Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 8194936724268847715 1 Tning the Vexing (level 1, 11/11 HPs) Began as a Poltergeist Enchanter on Jan 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (49 turns). Tning the Vexing (Poltergeist Enchanter) Turns: 49, Time: 00:00:42 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility d - a potion of mutation {unknown} Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, Tning the Poltergeist Enchanter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a white potion and a medusa talisman. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. d - a white potion You encounter a ball python. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! You see here a ball python corpse. HP restored. You encounter a ball python. A ball python is nearby! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....~~~~~~~.....#.#..### ...~..~~~..~...##....# ..~....~....~..ß#....# ....#..~..#.....#.#..# ..####...####........# ## ##.#######..##.## ..........# #.###...#.# ###....@..+..~ ..........#...≈~ .....##...##+..~~ #### #...# #..~ #.### .## #.# ... ... ... There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tning the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Stab: Sleeping || 1 Armour: None || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+