Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12322634524663020604 115 TimKht the Chiller (level 4, 0/34 HPs) Began as a Revenant Ice Elementalist on Oct 23, 2025. Slain by Terence ... wielding a +1 flail of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:10:22 (3001 turns). TimKht the Chiller (Revenant Ice Elementalist) Turns: 3001, Time: 00:10:22 Health: 0/34 AC: 6 Str: 11 XL: 4 Next: 68% Magic: 0/8 EV: 11 Int: 16 God: Gold: 116 SH: 0 Dex: 9 Spells: 4/9 levels left rFire . . . g - +0 hand axe rCold + . . (no offhand) rNeg + + + j - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Armour a - a +0 robe j - a +0 robe (worn) Magical Staves f - a staff of alchemy Jewellery c - a +4 ring of protection (worn) Scrolls e - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of invisibility Skills: + Level 0.3 Fighting + Level 0.2 Staves + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 5.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Foxfire Conj/Fire 8% 2x1d4 19% 1 c - Frozen Ramparts Ice 38% 1d6 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 6% 3 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Sandblast Erth 4% 2d4 19% 1 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Passwall Erth 2% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 50% 3 Olgreb's Toxic Radiance Alch 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You freeze Terence. Terence resists. Terence is moderately wounded. You hit Terence. Terence is moderately wounded. You rip the existence from Terence to re-knit yourself! Your flames quiet as the last of your memories are burnt away. The wall freezes Terence but does no damage. Terence hits you but does no damage. The wall freezes something. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You hit Terence but do no damage. Terence is moderately wounded. The frozen ramparts melt away. Terence screams, "Get out, before I make you get out!" Terence misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 flail of protection and wearing a +2 ring mail of cold resistance (moderately wounded, 100% to hit) You freeze Terence. Terence resists. Terence is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You barely miss Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection! You barely miss Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection. The orc priest looks encouraged for a moment. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ####### #.# #. #.....# #.# #. #.....#######.# #. #>..........#.#####. #.....#####>..)..... #.....# ###.#####. #.....# #..# #. ###.### ##.# #. #@# .# #. #@# .# #. #)# .# #. #o### .. #. #...# #. .. ##..### #. #....# .. ##..o..# ###.....# You could see Terence and an orc priest. Vanquished Creatures A hound (D:2) An orc wizard (D:3) An adder (D:2) A dart slug (D:1) 8 orcs A ribbon worm (D:3) 5 endoplasms 2 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 7 bats 3 frilled lizards 2 giant cockroaches A goblin (D:2) 2 kobolds (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimKht the Revenant Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 417 | D:1 | Found a faded altar of an unknown god. 421 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/5 1779 | D:2 | Learned a level 1 spell: Foxfire 1779 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1779 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1876 | D:2 | Learned a level 3 spell: Frozen Ramparts 2494 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2496 | D:2 | Reached skill level 5 in Ice Magic 2979 | D:3 | Noticed Terence 3001 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, dreamdust_ecumenical_altar_grove, minmay_misc_feat_secret_circle D:2: layout_loops_ring D:3: layout_rooms, lightli_temple_of_fire, uniq_terence, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Spellcasting | 3 | 3.1 Ice Magic | 5 | 5.2 Fighting | | 0.3 Staves | | 0.2 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Staff | 39 | 24 || 63 Hand axe | | 11 || 11 Cast: Freeze | 41 | 13 || 54 Frozen Ramparts | 1 | 1 || 2 Ability: Enkindle | | 1 || 1 Use: Potion | | 4 || 4 Scroll | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 45 | 23 || 68 Dodge: Dodged | 47 | 29 || 76