TimKht Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -20, D:1) a quokka corpse (skeletalised by now) (8, -10, D:1) 2 boomerangs (15, 20, D:1) a +0 whip (16, -2, D:1) a bat corpse (skeletalised by now) (31, -20, D:1) a rat skeleton (35, 27, D:1) a +0 sling (39, 12, D:1) a ball python skeleton (40, 15, D:1) a +0 dagger a goblin skeleton (41, -19, D:1) a +0 sling (41, -14, D:1) a ball python skeleton (42, -14, D:1) a goblin skeleton (42, 20, D:1) a staff of alchemy (44, -25, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 15, D:1) a ball python skeleton (53, -5, D:1) a +0 plate armour (54, -4, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (0, 11, D:2) a +0 club (1, 9, D:2) a +0 dagger (still there?) a +0 animal skin (still there?) the +1 helmet of Fomaf {Int+4} (still there?) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the hobgoblin corpse of Robin (still there?) (4, 7, D:2) a potion of might (13, 16, D:2) a +0 robe