Trone Level 1 of the Dungeon (11, 34, D:1) a kobold corpse (skeletalised by now) (17, 36, D:1) a quokka corpse (skeletalised by now) (38, -2, D:1) a +0 club (49, 9, D:1) a bat skeleton Level 2 of the Dungeon (12, 10, D:2) a +0 dagger 3 stones a kobold skeleton (12, 39, D:2) an adder skeleton (15, 1, D:2) an adder skeleton (15, 21, D:2) 4 boomerangs (23, 36, D:2) a +0 hand axe (35, 8, D:2) a +0 chain mail (40, 18, D:2) a ball python skeleton (42, 34, D:2) a frilled lizard skeleton (47, 6, D:2) a ball python skeleton (56, 16, D:2) a hobgoblin corpse (skeletalised by now) (58, 17, D:2) a +0 whip (64, 34, D:2) a +0 club Level 3 of the Dungeon [Shop] Ixkyx's Assorted Antiques a condenser vane (1160 gold) a scroll of vulnerability (116 gold) a +0 sling of flaming (136 gold) the +1 scale mail of Reeh {rElec rN+ Int+5} (1093 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 toga "Victory" {*Victory Clar} (1740 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a Gell's gravitambourine (2/2) (1160 gold) 2 potions of lignification (174 gold) (11, 27, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, 15, D:3) a rat corpse (skeletalised by now) (17, 17, D:3) a +0 dagger 3 stones (19, -20, D:3) a +0 shortbow (22, 4, D:3) 5 poisoned darts (27, -6, D:3) a +0 leather armour (32, -7, D:3) a frilled lizard corpse (skeletalised by now) (33, -9, D:3) a +0 dagger (33, -6, D:3) a ball python corpse (skeletalised by now) (35, 4, D:3) a +0 robe (45, 0, D:3) a parchment of Sticky Flame Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 17, D:4) a +0 flail a +0 whip (1, 18, D:4) a +0 club a +0 spear (2, 3, D:4) a black bear skeleton (2, 10, D:4) a +0 long sword (16, 31, D:4) a +0 morningstar (17, 39, D:4) a +2 scimitar a +0 robe a +0 hand axe an orc skeleton (19, 32, D:4) a +0 dagger a +0 robe (20, 42, D:4) 5 poisoned darts (21, 39, D:4) a +0 hand axe (25, 39, D:4) a +0 orcbow (29, 14, D:4) a +0 club (35, 8, D:4) a +0 club (35, 17, D:4) a +0 mace a +0 ring mail a +0 war axe a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (36, 15, D:4) the +5 dagger "Qizupsab" {protect, ^Fragile rElec rCorr SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail a +0 dagger a +0 robe a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (43, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) (54, 4, D:4) a +0 ring mail a +0 short sword an orc skeleton (54, 5, D:4) a +0 flail a +0 chain mail a +0 whip a +0 club (56, 7, D:4) a quokka skeleton (61, -15, D:4) a +0 hand axe an orc corpse (skeletalised by now) (64, -9, D:4) a +0 mace a +0 morningstar an orc corpse (skeletalised by now) (65, -7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (3, 11, D:5) a howler monkey skeleton a quokka skeleton (25, 9, D:5) a hound skeleton (27, 30, D:5) a +0 mace (33, -26, D:5) a +0 robe (33, -9, D:5) a +0 robe (34, 4, D:5) a +0 scale mail (56, -1, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 11, D:6) a parchment of Iskenderun's Battlesphere (6, -11, D:6) a +0 chain mail (7, -19, D:6) a +0 robe (11, -14, D:6) a +0 dire flail a +0 robe (15, 19, D:6) a +0 dagger (19, -19, D:6) 3 poisoned darts (21, -14, D:6) a +0 robe (28, -14, D:6) a +0 falchion (30, -7, D:6) a +0 dagger a +0 ring mail (31, 6, D:6) a +0 dagger a +0 robe (34, 6, D:6) a +0 hand axe (36, 4, D:6) a +0 short sword an orc corpse (skeletalised by now) (39, 2, D:6) a +0 giant club (39, 3, D:6) a +0 shortbow a centaur skeleton (39, 6, D:6) a +0 robe (42, 2, D:6) a +0 orcbow a centaur skeleton (45, 3, D:6) a +0 flail