Dungeon Crawl Stone Soup version 0.34-a0-1573-gd5195eb00b (webtiles) character file. Game seed: 10526477463029523901 28 TimKht the Conjurer (level 2, -7/19 HPs) Began as a Demonspawn Conjurer on Dec 1, 2025. Mangled by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:11 (678 turns). TimKht the Conjurer (Demonspawn Conjurer) Turns: 678, Time: 00:06:12 Health: -7/19 AC: 3 Str: 7 XL: 2 Next: 96% Magic: 1/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 spear (weapon) Armour a - a +0 robe d - a +1 robe of willpower (worn) Jewellery e - a ring of resist corrosion (worn) Potions g - a potion of magic b - a potion of brilliance w - 2 potions of heal wounds Skills: * Level 0.2 Polearms + Level 2.1 Dodging + Level 2.2 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You encounter a gnoll. It is wielding a +0 halberd. The adder bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The gnoll shouts! The adder bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the adder. You kill the adder! Malevolent energies surge around you. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. x2 Found a potion of heal wounds. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. You see here a ball python corpse. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... +...####.#..### #...S.........+ ##.. #<# ..# ##...###.# ..# #.....##†#..# #.....##j#..##.# #.....+.†......# #.....##.####### #....@jj........ +.......######## #....!..# ..........# ...###....# .. ......# . .......# .......# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 hobgoblins 3 ball pythons 2 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimKht the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 646 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms D:2: layout_basic, lightli_corner_chamber Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Polearms | | 0.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Unarmed || 24 Short sword || 4 Spear || 22 Cast: Magic Dart || 27 Searing Ray || 1 Read: Identify || 2 Stab: Sleeping || 1 Paralysed || 2 Armour: Robe || 53 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 678 | 646 | 32 | 92 | 369 | 2 | 339.0 | Dungeon | 678 | 646 | 32 | 92 | 369 | 2 | 339.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 654 daAuts D:2: 24 daAuts