Dungeon Crawl Stone Soup version 0.34-a0-1864-g89cd473a45 (webtiles) character file. Game seed: 10335357300877620056 59 Trone the Conjurer (level 3, -3/26 HPs) Began as an Armataur Conjurer on Dec 20, 2025. Was a Believer of Makhleb. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (1851 turns). Trone the Conjurer (Armataur Conjurer) Turns: 1851, Time: 00:04:19 Health: -3/26 AC: 5 Str: 13 XL: 3 Next: 78% Magic: 0/6 EV: 5 Int: 22 God: Makhleb [**....] Gold: 139 SH: 3 Dex: 7 Spells: 3/6 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: vertiginous, invisible A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, clever 1, MP-powered wands, protean grace a: Renounce Religion (0%), Unleash Destruction (2%) You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) e - a +0 pair of gloves (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of enchant armour {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} Potions g - a potion of magic o - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 9% 1 b - Searing Ray Conj 40% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 17% 1 Slow Hex 8% N/A 32% 1 Soul Splinter Necr 8% N/A 32% 1 Blink Tloc 4% N/A 43% 2 Lesser Beckoning Tloc 4% N/A 43% 2 Frozen Ramparts Ice 4% 1d1 65% 3 Swiftness Air 2% N/A 65% 3 Fulminant Prism Conj/Alch 5% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Your mind is acute. (Int +4, Str/Dex -1) You expend magic power (3 MP) to strengthen your wands. You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. x2 You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, unable to see you, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin barely misses you. x2 Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, unable to see you, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You aren't carrying any items that you can evoke. It was a potion of moonshine. You feel tipsy. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. Mutagenic power surges through your limbs. You feel clever. The water moccasin bites you but does no damage. The water moccasin bites you. You die... # .. #..## #+##### #.>... ......# ##?..†# ....$.# #......#......# #......@......# #.....S##+##### #...... #...... #...... #...... ###.... #.#[# You could see a water moccasin (unable to see you). Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 ribbon worms (D:2) 4 endoplasms 2 hobgoblins 2 jackals (D:2) 6 ball pythons 4 bats 3 frilled lizards 8 goblins 4 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trone the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 129 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 346 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Got Plato's Dissertation on Ill Luck 351 | D:1 | Prayed at the altar of an unknown god. 351 | D:1 | Became a worshipper of Makhleb the Destroyer 351 | D:1 | Reached * piety under Makhleb 914 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1059 | D:2 | Reached ** piety under Makhleb 1132 | D:2 | Reached skill level 4 in Conjurations 1181 | D:2 | Learned a level 2 spell: Searing Ray 1834 | D:3 | Encountered a water moccasin 1851 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1851 | D:3 | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 1851 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1851 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_02, eino_curves_02, grunt_ministairs_3, chequers_serial_rivers_large_a, minmay_circle_x D:3: layout_basic, minmay_surrounded, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Dodging | 2 | 2.0 Stealth | 3 | 3.0 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Dagger || 39 Tailslap || 3 Cast: Magic Dart || 72 Searing Ray || 3 Drink: Heal wounds || 1 Invisibility || 1 Moonshine || 1 Mutation || 1 Stab: Sleeping || 4 Armour: Robe || 49 Dodge: Dodged || 37 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1849 | 1798 | 51 | 0 | 1492 | 3 | 616.3 | Dungeon | 1849 | 1798 | 51 | 0 | 1492 | 3 | 616.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 955 daAuts D:1: 876 daAuts D:3: 17 daAuts DLua errors: