Tindalos Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 2, D:1) a ball python skeleton (6, -22, D:1) a quokka skeleton (7, 23, D:1) a +0 club a +0 club (13, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -8, D:1) a +0 dagger (25, 7, D:1) a rat corpse (skeletalised by now) (28, 18, D:1) a jackal corpse (skeletalised by now) (32, -17, D:1) a hobgoblin skeleton (35, -6, D:1) a +0 robe (42, 2, D:1) a +0 club (43, 1, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, 0, D:2) a staff of alchemy (13, -1, D:2) 3 boomerangs (13, 1, D:2) the +5 spear of the Grand God {entangle, ^Contam Dex+5 Stlth+} ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, -5, D:2) a +0 hand axe (21, -3, D:2) 5 boomerangs (24, -8, D:2) an adder corpse (25, -9, D:2) a +0 whip a +0 dagger 5 stones a +0 club a +0 whip a kobold corpse a ball python corpse (26, -10, D:2) a hobgoblin corpse (34, -3, D:2) a +0 quarterstaff (36, -10, D:2) a +0 club a +0 ring mail