0 short sword (33 gold) 2 darts of disjunction (19 gold) 2 poisoned darts (13 gold) a +1 dagger of venom (103 gold) a +0 dagger (22 gold) 3 boomerangs (66 gold) (2, 4, D:1) an inkwell talisman (5, 17, D:1) a +0 ring mail (6, -3, D:1) a +0 dagger (19, 15, D:1) a frilled lizard corpse (skeletalised by now) (19, 17, D:1) an inkwell talisman (20, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -8, D:1) a +0 dagger 2 stones (28, 25, D:1) 6 javelins (29, 11, D:1) a +0 sling (33, 12, D:1) a +0 dagger (38, 13, D:1) a hobgoblin skeleton (40, 5, D:1) a quill talisman (46, 30, D:1) a rat corpse (skeletalised by now) (47, 29, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (48, 28, D:1) a hobgoblin corpse (skeletalised by now) (49, 26, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Tasedghi's Antique Weapon Shoppe a +0 short sword (93 gold) a +0 dagger (62 gold) the +6 rapier "Killer Klown's Peril" {devious, rC+ rCorr Str+3} (1903 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 club (15 gold) a +3 heavy orcbow (750 gold) a +0 club (15 gold) the +9 flail "Grim" {flame, rF+ Str+4 Dex+2} (2414 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 spear (93 gold) a +0 short sword (93 gold) [Shop] Jepa Mau's Assorted Antiques a potion of heal wounds (200 gold) a +1 troll leather armour (550 gold) a +0 pair of gloves (112 gold) a scarf of invisibility (300 gold) a phantom mirror (1000 gold) a potion of mutation (200 gold) a potion of curing (75 gold) a quill talisman (250 gold) a scroll of amnesia (100 gold) [Shop] Yzeotur's Weapon Boutique a +5 giant spiked club (325 gold) a +0 flail (38 gold) a +1 halberd of venom (129 gold) a +0 spear (33 gold) 5 boomerangs (110 gold) the +1 mace of the Big Bang {heavy, rC+ Stlth+} (299 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. 6 atropa-tipped darts (59 gold) (4, -16, D:2) a +0 mace (8, 4, D:2) a frilled lizard skeleton (9, -8, D:2) a +0 dagger (9, -1, D:2) a +0 orcbow (11, -11, D:2) 5 stones a +0 club a kobold skeleton (11, 3, D:2) a jackal skeleton (12, -30, D:2) a +0 club (12, -10, D:2) a rat skeleton (20, -18, D:2) a +0 chain mail (25, -9, D:2) a +0 quarterstaff (27, -16, D:2) a quokka skeleton (27, 0, D:2) a +0 scale mail (41, -28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (2, -3, D:3) a +0 short sword 4 stones (18, 6, D:3) a jackal corpse