Trone Level 1 of the Dungeon (0, 0, D:1) a parchment of Inner Flame (9, -25, D:1) a rat corpse (skeletalised by now) (16, 17, D:1) a +0 dagger of protection (26, -18, D:1) a +0 leather armour a frilled lizard skeleton (29, -19, D:1) a +0 dagger a goblin skeleton (29, -18, D:1) a ball python skeleton (33, 9, D:1) a +0 whip a kobold skeleton (37, 10, D:1) a +0 falchion (38, -12, D:1) 4 boomerangs (44, -11, D:1) a jackal skeleton (44, -10, D:1) a jackal skeleton (48, -5, D:1) a +0 scale mail (50, 5, D:1) a goblin skeleton (52, -22, D:1) a hobgoblin corpse (skeletalised by now) (54, 4, D:1) a +0 dagger (55, -21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (2, -14, D:2) the +4 sling "Deuryng" {freeze, rPois Str+3 Dex-2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (4, -1, D:2) a +0 quarterstaff (13, -34, D:2) a +0 scale mail (19, -37, D:2) a +0 club (19, 3, D:2) the +2 robe "Gomita" {rPois} rPois: It protects you from poison. It cannot be enchanted further. (21, -39, D:2) a +0 whip (25, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -2, D:2) a bat corpse (skeletalised by now) (31, 2, D:2) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (31, 3, D:2) a +0 short sword (41, -1, D:2) a +0 rapier (44, -12, D:2) a +0 mace (52, -25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 1, D:3) a +0 short sword (12, 1, D:3) a bat corpse (41, 2, D:3) a +0 hand axe (53, -14, D:3) a +0 hand axe (53, -12, D:3) a +0 falchion a +0 leather armour an orc corpse