Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15651252422190046653 34 TimKht the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Oct 26, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon on Oct 27, 2025. The game lasted 00:03:48 (1902 turns). TimKht the Conjurer (Tengu Conjurer) Turns: 1902, Time: 00:03:48 Health: -2/19 AC: 3 Str: 7 XL: 3 Next: 31% Magic: 5/7 EV: 11 Int: 20 God: Gold: 109 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . j - +1 spear rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons j - a +1 spear (weapon) Armour a - a +1 robe (worn) Jewellery m - an amulet of magic regeneration Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify h - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of enlightenment f - a potion of might {unknown} g - a potion of haste {unknown} i - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! There is an open door here. You see here a frilled lizard corpse. You now have 109 gold pieces (gained 4). You see here a frilled lizard corpse. There is an open door here. As you open the door, it creaks loudly! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Found 7 stones. A gnoll is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##...## ##.).###.#.# ##.....###.....###.....##.#.# #.......#...(...#.......#.#.. #####.......#.......#...)...#)### ....#...)...#.......#.......#.... ###.##.....## ..... ##.....##.### ###.###.†.## .j. ##...###.# .##...##'#######'#######'###..# .##.#...........@............## .##.#........................# .##.#........................## .##.####'#######'#######'###..# .##.###...## ##...## ##...###.### .+..##.....###.....###.....##.... .####...)...#.......#.......####. .# #.......#...†...#...†...####. .# #.......#.......#.......#.... You could see a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A hobgoblin (D:1) 3 ball pythons 4 bats An endoplasm (D:1) 3 frilled lizards (D:2) 4 goblins A kobold (D:2) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimKht the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 101 | D:1 | Found Nower's Weapon Boutique. 770 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 1309 | D:2 | Learned a level 2 spell: Searing Ray 1394 | D:2 | Found a faded altar of an unknown god. 1480 | D:2 | Reached skill level 6 in Conjurations 1758 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1902 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, nicolae_shop_tiny_glass D:2: kennysheep_six_static_rooms, layout_basic, ebering_ecumenical_altar_mist Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.3 Stealth | | 2.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Spear || 3 Cast: Magic Dart || 38 Use: Scroll || 7 Armour: Robe || 2 Dodge: Dodged || 6