Tindalos Level 1 of the Dungeon [Shop] Roffoqa's Book Boutique a parchment of Summon Seismosaurus Egg (135 gold) a parchment of Petrify (135 gold) a parchment of Jinxbite (81 gold) a parchment of Sandblast (54 gold) a manual of Axes (800 gold) a parchment of Kiss of Death (54 gold) a parchment of Sigil of Binding (108 gold) a parchment of Ozocubu's Armour (108 gold) a parchment of Apportation (54 gold) a parchment of Eringya's Surprising Crocodile (135 gold) a parchment of Metabolic Englaciation (162 gold) a parchment of Mephitic Cloud (108 gold) [Shop] Lueted's Armour Shoppe a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) the +2 barding of the Blind Marksman {rF+} (470 gold) rF+: It protects you from fire. It cannot be enchanted further. a +3 ring mail of cold resistance (260 gold) the +5 scale mail of the Endless Expanse {rElec Slay+3} (556 gold) rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (20 gold) a +0 leather armour (20 gold) (0, 0, D:1) a +0 leather armour (2, 12, D:1) a +0 leather armour (6, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 13, D:1) a jackal corpse (skeletalised by now) (35, -4, D:1) a ball python corpse (skeletalised by now) (36, -8, D:1) a +0 dagger (43, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 4, D:1) a +0 club Level 2 of the Dungeon (4, 7, D:2) a bat corpse (skeletalised by now) (7, 5, D:2) an inkwell talisman (16, -15, D:2) a goblin skeleton a jackal skeleton (17, -15, D:2) a jackal skeleton (18, -15, D:2) a jackal skeleton (19, -2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (29, -8, D:2) the maw talisman of Weirdness {Rampage rPois MP+6 Int-4} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Int-4: It affects your intelligence (-4). (30, -10, D:2) a +0 dagger (32, 5, D:2) a +0 short sword (37, -4, D:2) a +1 flail of protection (44, 11, D:2) 2 boomerangs (46, -15, D:2) a bat corpse (skeletalised by now) (49, 3, D:2) a frilled lizard corpse (skeletalised by now) (50, 12, D:2) a +0 ring mail (51, -3, D:2) a +0 club a kobold corpse (skeletalised by now) (56, 5, D:2) a frilled lizard corpse (skeletalised by now) (59, 5, D:2) a +0 quarterstaff (63, -26, D:2) a +0 club Level 3 of the Dungeon (7, 4, D:3) a +0 ring mail (9, 7, D:3) a frilled lizard corpse (29, 5, D:3) a +0 hammer