Trone Level 1 of the Dungeon [Shop] Giottouw's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of fear (44 gold) (1, 7, D:1) a rat corpse (skeletalised by now) (1, 9, D:1) a scroll of noise (3, -7, D:1) a +0 short sword (11, 3, D:1) a rat corpse (skeletalised by now) (21, 27, D:1) a rat skeleton (21, 33, D:1) a +0 robe (23, -5, D:1) a +0 club (24, 8, D:1) a frilled lizard skeleton (25, 6, D:1) a +0 scale mail (25, 9, D:1) a rat skeleton (34, 33, D:1) a bat corpse (skeletalised by now) (35, 2, D:1) a rat skeleton (44, 28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 2, D:2) a bat corpse (skeletalised by now) (11, -5, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (32, -14, D:2) a jackal corpse (skeletalised by now) (33, -14, D:2) a jackal corpse (skeletalised by now) (40, 3, D:2) a +0 club (54, 14, D:2) a ball python corpse (skeletalised by now) (58, -1, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (25, 4, D:3) a +0 short sword 2 stones (47, 43, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (2, 0, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (3, 5, D:4) a hound corpse (skeletalised by now) (13, 38, D:4) a +0 mace a +0 dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) (22, 44, D:4) a +0 falchion a +0 scale mail (24, 13, D:4) a +0 short sword (38, 45, D:4) a +2 dagger of venom (49, 43, D:4) an iguana corpse (skeletalised by now) (49, 53, D:4) a ball python corpse (skeletalised by now) (59, 45, D:4) a quill talisman Level 5 of the Dungeon (12, 17, D:5) the human corpse of Prince Ribbit (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (14, 29, D:6) an iguana corpse (skeletalised by now) (36, 30, D:6) a +0 ring mail (42, 22, D:6) a troll corpse (skeletalised by now) (43, 10, D:6) a +0 dagger of venom a +0 chain mail (48, 17, D:6) a +2 mace of protection Level 7 of the Dungeon (54, 17, D:7) a +0 dagger (56, 15, D:7) a bullfrog corpse (skeletalised by now) (58, 14, D:7) a medusa talisman Level 8 of the Dungeon [Shop] Tumira's Lightly-Used Armoury a -3 barding (136 gold) -3 pearl dragon scales (1445 gold) a -2 lajatang (85 gold) a -2 longbow (17 gold) a -1 eveningstar (374 gold) a -3 crystal plate armour (765 gold) a -1 longbow (102 gold) a -3 eveningstar (204 gold) a -1 crystal plate armour (935 gold) (0, 1, D:8) a staff of conjuration (7, -21, D:8) a +0 war axe (18, -6, D:8) a +0 club 2 poisoned darts (18, -1, D:8) a +0 mace (19, -6, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, -5, D:8) a +0 club a +1 dagger of venom 5 stones a +0 mace a +0 short sword 2 poisoned darts an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, -5, D:8) a +1 dagger of electrocution a +0 short sword 3 stones a +2 whip of draining 4 poisoned darts a kobold corpse (skeletalised by now) (21, -5, D:8) a +0 whip of holy wrath a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (51, -22, D:8) a +0 flail of protection a +0 leather armour an orc corpse (skeletalised by now) (57, -27, D:8) a scarab talisman Level 9 of the Dungeon [Shop] Ucogihok's Armour Boutique a +0 chain mail (96 gold) a +0 scale mail (64 gold) the +0 chain mail of Pantheism {rElec rCorr} (409 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 ring mail "Qeshra Ykkee" {*Slow rElec Will+++ Stlth+} (851 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves of hurling (184 gold) a +2 buckler (264 gold) a +0 leather armour (32 gold) the +3 robe of Zanohy {+Blink Regen+ Str-2 Int+3} (512 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. +0 fire dragon scales (800 gold) the +2 leather armour "Plog" {rN+ Will+} (460 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Giloump's Jewellery Emporium an amulet of wildshape (540 gold) an amulet of faith (unknown) (720 gold) a ring of wizardry (540 gold) a +6 ring of strength (unknown) (648 gold) a ring of protection from fire (450 gold) a ring of protection from fire (450 gold) a ring of positive energy (360 gold) a ring of wizardry (540 gold) (6, -1, D:9) a yak corpse (skeletalised by now) (7, -1, D:9) a yak corpse (skeletalised by now) (13, -27, D:9) a +0 dagger a +0 robe (44, 14, D:9) a +0 spear Level 10 of the Dungeon (2, -14, D:10) a +0 scale mail (26, 45, D:10) 6 poisoned darts (39, -11, D:10) a +3 scimitar of flaming (55, -8, D:10) a +0 club Level 11 of the Dungeon (7, -18, D:11) 4 poisoned darts (49, -17, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (19, 14, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (19, 15, D:12) a +0 short sword a +0 short sword 4 poisoned darts (19, 16, D:12) a +0 dagger (19, 20, D:12) the +0 dagger of the Telling Scavenger {drain, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (20, 12, D:12) a yak corpse (skeletalised by now) (20, 14, D:12) a +0 dagger 5 poisoned darts (26, 7, D:12) a +0 robe (34, 3, D:12) a parchment of Lesser Beckoning (36, 8, D:12) a +0 morningstar a +0 ring mail an orc corpse (skeletalised by now) (37, -8, D:12) a +0 spear (37, 6, D:12) a +0 orcbow (38, 8, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 9, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 46, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (53, 36, D:12) a +0 trident of protection a +0 robe an elf corpse (skeletalised by now) (56, 45, D:12) a +0 giant spiked club a +0 giant club (59, 37, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (59, 42, D:12) a +0 dagger a +0 robe a yak corpse (skeletalised by now) a kobold corpse (skeletalised by now) (60, 37, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (60, 42, D:12) a yak corpse (skeletalised by now) (62, 34, D:12) a +0 dagger a +0 robe (62, 42, D:12) a parchment of Teleport Other Level 13 of the Dungeon (3, 10, D:13) a +0 halberd (5, 11, D:13) a +0 giant spiked club a +0 robe (6, 11, D:13) a ring of flight (23, 3, D:13) a +0 scimitar of flaming (26, -26, D:13) the maw talisman of the Fletcher {rCorr} [maw talisman] rCorr: It protects you from acid and corrosion. Level 14 of the Dungeon (33, -29, D:14) the +0 leather armour of the Abyss {Str+7 Int-4 Dex-4} Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (50, -2, D:14) a +0 buckler a tengu corpse (skeletalised by now) (52, -7, D:14) a tengu corpse (skeletalised by now) (52, -6, D:14) a +1 spear of flaming a +2 shortbow of flaming a salamander corpse (skeletalised by now) (53, -6, D:14) a +0 scimitar of flaming (53, -4, D:14) a +0 long sword a +0 leather armour a +0 scimitar of flaming (53, 12, D:14) +2 storm dragon scales (63, -3, D:14) a +2 spear of flaming a +2 shortbow of flaming (63, 14, D:14) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (63, 15, D:14) a +3 scimitar of flaming (63, 16, D:14) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (63, 17, D:14) a +0 spear of flaming a +1 shortbow of flaming a salamander corpse (skeletalised by now) (64, -6, D:14) a +2 spear of flaming a +0 shortbow of flaming a salamander skeleton (64, -4, D:14) a +0 whip a tengu skeleton the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Uzosm's Book Shop a parchment of Blink (113 gold) a parchment of Alistair's Walking Alembic (226 gold) a parchment of Stone Arrow (151 gold) a manual of Maces & Flails (1120 gold) a parchment of Fireball (226 gold) a parchment of Curse of Agony (226 gold) a parchment of Bombard (264 gold) a parchment of Summon Cactus Giant (264 gold) a parchment of Ozocubu's Armour (151 gold) a parchment of Jinxbite (113 gold) a parchment of Forge Phalanx Beetle (264 gold) [Shop] Wapa's Jewellery Emporium a ring of positive energy (320 gold) a +6 ring of dexterity (unknown) (576 gold) an amulet of alchemy (480 gold) the ring "Now Sua" {rC- rCorr Int+4 Dex+4} (588 gold) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). a +4 ring of slaying (unknown) (576 gold) a ring of positive energy (320 gold) a +6 ring of dexterity (unknown) (576 gold) a +5 ring of evasion (unknown) (576 gold) the ring "Seite" {Will+ rCorr Str-4 Int+3 SInv} (635 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. an amulet of regeneration (unknown) (480 gold) a ring of protection from fire (400 gold) (0, 0, Orc:1) a raiju corpse (skeletalised by now) (2, -20, Orc:1) a +0 giant club (3, -17, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (3, -15, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -13, Orc:1) a +0 short sword a +0 plate armour a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (3, -12, Orc:1) a +0 whip (3, 2, Orc:1) a +0 mace (16, 3, Orc:1) a +0 whip an orc skeleton (51, 17, Orc:1) 5 large rocks (52, 29, Orc:1) a +0 flail a +0 leather armour (52, 30, Orc:1) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Onenatel's Antique Armour Shop a +0 chain mail (216 gold) a +1 cloak (414 gold) +0 pearl dragon scales (3600 gold) a +2 robe of positive energy (536 gold) the +0 robe "Merucrink" {rC+} (536 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 plate armour (648 gold) a +0 scale mail (144 gold) [Shop] Miqaingo's Book Emporium a parchment of Maxwell's Capacitive Coupling (388 gold) a parchment of Summon Seismosaurus Egg (216 gold) a manual of Armour (1280 gold) a parchment of Flame Wave (216 gold) a parchment of Sculpt Simulacrum (302 gold) a manual of Long Blades (1280 gold) a parchment of Frozen Ramparts (172 gold) a parchment of Alistair's Intoxication (259 gold) a parchment of Orb of Destruction (345 gold) a parchment of Poisonous Vapours (86 gold) a parchment of Launch Clockwork Bee (172 gold) a parchment of Death Channel (302 gold) a parchment of Haunt (345 gold) [Shop] Deumep's General Store a wand of warping (5) (168 gold) a +0 orcbow of flaming (128 gold) a phantom mirror (560 gold) a +0 quarterstaff (70 gold) a parchment of Alistair's Walking Alembic (226 gold) a potion of ambrosia (112 gold) a potion of ambrosia (112 gold) a tin of tremorstones (2/2) (560 gold) a +0 spear (42 gold) a +0 ring mail (56 gold) [Shop] Caup's Antique Weapon Shop a +0 long sword of holy wrath (190 gold) a +0 arbalest (172 gold) a +0 orcbow (92 gold) a +4 dagger of venom (561 gold) a +0 club (11 gold) a +0 quarterstaff (115 gold) a +0 rapier (126 gold) a +0 rapier (126 gold) Level 1 of the Elven Halls [Shop] Cac Afoahy's Armour Emporium a +2 robe of willpower (304 gold) a +8 chain mail of ponderousness (391 gold) a +1 scale mail of positive energy (221 gold) a +0 plate armour (306 gold) a +0 leather armour (34 gold) the +3 leather armour of the Tired Seas {^Contam Str+8} (598 gold) ^Contam: It causes magical contamination when unequipped. Str+8: It affects your strength (+8). It cannot be enchanted further. a +0 plate armour (306 gold) [Shop] Kazal's Book Boutique a parchment of Martyr's Knell (256 gold) a parchment of Dimensional Bullseye (256 gold) a parchment of Animate Dead (256 gold) a parchment of Rending Blade (256 gold) a parchment of Detonation Catalyst (307 gold) a parchment of Olgreb's Toxic Radiance (256 gold) a parchment of Petrify (256 gold) a parchment of Flame Wave (256 gold) a parchment of Dispersal (359 gold) (0, 0, Elf:1) a +0 dagger a +0 robe (0, 2, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe an elf corpse (skeletalised by now) (0, 3, Elf:1) a +0 long sword of draining a +0 ring mail (1, 3, Elf:1) a +0 short sword a +0 ring mail (2, 3, Elf:1) a +0 dagger a +0 scale mail a +0 rapier a +0 robe an elf corpse (skeletalised by now) (2, 4, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (2, 24, Elf:1) a +0 long sword of draining a +0 robe an elf corpse (skeletalised by now) (6, 13, Elf:1) a +0 long sword a +0 robe an elf skeleton (13, -17, Elf:1) a +0 long sword a +0 leather armour (20, -6, Elf:1) the orb of Woroy {Energy, Stlth+ Air} Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (21, -27, Elf:1) a +0 dire flail (22, -22, Elf:1) a +0 chain mail (28, 16, Elf:1) a +1 long sword of protection a +0 ring mail (28, 18, Elf:1) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (28, 21, Elf:1) a +0 chain mail (39, -28, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (49, -23, Elf:1) a +5 battleaxe of electrocution a +0 glaive of venom a +0 heavy war axe (63, 21, Elf:1) a +0 plate armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (2, -2, Elf:2) a +0 long sword a +0 robe (2, 3, Elf:2) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (3, -12, Elf:2) the scarab talisman "Badaph" {Str+2} [scarab talisman] Str+2: It affects your strength (+2). (3, -7, Elf:2) a +0 leather armour (3, 0, Elf:2) a +0 dagger of venom a +0 shortbow a +0 leather armour (3, 3, Elf:2) a +2 mace of protection (4, -3, Elf:2) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (4, 4, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (5, 1, Elf:2) a +0 short sword a +0 scale mail (5, 2, Elf:2) a +0 dagger a +0 leather armour (5, 3, Elf:2) a +0 long sword a +0 robe (7, 3, Elf:2) a +0 robe a +0 rapier (9, 2, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (15, 4, Elf:2) a +0 chain mail (18, 15, Elf:2) a +0 short sword a +2 robe of willpower an elf corpse (skeletalised by now) (21, 15, Elf:2) a +0 ring mail a +0 rapier an elf corpse (skeletalised by now) (25, -12, Elf:2) a +0 ring mail (57, -5, Elf:2) a +0 vampiric long sword (59, -11, Elf:2) a +0 scimitar a +0 leather armour of positive energy a +0 buckler a +0 long sword a +4 shortbow of freezing a +0 robe an elf corpse (skeletalised by now) Level 3 of the Elven Halls (28, 30, Elf:3) a +2 short sword of protection (39, 14, Elf:3) a staff of necromancy (51, 24, Elf:3) the cold staff of the Brewing Gods {rC+ Dex+2 Ice} [staff of cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (55, 4, Elf:3) the +7 dire flail of Fomarrun {heavy, Fly rPois rN+ Dex-5} Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (56, -8, Elf:3) the +0 flail of Popular Demand {concuss, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (56, 29, Elf:3) the earth staff "Cyniaz" {rC- Str+3 Int+6 Earth} [staff of earth] rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Earth: It increases the power of your Earth spells. (60, 22, Elf:3) the +1 falchion of Daas {holy, +Blink Str-4 Dex+5 Stlth-} +Blink: It lets you blink. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (60, 24, Elf:3) the necromancy staff of Vaowechi {rN+ Necro Fire} [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Level 1 of the Lair of Beasts (1, -35, Lair:1) a +0 spear (2, -43, Lair:1) a water moccasin corpse (skeletalised by now) (2, -9, Lair:1) a +0 chain mail (9, -5, Lair:1) a cane toad corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (10, -11, Lair:1) a wolf corpse (skeletalised by now) (12, -38, Lair:1) a polar bear skeleton (14, -38, Lair:1) a wolf skeleton (15, -38, Lair:1) a yak skeleton (17, -25, Lair:1) a cane toad corpse (skeletalised by now) (18, -25, Lair:1) a basilisk corpse (skeletalised by now) (20, -12, Lair:1) a +0 helmet (27, -21, Lair:1) a +0 robe (27, -11, Lair:1) a wolf corpse (skeletalised by now) (28, -12, Lair:1) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (28, -11, Lair:1) a basilisk corpse (skeletalised by now) a wolf corpse (skeletalised by now) (29, -12, Lair:1) a yak corpse (skeletalised by now) (30, -34, Lair:1) a bullfrog skeleton a wolf skeleton a wolf skeleton a yak skeleton (52, -45, Lair:1) a yak skeleton (52, -44, Lair:1) a yak skeleton (53, -45, Lair:1) a yak skeleton (54, -8, Lair:1) a wyvern corpse (skeletalised by now) Level 2 of the Lair of Beasts (49, -16, Lair:2) a +0 rapier (51, 25, Lair:2) a parchment of Summon Mana Viper Level 3 of the Lair of Beasts (1, 2, Lair:3) an electric eel skeleton (22, 5, Lair:3) a komodo dragon corpse (skeletalised by now) (28, 5, Lair:3) the +9 war axe "Yheaqodi" {flame, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (45, 38, Lair:3) a raven skeleton (46, 38, Lair:3) a water moccasin skeleton Level 4 of the Lair of Beasts (6, -10, Lair:4) a cane toad corpse (skeletalised by now) (8, -27, Lair:4) a cane toad skeleton (8, -6, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (8, 3, Lair:5) a +0 scimitar (11, 23, Lair:5) a blink frog corpse (skeletalised by now) (15, 0, Lair:5) a +0 plate armour (19, 0, Lair:5) a +0 sling (30, 35, Lair:5) an elephant corpse (skeletalised by now) (56, 27, Lair:5) the +0 leather armour of Tenacity {rPois rF+ Str-3 Dex+3} rPois: It protects you from poison. rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Swamp (9, 33, Swamp:1) a +0 robe (12, 23, Swamp:1) a +0 battleaxe (15, 20, Swamp:1) a +0 spear a spriggan corpse (skeletalised by now) (16, 28, Swamp:1) a scroll of brand weapon (34, 27, Swamp:1) an eleionoma corpse (skeletalised by now) (35, 26, Swamp:1) a bog body corpse (skeletalised by now) (53, 5, Swamp:1) a parchment of Teleport Other Level 2 of the Swamp Level 3 of the Swamp (12, 4, Swamp:3) the +4 arbalest "Cocux" {freeze, *Slow rC+++ Dex+4} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 4 of the Swamp (1, -17, Swamp:4) an alligator corpse (skeletalised by now) (9, -15, Swamp:4) a scarf of harm (12, -22, Swamp:4) a +0 quarterstaff a +0 robe of cold resistance a spriggan skeleton (12, -21, Swamp:4) +0 swamp dragon scales a swamp dragon skeleton (13, -21, Swamp:4) +4 storm dragon scales {Bai Suzhen} the storm dragon corpse of Bai Suzhen (skeletalised by now) (14, -21, Swamp:4) a hydra skeleton (17, -10, Swamp:4) a +0 long sword (23, -43, Swamp:4) an eleionoma corpse (skeletalised by now) Level 1 of the Spider Nest (11, 2, Spider:1) the +8 dagger of the Thoughtful Ghosts {drain, rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (21, -29, Spider:1) a +0 leather armour (58, -7, Spider:1) a +0 helmet of intelligence (60, 1, Spider:1) a +0 robe Level 2 of the Spider Nest Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) a +0 leather armour a +0 war axe (0, 1, Spider:4) a +0 robe a +0 hand axe (1, 0, Spider:4) a +0 leather armour a +0 hand axe of flaming Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -21, Slime:5) the +0 war axe "Rofef" {freeze, rPois rC+ Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (21, -22, Slime:5) the +8 plate armour "Cubair" {Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, -14, Slime:5) the +1 robe of Stoicism {Fly rPois Int+3} Fly: It grants you flight. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (28, -31, Slime:5) the +1 ring mail of Compression {Harm MP+8} Harm: It increases damage dealt and taken. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. (28, -13, Slime:5) the +9 orcbow of Eternal Harmony {freeze, rF+ rN+ Will- rCorr} rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (29, -22, Slime:5) the +1 mace "Ygipecom" {protect, rF+ rCorr Dex+3 Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, -13, Slime:5) the +12 short sword of Departure {devious, rPois rF++ Dex-5 Stlth-} rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (12, -17, Vaults:1) a +0 scimitar a +0 plate armour the human corpse of Donald (skeletalised by now) (12, -14, Vaults:1) a +2 dire flail of protection a +0 great mace an ettin corpse (skeletalised by now) (13, -14, Vaults:1) a +0 partisan a +0 animal skin a human corpse (skeletalised by now) (15, 10, Vaults:1) a +0 orcbow a centaur skeleton (16, 8, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe (17, -13, Vaults:1) a lindwurm corpse (skeletalised by now) (18, -13, Vaults:1) a +0 rapier of electrocution a +0 pair of gloves the human corpse of Nikola (skeletalised by now) a lindwurm corpse (skeletalised by now) (26, 12, Vaults:1) a +0 longbow (44, -13, Vaults:1) a +0 morningstar a +0 scale mail (47, -10, Vaults:1) a +0 halberd (48, -17, Vaults:1) a +0 morningstar a +0 ring mail (48, -14, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (48, -13, Vaults:1) a parchment of Plasma Beam (60, -45, Vaults:1) a +0 dire flail a +0 scale mail (71, -42, Vaults:1) a +0 leather armour Level 2 of the Vaults (0, 0, Vaults:2) a +4 heavy great mace (still there?) a +0 chain mail (still there?) (0, 1, Vaults:2) a +5 halberd of pain (still there?) a +0 chain mail (still there?) a human corpse (still there?) (1, 0, Vaults:2) a +1 demon whip of draining (still there?) +0 storm dragon scales (still there?) (20, -37, Vaults:2) a +0 leather armour (22, 4, Vaults:2) a +0 dagger a +0 robe (36, -22, Vaults:2) a lindwurm corpse (skeletalised by now) (37, -14, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (38, -22, Vaults:2) a staff of air (38, -2, Vaults:2) a +2 heavy battleaxe a +0 scale mail (40, -23, Vaults:2) a +1 great mace of draining a +0 scale mail (40, 4, Vaults:2) a +0 troll leather armour a deep troll corpse (41, -22, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (44, 4, Vaults:2) a +0 mace a +0 ring mail a human corpse (60, -50, Vaults:2) a +0 cloak a +0 arbalest (61, -41, Vaults:2) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (62, -51, Vaults:2) the +3 robe "Cuuttod" {Str+3 Dex+2 Slay+3} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (63, -5, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (65, -6, Vaults:2) a deep troll corpse (skeletalised by now) (65, -5, Vaults:2) a +0 ring mail a +0 morningstar (67, -3, Vaults:2) a +0 scale mail a +0 mace a human corpse (skeletalised by now) (68, -2, Vaults:2) a +0 cloak a +0 leather armour a +0 great mace a sphinx marauder corpse (skeletalised by now) (69, -2, Vaults:2) a +0 cloak a guardian sphinx corpse (skeletalised by now) (76, -5, Vaults:2) a +4 arbalest of freezing a +1 arbalest of freezing (77, -6, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now)