Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 15905360033716062458 5 Tning the Sneak (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Jan 2, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (80 turns). Tning the Sneak (Poltergeist Enchanter) Turns: 80, Time: 00:00:44 Health: -3/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of revelation {unknown} d - a scroll of identify {unknown} Potions i - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The goblin hits you with a +0 dagger. You hit the ball python. You kill the ball python! The bat misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bat. The bat is moderately wounded. The bat hits you. You encounter a quokka. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The bat misses you. The bat barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The bat closely misses you. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 The bat barely misses you. You hit the bat. You kill the bat! You closely miss the quokka. The quokka bites you. You die... ####.........#.# ..##...........# #.##..†........# #..#...........# ≈≈.#...........# #≈.)††.........# #≈#.>..........# #≈##.......?...######## #≈####.........†@.....# ≈≈# #######....r....$# ≈≈# #..........# ≈≈ #.†).......# ≈ #....####### ≈ #....# #....# .....# ####... You could see a quokka. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tning the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_misc_feat_alley Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Armour: None || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 38 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 38 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+