Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 4842796658339815809 9 Tning the Apothecary (level 2, 10/19 HPs) Began as a Demonspawn Alchemist on Jan 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (492 turns). Tning the Apothecary (Demonspawn Alchemist) Turns: 492, Time: 00:00:33 Health: 10/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Shock Conj/Air 12% 1d3 17% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You now have 15 gold pieces (gained 8). You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. e - a scroll labelled JESOAMOTIG d - 2 bubbling silvery potions (gained 1) f - a brown potion You open the door. There is an open door here. You encounter 2 jackals. There are monsters nearby! You encounter a bat and a jackal. The jackal barks! You encounter a jackal. The jackal barks! The jackal barely misses you. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal You miscast Poisonous Vapours. Nothing appears to happen. The jackal bites you. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. x2 Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......... .........##### ........# ##............ ........####...........# ........##.........###.# b.......##.......#..##.# .......................# ...###.##.............# #.#######'#....... #@# ###.#..#.... #h# #......#.#.# #.# #.#.#..#.#.. #h# #.#.#..#.#.# #h# #.#.#..#.#.# #.# #.#.#..#.#.# ..# #......#.... ### ###.##.##### #.# .# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tning the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 492 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 492 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 492 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Cast: Poisonous Vapours || 11 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 492 | 0 | 0 | 420 | 1 | 492.0 | Dungeon | 492 | 492 | 0 | 0 | 420 | 1 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 492 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+