Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 5771319298178439773 1246 Trone the Chiller (level 8, -2/53 HPs) Began as a Merfolk Ice Elementalist on Dec 9, 2025. Was an Initiate of Ashenzari. Slain by an orc priest ... wielding a +1 vampiric trident (23 damage) ... while put to sleep by a sleepcap... on level 7 of the Dungeon. The game lasted 00:13:04 (6847 turns). Trone the Chiller (Merfolk Ice Elementalist) Turns: 6847, Time: 00:13:04 Health: -2/53 AC: 5 Str: 8 XL: 8 Next: 50% Magic: 10/14 EV: 2 Int: 20 God: Ashenzari [......] Gold: 246 SH: 0 Dex: 17 Spells: 6/16 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) k - +0 helmet rElec . (100%) g - +0 cloak "Elysian Vision" {Comp, Elem} (curse) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.28/turn h - +6 ring of intelligence MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -3), sleeping, freezing walls, flying A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Curse Item (0%), Shatter the Chains (0%) You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 381 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour d - a +0 pair of gloves (worn) e - a +0 pair of gloves g - the cursed +0 cloak "Elysian Vision" (worn) {Comp, Elem} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. i - an orb of mayhem j - a +1 cloak of willpower k - a +0 helmet (worn) Jewellery f - a ring of flight (worn) h - a +6 ring of intelligence (worn) Scrolls c - 2 scrolls of revelation {unknown} e - 2 scrolls of immolation {unknown} j - a scroll of fear {unknown} k - a scroll of noise {unknown} t - 5 scrolls of teleportation m - 2 scrolls of enchant armour {unknown} d - a scroll of brand weapon {unknown} n - 3 scrolls of blinking {unknown} o - a scroll of vulnerability {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic A - 3 potions of attraction w - 2 potions of heal wounds c - a potion of curing r - a potion of resistance s - a potion of berserk rage {unknown} t - a potion of haste {unknown} e - a potion of enlightenment x - 2 potions of mutation {unknown} Skills: - Level 0.5 Fighting + Level 6.2 Polearms + Level 6.6 Dodging - Level 2.1 Stealth + Level 4.6 Spellcasting + Level 7.9(8.3) Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 74% 1d12 1% 3 c - Ozocubu's Armour Ice 37% N/A 1% 3 d - Summon Ice Beast Ice/Summ 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 12% 1 Soul Splinter Necr 16% N/A 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Call Imp Summ 8% N/A 19% 2 Swiftness Air 4% N/A 34% 3 Awaken Armour Erth/Frge 8% N/A 75% 4 Dispel Undead Necr 4% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 77% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 (** D:6 [ Annotations: D:2 Sigmund D:4 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The wall freezes the orc! You kill the orc! The wall freezes the orc. The wall freezes the drude. The drude barely misses you. The drude completely misses you. You miss the drude. The drude is severely wounded. You feel sick. The wall freezes the drude. The drude completely misses you. The drude hits you but does no damage. The wall freezes the orc! You kill the orc! You closely miss the drude. The drude is almost dead. You feel sick. The wall freezes the drude! You kill the drude! You reach to attack! You hit the sleepcap. The sleepcap is lightly damaged. You feel sick. The wall freezes the sleepcap! The wall freezes the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You feel sick. The wall freezes the sleepcap but does no damage. The sleepcap completely misses you. The wall freezes the orc priest but does no damage. You encounter an orc wizard. It is wielding a +0 dagger. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You feel sick. The wall freezes the orc priest! The orc priest closely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The wall freezes the sleepcap! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You feel sick. The wall freezes the orc priest but does no damage. The orc priest hits you from afar with a +1 vampiric trident!! You die... #.# #. .. #.# #..# ....#.# #.# #..# #.# .#....[ #.# #.>## #.. ...♣.♣.## #.# #...# ### ♣..{....# #.# #.#.# ..#...#.# #.# #.#.# ....♣...###.#######.#.##### ..#...#)of@...............# ♣........##.#######........ ...♣.♣......# ###.###.# .......#### #.###.# ...#.#..# #...... .#.......# #####.. ...♣.♣.... #...# ♣......... #..## ..#...#..#. ...#####..## You could see a sleepcap and an orc priest. Vanquished Creatures A water moccasin (D:7) An ice beast (D:7) 2 kobold brigands (D:6) A bullfrog (D:6) 2 scorpions A marrowcuda (D:5) A howler monkey (D:6) A jelly (D:6) 2 hounds (D:4) A drude (D:7) Natasha (D:2) 2 orc wizards (D:6) 5 adders 2 dart slugs 3 ribbon worms 16 orcs 4 endoplasms 5 hobgoblins 2 quokkas (D:1) 5 ball pythons 7 bats A frilled lizard (D:1) 8 goblins 12 kobolds 11 rats 97 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:6) A centaur (D:7) A phantom (D:6) A jelly (D:6) A sleepcap (D:6) An adder (D:6) A shadow imp (D:6) A white imp (D:6) 2 ufetubi (D:6) 10 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trone the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 759 | D:1 | Reached skill level 1 in Polearms 1236 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/6 1793 | D:2 | Encountered Sigmund 2056 | D:2 | Encountered Natasha 2063 | D:2 | Killed Natasha 2064 | D:2 | Reached skill level 5 in Ice Magic 2064 | D:2 | Reached XP level 4. HP: 30/31 MP: 2/7 2205 | D:3 | Learned a level 3 spell: Frozen Ramparts 2209 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2995 | D:4 | Encountered Grinder 3051 | D:4 | Reached XP level 5. HP: 30/36 MP: 5/9 3086 | D:4 | Found Pinac's Antique Weapon Shoppe. 3102 | D:4 | Found Isadoylipp's Assorted Antiques. 3231 | D:4 | Found a statue of an orb of fire. 3231 | D:4 | Found a staircase to the Ecumenical Temple. 3232 | D:4 | Found a statue of an orb of fire. 3250 | Temple | Entered the Ecumenical Temple 3309 | Temple | Became a worshipper of Ashenzari the Shackled 3680 | D:4 | Found Elownou's Assorted Antiques. 3683 | D:4 | Bought a twitching emerald amulet for 135 gold pieces 3683 | D:4 | Identified the amulet of Cusyesm {Dissipate rCorr Str+9 | Slay-5} (You bought it in a shop on level 4 of the Dungeon) 4046 | D:5 | Entered Level 5 of the Dungeon 4440 | D:5 | Reached skill level 6 in Ice Magic 4440 | D:5 | Reached XP level 6. HP: 18/42 MP: 1/10 4781 | D:6 | Learned a level 3 spell: Summon Ice Beast 4952 | D:6 | Found Duefot's Armour Shop. 5268 | D:6 | Reached skill level 5 in Dodging 5268 | D:6 | Reached XP level 7. HP: 47/47 MP: 3/12 5491 | D:6 | Reached skill level 7 in Ice Magic 6073 | D:6 | Reached skill level 5 in Polearms 6255 | D:6 | Reached XP level 8. HP: 49/53 MP: 7/14 6384 | D:6 | Found a glowing golden altar of the Shining One. 6730 | D:7 | Found a radiant altar of Vehumet. 6736 | D:7 | Found a sacrificial altar of Ru. 6847 | D:7 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, serial_park_tiny_1 D:2: layout_loops_ring, uniq_sigmund, uniq_natasha D:3: minmay_recursive_quarters, layout_rooms D:4: layout_basic, minmay_temple_entry_mini_moons, serial_shops, nicolae_shop_getting_attention, shop, nicolae_shop_real_fake_doors, uniq_grinder D:5: layout_basic D:6: layout_loops_ring, kennysheep_mini_moat, serial_shops, shop D:7: layout_loops_ring, mainiacjoe_overflow_large_starburst, nicolae_kite_square_tiling_tiny, hangedman_abyss_or_decor_passed Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 1 2 3 4 5 6 | 6.2 Dodging | 3 4 5 6 | 6.6 Ice Magic | 5 6 7 | 7.9 Spellcasting | 3 4 | 4.6 Fighting | | 0.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 45 | 116 | 81 || 242 Melee: Spear | 45 | 116 | 81 || 242 Cast: Freeze | 41 | 25 | || 66 Frozen Ramparts | | 15 | 15 || 30 Ozocubu's Armour | | 5 | 5 || 10 Summon Ice Beast | | 3 | 12 || 15 Invoke: Curse Item | | 1 | || 1 Drink: Attraction | | 1 | || 1 Ambrosia | | 1 | || 1 Read: Identify | | 4 | 1 || 5 Teleportation | | 1 | || 1 Stab: Sleeping | 10 | 4 | || 14 Distracted | | 1 | || 1 Armour: Robe | 27 | 87 | 30 || 144 Dodge: Dodged | 22 | 91 | 36 || 149 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6827 | 6501 | 326 | 759 | 4677 | 8 | 853.4 | Dungeon | 6707 | 6497 | 210 | 759 | 4677 | 7 | 958.1 | Temple | 119 | 3 | 116 | 0 | 0 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1616 daAuts D:1: 1210 daAuts D:4: 1183 daAuts D:2: 949 daAuts D:5: 729 daAuts D:3: 583 daAuts D:7: 433 daAuts Temple: 119 daAuts