Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17387278556575237138 24 TimKht the Conjurer (level 2, -7/20 HPs) Began as a Revenant Conjurer on Oct 21, 2025. Mangled by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:24 (1165 turns). TimKht the Conjurer (Revenant Conjurer) Turns: 1165, Time: 00:04:24 Health: -7/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 1/5 EV: 5 Int: 17 God: Gold: 9 SH: 0 Dex: 7 Spells: 2/5 levels left rFire . . . c - +0 short sword (venom) rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: held A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Potions e - a potion of haste Skills: + Level 0.2 Fighting + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 99% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of poison resistance (heavily wounded, poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of poison resistance (heavily wounded, poisoned, 100% to hit) The magic dart hits Terence. Terence is severely wounded. You closely miss Terence. Terence is severely wounded. Terence misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of poison resistance (severely wounded, poisoned, 100% to hit) The magic dart hits Terence. Terence is almost dead. You hit the ribbon worm but do no damage. The ribbon worm is poisoned. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of poison resistance (almost dead, poisoned, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. You barely miss the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .............. .............. .............. ............. ............########+# ............#........# .......w@w..#...^....# .........@..#........# ............#........# ............#........# ............#....<...# +#######....'........# #.####.......## #.# #..[....# #.# #.......# #.# #.......# You could see Terence (poisoned) and 2 ribbon worms. Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 4 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimKht the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 442 | D:1 | Reached skill level 4 in Conjurations 594 | D:1 | Learned a level 2 spell: Searing Ray 1147 | D:2 | Noticed Terence 1165 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic D:2: layout_basic, serial_shops, shop, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Fighting | | 0.2 Dodging | | 1.7 Stealth | | 2.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Short sword || 35 Cast: Magic Dart || 49 Use: Potion || 4 Scroll || 3 Armour: Robe || 17 Dodge: Dodged || 15