TimKht Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (6, -23, D:1) a rat corpse (skeletalised by now) (13, 14, D:1) a +0 dagger (17, -9, D:1) a +0 dagger (24, -1, D:1) a hobgoblin skeleton (24, 0, D:1) a bat skeleton (31, 0, D:1) a +0 dagger a kobold skeleton (32, -11, D:1) a ball python skeleton (33, -7, D:1) a +0 dagger a +0 dagger 9 stones a kobold skeleton (35, -24, D:1) a rat skeleton (39, -23, D:1) a +0 robe (42, -8, D:1) a +0 mace (42, 10, D:1) a rat corpse (skeletalised by now) (44, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, -30, D:2) a rat corpse (skeletalised by now) (9, -24, D:2) a bat skeleton (9, -15, D:2) a rat corpse (skeletalised by now) (11, -22, D:2) a rat skeleton (13, 7, D:2) a +0 leather armour (16, 9, D:2) a +0 dagger (22, -20, D:2) a ball python corpse (skeletalised by now) (43, -5, D:2) a +0 dagger (43, 7, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) the +3 pair of boots "Bat Wac" {Fly rC- Str+6 Dex-5} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (10, -18, D:3) a +0 hand axe a +0 ring mail (15, -25, D:3) a frilled lizard corpse (skeletalised by now) (19, -32, D:3) a +0 club a goblin skeleton (24, -32, D:3) a +0 flail (25, -32, D:3) a +0 hand axe a +0 scale mail a +0 dagger a +0 whip an orc skeleton an orc skeleton an orc skeleton (25, -14, D:3) a +0 flail a +0 ring mail a +0 mace a +0 flail a +0 scale mail a +0 short sword a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (25, -1, D:3) a ball python skeleton (30, -21, D:3) a +0 club (32, -26, D:3) a +0 long sword (40, 1, D:3) a +0 club (41, -39, D:3) a +0 hand axe (46, -13, D:3) an orc skeleton (49, -13, D:3) a goblin skeleton (50, -14, D:3) a gnoll skeleton (51, -14, D:3) a gnoll skeleton (51, -13, D:3) a goblin skeleton (53, -13, D:3) a +0 club 2 stones a +0 dagger a curare-tipped dart (54, -13, D:3) a +0 whip a +0 short sword 5 stones a kobold skeleton a kobold skeleton a hobgoblin skeleton (55, -13, D:3) a +0 whip a +0 whip 6 stones (56, -12, D:3) a goblin skeleton (57, -12, D:3) an orc skeleton (58, -16, D:3) an orc skeleton (58, -14, D:3) a gnoll skeleton (58, -12, D:3) an orc skeleton (58, -11, D:3) a gnoll skeleton (60, -5, D:3) a hobgoblin corpse (skeletalised by now) (63, 7, D:3) a +0 club (63, 8, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Horr's Armour Emporium a +1 ring mail of fire resistance (160 gold) the +1 scale mail of Bedazzled Happiness {+Blink rF+} (300 gold) +Blink: It lets you blink. rF+: It protects you from fire. a +0 leather armour (20 gold) a +0 leather armour (20 gold) the +1 ring mail "Fiostrur" {rCorr} (216 gold) rCorr: It protects you from acid and corrosion. the +5 ring mail of Zuphiv {Will+ Str-5 Int+9 Dex-5} (395 gold) Will+: It increases your willpower. Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 leather armour (1, -25, D:4) a hobgoblin corpse (skeletalised by now) (12, -25, D:4) a +0 dagger (12, -24, D:4) a +0 mace (13, -25, D:4) a +0 mace an adder corpse (skeletalised by now) (14, -25, D:4) a +0 club a +0 ring mail (15, -17, D:4) a medusa talisman (15, -3, D:4) a +0 club (17, -8, D:4) a quokka skeleton (20, 4, D:4) a +0 hand axe a +0 leather armour an orc skeleton (20, 5, D:4) a +0 morningstar an orc skeleton (20, 6, D:4) a +0 dagger a +0 club a +0 ring mail (22, -5, D:4) a +0 dagger (26, -25, D:4) a +0 short sword (26, 4, D:4) a +0 rapier (26, 8, D:4) a +0 mace (27, -7, D:4) a jackal skeleton (30, -27, D:4) a +0 shortbow (30, 5, D:4) the quill talisman "Apnu" {rElec rCorr Int-2 Dex+6} [quill talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). (45, -28, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Aczam's Assorted Antiques a scroll of identify (54 gold) a lightning rod (4/4) (1080 gold) a +1 war axe of freezing (359 gold) a lightning rod (4/4) (1080 gold) a wand of paralysis (5) (324 gold) a ring of see invisible (405 gold) a Gell's gravitambourine (2/2) (1080 gold) 2 scrolls of immolation (216 gold) a +5 ring of evasion (972 gold) a +0 war axe (94 gold) (0, 0, D:5) a +0 club (7, -18, D:5) a +0 dagger (11, -12, D:5) a +0 mace (16, -23, D:5) a +0 whip (16, -2, D:5) a hound corpse (skeletalised by now) (18, -8, D:5) a +0 robe (20, -13, D:5) a gold piece (23, -15, D:5) a gold piece (23, -13, D:5) a gold piece (23, -10, D:5) a gold piece (24, -18, D:5) a gold piece (25, -11, D:5) a gold piece (27, -6, D:5) an adder corpse (skeletalised by now) (28, -3, D:5) a +2 spear of chaos a gnoll corpse (skeletalised by now) (32, -17, D:5) a gold piece (32, -13, D:5) a gold piece (33, 20, D:5) a +0 short sword (34, 9, D:5) 5 poisoned darts (37, -21, D:5) a +0 halberd 5 boomerangs (38, 20, D:5) a +0 short sword a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (39, 20, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (16, -12, D:6) a scorpion corpse (37, 17, D:6) a +0 ring mail (47, 26, D:6) a +2 whip of flaming a +0 robe (53, 18, D:6) a +0 pair of gloves of dexterity (unseen)