Dungeon Crawl Stone Soup version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 5225742614578775066 42 TimKht the Grave Robber (level 3, -2/26 HPs) Began as a Revenant Necromancer on Nov 7, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1474 turns). TimKht the Grave Robber (Revenant Necromancer) Turns: 1474, Time: 00:04:13 Health: -2/26 AC: 3 Str: 13 XL: 3 Next: 33% Magic: 2/6 EV: 10 Int: 14 God: Gold: 66 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . (100%) c - +0 spear rCold + . . (50%) (no offhand) rNeg + + + (0%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 spear (weapon) Armour b - a +0 robe d - a +0 leather armour (worn) Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 1.0 Polearms + Level 0.2 Armour + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Freeze Ice 4% 1d3 30% 1 c - Grave Claw Necr 28% 2d9 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 14% 3 Animate Dead Necr 14% N/A 43% 4 Maxwell's Portable Pile Tloc 1% (3-9)d2 65% 3 Curse of Agony Necr 14% N/A 78% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. Your soul wisp completely misses Terence. Terence hits you with a +0 flail. You barely miss Terence. Terence is heavily wounded. Your soul wisp barely misses Terence. Terence hits you with a +0 flail. You closely miss Terence. Terence is heavily wounded. Your soul wisp misses Terence. Terence screams, "I want to be left alone!" Terence closely misses you. Your soul wisp barely misses Terence. You hit Terence. Terence is severely wounded. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence hits you with a +0 flail. You closely miss Terence. Terence is severely wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. A ribbon worm comes into view. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #.. ... #.. .. ... ... #.####..# #..##....##...?#.$# #..#......#....... #..#......#.....# ###...............# ...##.............## .........#..##..@@.## .......................w .............#....####.. ..........#>......... ##.......##.#......## #.#...<###.#<...#.# ####.##...........# ### ....#......# ...##....... You could see Terence and a ribbon worm (wandering). Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 4 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A shadow imp (D:2) An endoplasm (D:1) 2 hobgoblins An orc (D:2) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:2) 9 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimKht the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 2/20 MP: 5/5 598 | D:1 | Found Ahibuuni's General Store. 840 | D:1 | Learned a level 1 spell: Freeze 840 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 840 | D:1 | Reached XP level 3. HP: 15/26 MP: 5/5 1139 | D:1 | Learned a level 2 spell: Grave Claw 1378 | D:2 | Noticed Terence 1397 | D:2 | Reached skill level 1 in Polearms 1474 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_rooms, kennysheep_generic_room_7, hangedman_decor_clover_reticule, minivault_5, minmay_misc_feat_x, hangedman_decor_push, minmay_crystal_room, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Polearms | 1 | 1.0 Fighting | | 0.3 Short Blades | | 0.3 Armour | | 0.2 Stealth | | 2.2 Spellcasting | | 2.2 Necromancy | | 4.4 Action || total ---------------------------++------- Attack: Normal || 144 Melee: Dagger || 38 Spear || 106 Cast: Soul Splinter || 11 Grave Claw || 1 Read: Amnesia || 1 Stab: Sleeping || 2 Armour: Robe || 41 Leather armour || 49 Dodge: Dodged || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1481 | 1428 | 53 | 149 | 948 | 2 | 740.5 | Dungeon | 1481 | 1428 | 53 | 149 | 948 | 2 | 740.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 99 daAuts