Thunderskin Level 1 of the Dungeon [Shop] Koh Wagu's Book Shoppe a parchment of Petrify (189 gold) a parchment of Static Discharge (113 gold) a parchment of Splinterfrost Shell (302 gold) a parchment of Iskenderun's Battlesphere (189 gold) a parchment of Summon Hydra (302 gold) a parchment of Lehudib's Crystal Spear (340 gold) a parchment of Soul Splinter (75 gold) a parchment of Kiss of Death (75 gold) a parchment of Mephitic Cloud (151 gold) a parchment of Volatile Blastmotes (151 gold) a parchment of Sandblast (75 gold) (0, 0, D:1) 5 poisoned darts (6, 5, D:1) a quokka skeleton (9, -4, D:1) a +0 club (16, 6, D:1) a +0 short sword a kobold skeleton a rat skeleton (22, -24, D:1) a bat corpse (skeletalised by now) (26, -8, D:1) a +0 dagger (39, -21, D:1) a gold piece (40, 10, D:1) a +0 scale mail (45, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 32, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -9, D:2) an adder corpse (skeletalised by now) (10, 32, D:2) a +0 falchion (11, -6, D:2) a +0 robe (12, 25, D:2) a +0 dagger (15, 11, D:2) a bat skeleton (16, -14, D:2) a +0 short sword a kobold skeleton (17, -15, D:2) a +0 club an adder skeleton (17, 1, D:2) a +0 club (20, -11, D:2) a hobgoblin skeleton (23, -17, D:2) a rat corpse (skeletalised by now) (23, 22, D:2) a +0 ring mail (38, 28, D:2) a parchment of Momentum Strike (45, 19, D:2) a +0 club (47, -25, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (7, 1, D:3) a +0 hand axe a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 dagger (30, 11, D:3) a +0 dagger a +0 leather armour (32, 0, D:3) a +0 chain mail (39, -13, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (40, -23, D:3) a rat skeleton (43, -12, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (43, -11, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (43, -10, D:3) a +0 dagger a +0 spear a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (45, 8, D:3) a hobgoblin skeleton (67, -12, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Afra's Armour Shoppe a +2 chain mail of cold resistance (299 gold) a +8 chain mail of ponderousness (299 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +1 robe of cold resistance (167 gold) a +2 plate armour of cold resistance (455 gold) a +0 ring mail (52 gold) (0, 0, D:4) a +0 leather armour (6, -14, D:4) a +0 giant spiked club (7, -17, D:4) a +0 leather armour a +0 flail (12, -27, D:4) a +0 flail a +0 dagger a +0 leather armour (12, -4, D:4) a +0 mace (16, -29, D:4) a +0 hand axe a +0 ring mail (30, -12, D:4) a +0 dagger (34, 22, D:4) a +0 falchion a +0 robe a +0 mace a +0 ring mail (35, 21, D:4) a +0 club (38, -13, D:4) a +0 dagger (43, -5, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -2, D:5) a +0 whip a +0 whip (13, 5, D:5) a +0 dagger a +0 robe (15, -7, D:5) a +1 whip of freezing (15, -5, D:5) a +0 whip 4 javelins (16, -7, D:5) a +0 spear a +0 halberd (17, 2, D:5) a +0 short sword (19, -27, D:5) a +0 sling (19, 1, D:5) a +0 hand axe 2 boomerangs (20, -28, D:5) a +0 hand axe (22, -13, D:5) a +0 chain mail (23, -15, D:5) a +0 ring mail (23, -12, D:5) a +0 great sword (24, -18, D:5) a +0 ring mail a +0 flail (24, -15, D:5) 6 poisoned darts a +0 short sword (24, -14, D:5) a +0 short sword (24, -12, D:5) a +0 leather armour (24, 10, D:5) a +0 orcbow (25, -15, D:5) a human skeleton (25, -14, D:5) 5 poisoned darts a +0 whip (25, 27, D:5) a +0 dagger (28, -11, D:5) a +0 dagger (30, -25, D:5) a +2 dagger of venom a +0 long sword (38, 12, D:5) a +0 scale mail (41, 0, D:5) 3 flux baubles (50, -3, D:5) a +0 spear (57, -23, D:5) a +0 dagger Level 6 of the Dungeon (9, -6, D:6) a +0 flail (21, 12, D:6) a +0 great sword (27, 23, D:6) a +0 whip (28, 25, D:6) a +0 halberd (28, 26, D:6) a +0 spear (30, 22, D:6) a +0 trident a +0 ring mail (37, -25, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, -1, D:7) a +0 flail (7, 0, D:7) a +0 leather armour a +0 whip (10, -21, D:7) a +1 leather armour of cold resistance (10, -18, D:7) a +0 giant spiked club (11, -18, D:7) a +0 ring mail a boomerang a +0 dagger a +0 chain mail a +0 club (11, -17, D:7) a +0 chain mail a +0 hand axe (12, -17, D:7) a +0 robe a +0 dagger (13, -17, D:7) a +0 hand axe 4 large rocks (27, -31, D:7) a +0 club (27, -30, D:7) a +0 flail (27, -28, D:7) a +0 club (39, 5, D:7) a parchment of Mercury Arrow (40, -18, D:7) a +0 spear (41, -19, D:7) a +0 halberd (41, -17, D:7) a +0 halberd (42, -29, D:7) a +0 short sword a +0 whip a +0 whip a +0 short sword a +0 dagger a +0 dagger 16 poisoned darts a +1 short sword of flaming a +0 whip 9 stones (42, -18, D:7) a +0 halberd (48, -27, D:7) a +0 whip Level 8 of the Dungeon (6, 4, D:8) 6 poisoned darts a +0 spear (8, 11, D:8) a +0 whip (9, -13, D:8) a +0 leather armour (9, -5, D:8) a rimehorn talisman (10, 2, D:8) a +0 robe a +0 dagger (10, 12, D:8) a medusa talisman (22, 2, D:8) a +0 leather armour (23, -15, D:8) a +0 mace a +0 spear (25, -15, D:8) a +0 war axe a +0 robe (26, -15, D:8) a +0 giant spiked club a +0 giant spiked club (30, 6, D:8) a +0 dagger Level 9 of the Dungeon (18, 29, D:9) a +0 war axe (19, 2, D:9) a +0 whip 3 poisoned darts a +0 dagger a +0 robe (19, 15, D:9) a +0 orcbow (20, -8, D:9) a +0 whip a +0 leather armour (20, 2, D:9) a +0 dagger a +0 robe (20, 14, D:9) a +0 dagger 6 poisoned darts (20, 16, D:9) a +0 trident a +0 ring mail a +0 buckler (21, 15, D:9) a +0 dagger a +0 robe (23, 33, D:9) a +0 shortbow (24, 15, D:9) a +0 dagger a +0 robe (25, 31, D:9) a +0 whip (26, -6, D:9) a +1 short sword of venom a +0 orcbow a +0 scale mail (26, 1, D:9) a +0 club (26, 26, D:9) a +0 giant spiked club a +0 giant club (26, 30, D:9) a +0 halberd (26, 31, D:9) a +0 whip a +0 buckler a +0 ring mail a +0 spear of pain (26, 32, D:9) a +0 spear (27, -11, D:9) a +0 dagger a +0 robe (27, 2, D:9) a +0 scimitar (27, 7, D:9) a wellspring talisman (27, 9, D:9) a +0 morningstar (27, 32, D:9) a +0 flail (30, 15, D:9) the +9 dagger "Palakk" {spect, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (37, 16, D:9) a +0 short sword 8 poisoned darts (56, -10, D:9) a parchment of Iskenderun's Mystic Blast Level 10 of the Dungeon [Shop] Doliaquq's Weapon Boutique the +1 morningstar of Ru's Esteem {heavy, rElec rF+ Will+ Int+3} (1363 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 morningstar of freezing (1058 gold) a +0 morningstar of protection (257 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2732 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 short sword of venom (156 gold) a +1 demon whip of draining (1456 gold) a +0 partisan of venom (291 gold) [Shop] Atojefybb's Jewellery Boutique a lupine talisman (255 gold) a +4 ring of protection (unknown) (612 gold) a +4 ring of slaying (unknown) (612 gold) a ring of resist corrosion (340 gold) a ring of flight (unknown) (297 gold) the ring "Cimiw" {^Drain rCorr Int+6 Dex+4} (873 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). [Shop] Ximiz's Self-Published Books Gaidghu's Omnibus of Elemental Confusion (760 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 Ibujepiuff's Omnibus of Amateur Aromatherapy (720 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 Sif Muna's Omnibus of Standing By (1280 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Freeze Ice 1 c - Static Discharge Conjuration/Air 2 d - Vampiric Draining Necromancy 3 e - Sticky Flame Fire/Alchemy 4 f - Dispel Undead Necromancy 4 g - Eringya's Surprising Crocodile Summoning 4 h - Irradiate Conjuration/Alchemy 5 Wothrucha's Octavo of the Pentagrammaton (880 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Blink Translocation 2 d - Curse of Agony Necromancy 5 e - Haunt Necromancy/Summoning 7 the Anthology of the Seventh Heavens (1720 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 Obrimos's Papyrus of the Golden Key (1480 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Orb of Destruction Conjuration 7 f - Ozocubu's Refrigeration Ice 7 the Quarto of the Lords of Pandemonium (1240 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 (1, 34, D:10) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (14, 37, D:10) a +0 robe (16, 29, D:10) 4 poisoned darts (20, 29, D:10) an amulet of wildshape a +6 ring of intelligence a ring of protection from fire (34, 2, D:10) a +0 shortbow (36, 43, D:10) a +0 whip (37, 43, D:10) a +0 flail (39, 44, D:10) a +0 buckler a +0 spear a +0 ring mail (40, 43, D:10) a +0 flail (45, 48, D:10) 3 poisoned darts (52, 12, D:10) a +0 short sword of venom (53, 11, D:10) 5 stones a +2 short sword of venom (53, 13, D:10) a +0 whip a +0 short sword 2 poisoned darts a +3 dagger (53, 17, D:10) a +0 ring mail (54, 15, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (1, -23, D:11) a +0 falchion (1, -22, D:11) a +0 trident 3 boomerangs a +0 plate armour (1, -21, D:11) a +0 dagger a +0 robe (8, -13, D:11) a +0 flail (12, 6, D:11) a +0 long sword a +0 short sword (13, 2, D:11) a large rock (16, -11, D:11) a +0 dagger (19, 12, D:11) a +0 short sword (21, 8, D:11) a +0 chain mail (21, 15, D:11) a +2 robe (unseen) (22, 6, D:11) a +0 hand axe (22, 15, D:11) a +5 battleaxe of freezing (unseen) (23, 15, D:11) the +3 robe "Pukuqimn" {Bane rC+ Str+4 Slay+3} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (unseen) (26, -1, D:11) a large rock (26, 13, D:11) a large rock (27, 32, D:11) 2 flux baubles (29, 3, D:11) a +0 scimitar (31, 10, D:11) a +0 mace a +0 dire flail (32, 6, D:11) a +0 quarterstaff (35, 5, D:11) a +0 mace (35, 6, D:11) a large rock (36, 4, D:11) a +0 scale mail (42, 15, D:11) a +3 plate armour (52, -1, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (4, -27, D:12) a +0 hand axe (4, -26, D:12) a +0 falchion (4, 4, D:12) a +0 flail (5, -30, D:12) a +1 dagger of draining (5, -28, D:12) a +0 hand axe (5, -26, D:12) a +0 robe a +0 dagger (5, 4, D:12) a +1 flail of protection (10, -31, D:12) a +0 giant spiked club a +0 giant club (12, 1, D:12) a +0 robe (14, -1, D:12) a +0 mace (15, 2, D:12) 3 large rocks (16, 1, D:12) 6 large rocks (17, 2, D:12) a +0 mace a +0 mace (19, -34, D:12) a +0 orcbow (21, -32, D:12) a +0 shortbow a +0 giant club a +0 robe (22, -34, D:12) a +0 halberd (22, -32, D:12) a +0 shortbow (23, -33, D:12) a +0 shortbow a +0 flail (23, -32, D:12) a +0 spear a +0 ring mail a +0 kite shield (23, -31, D:12) a +0 shortbow (24, -32, D:12) a +0 orcbow a +1 heavy flail (26, -30, D:12) a +0 spear (28, -14, D:12) a +0 chain mail (36, -11, D:12) a +0 club (44, -36, D:12) a +0 cloak (46, -27, D:12) 3 flux baubles (47, -27, D:12) a +0 giant spiked club a +0 giant club (49, -19, D:12) a parchment of Freeze Level 13 of the Dungeon (0, 0, D:13) a parchment of Maxwell's Portable Piledriver (2, 7, D:13) a parchment of Cause Fear (3, 19, D:13) a +0 helmet (26, -1, D:13) a +2 hand axe of freezing (28, 28, D:13) a +0 war axe (42, 36, D:13) a wellspring talisman (43, 21, D:13) a +0 pair of boots (55, 45, D:13) a +3 long sword a +0 plate armour a +0 tower shield Level 14 of the Dungeon (3, 13, D:14) a +1 scimitar of flaming (4, 23, D:14) a +0 orcbow a +0 battleaxe a +0 ring mail (13, 54, D:14) a +0 shortbow (15, 34, D:14) 5 large rocks (16, 32, D:14) a +0 dire flail a +0 ring mail (24, 10, D:14) a +2 antimagic great sword a +0 leather armour a maw talisman (37, 57, D:14) a +0 chain mail (43, 11, D:14) 5 large rocks (49, 12, D:14) a +0 scale mail (56, 14, D:14) a +0 war axe (58, 6, D:14) a +0 ring mail (58, 48, D:14) 4 large rocks Level 15 of the Dungeon (0, 1, D:15) 6 large rocks (0, 2, D:15) a +0 robe a +0 dagger of holy wrath (1, 24, D:15) a +0 flail (7, -6, D:15) a +0 dagger a +0 robe (7, -5, D:15) a +0 dagger a +0 robe (7, -4, D:15) a +0 whip a +0 robe (21, 21, D:15) a +0 partisan (23, 6, D:15) a +0 shortbow (23, 8, D:15) a +0 giant club a +0 flail a +0 scale mail (23, 9, D:15) a +0 flail a +0 leather armour (23, 10, D:15) a +0 long sword a +0 plate armour (24, 0, D:15) a staff of alchemy (24, 9, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 club a +0 robe (25, 9, D:15) a +0 great mace a +0 plate armour a +0 giant club a +0 giant spiked club (28, 1, D:15) 3 poisoned darts (29, 8, D:15) a +0 falchion (38, -2, D:15) a +0 leather armour Level 1 of the Orcish Mines [Shop] Sary's Antique Weapon Emporium a +2 quick blade of venom (882 gold) a +2 demon trident of electrocution (1564 gold) the +9 whip "Tuuttuap" {flame, rElec rF++ Int-3} (1568 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +1 heavy long sword (279 gold) a +2 rapier of venom (390 gold) a +1 morningstar of holy wrath (373 gold) a +1 flail of protection (235 gold) a +2 battleaxe of pain (777 gold) (5, -5, Orc:1) a +0 giant club (5, -3, Orc:1) a +0 giant club (6, 5, Orc:1) a +2 arbalest of freezing (7, 2, Orc:1) a +0 hand axe a +0 orcbow (7, 6, Orc:1) a +0 chain mail a +0 scimitar (8, 2, Orc:1) a +0 trident a +2 robe of fire resistance a +0 dagger (8, 5, Orc:1) a +0 giant club (8, 6, Orc:1) a +0 trident (8, 7, Orc:1) a +0 robe a +0 dagger (9, 1, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 trident a +0 arbalest (9, 2, Orc:1) a +0 plate armour a +0 glaive a +0 giant spiked club a +0 falchion (9, 4, Orc:1) a +0 chain mail a +0 falchion (10, 2, Orc:1) a +0 ring mail a +0 flail a +0 dagger (16, 14, Orc:1) a +0 arbalest a +0 robe a +0 dagger of freezing (17, 13, Orc:1) a +0 arbalest Level 1 of the Lair of Beasts (12, -35, Lair:1) a +0 robe (12, -16, Lair:1) a +0 whip (13, -40, Lair:1) an orb of attunement (22, -45, Lair:1) a +0 ring mail (22, 5, Lair:1) a +0 war axe (29, -41, Lair:1) a +0 leather armour (57, 5, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour (60, -44, Lair:1) a parchment of Swiftness Level 2 of the Lair of Beasts (9, -11, Lair:2) a +0 ring mail (9, 16, Lair:2) a +0 cloak (14, 29, Lair:2) a +1 robe of cold resistance a +0 dagger (28, -3, Lair:2) a +0 leather armour (30, 10, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (8, -17, Lair:3) a +0 robe (36, 10, Lair:3) a +0 quarterstaff (37, -11, Lair:3) a +1 hat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (54, 27, Lair:4) a +0 leather armour (60, 27, Lair:4) an orb of guile Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (4, 3, Lair:5) 13 gold pieces (13, -44, Lair:5) a +0 plate armour (22, -45, Lair:5) a +0 ring mail (28, -19, Lair:5) a +0 mace (29, -18, Lair:5) a +0 dire flail a +2 mace of draining (31, 6, Lair:5) a +0 long sword (32, -41, Lair:5) a parchment of Mephitic Cloud (34, 4, Lair:5) a +0 scale mail (47, -29, Lair:5) a +0 quarterstaff (49, -30, Lair:5) a +0 spear (54, -27, Lair:5) a spider talisman Level 1 of the Shoals [Shop] Qyacuck's Jewellery Boutique a ring of protection from fire (550 gold) the amulet of the Tempest {rElec RegenMP+ Str+4 SInv Stlth-} (1214 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a ring of protection from cold (550 gold) a wellspring talisman (275 gold) a ring of willpower (unknown) (550 gold) a ring of see invisible (330 gold) an amulet of dissipation (660 gold) an amulet of guardian spirit (unknown) (660 gold) (0, 0, Shoals:1) a +6 ring of intelligence (5, 9, Shoals:1) a +0 quarterstaff (7, -6, Shoals:1) a +0 cloak (7, -2, Shoals:1) an inkwell talisman (24, -9, Shoals:1) a +0 pair of gloves (28, -10, Shoals:1) a +0 trident a +0 chain mail (40, -9, Shoals:1) a boomerang a +0 trident (41, -8, Shoals:1) a +0 trident (43, -15, Shoals:1) a parchment of Sculpt Simulacrum (43, -8, Shoals:1) a +0 trident (43, -7, Shoals:1) 3 boomerangs a +0 trident (44, -14, Shoals:1) a boomerang a +0 trident (44, 14, Shoals:1) a +0 robe a +0 rapier (45, -24, Shoals:1) a +0 trident (47, -26, Shoals:1) a +0 trident 3 boomerangs (51, -23, Shoals:1) a +0 sling (62, -24, Shoals:1) a +0 trident (62, -15, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 leather armour (0, 18, Shoals:2) a +0 scale mail (2, 20, Shoals:2) a +0 rapier (4, 9, Shoals:2) 5 large rocks (8, 31, Shoals:2) a +0 trident 3 boomerangs (10, 9, Shoals:2) the fortress talisman of the Blizzard {Int+2} [fortress talisman] Int+2: It affects your intelligence (+2). (20, 0, Shoals:2) the +2 leather armour "Nysiewn" {*Corrode +Inv rElec Slay+6} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 trident (22, 21, Shoals:2) a +0 leather armour (42, -7, Shoals:2) a +0 spear (46, 15, Shoals:2) a +0 spear a +0 sling (47, -9, Shoals:2) a +0 scale mail (47, 13, Shoals:2) a +0 sling a +0 quarterstaff (47, 14, Shoals:2) a +0 quarterstaff a +0 sling Level 3 of the Shoals [Shop] Utyag's General Store a +0 sling (31 gold) a scroll of enchant armour (188 gold) a scroll of blinking (238 gold) a parchment of Malign Gateway (453 gold) a condenser vane (inert) (840 gold) a lightning rod (4/4) (840 gold) a condenser vane (inert) (840 gold) (2, -11, Shoals:3) a +0 leather armour (8, -10, Shoals:3) the +7 long sword "Olaofes" {holy, Fly rF- rC- rN+++} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (10, -9, Shoals:3) a +0 trident 2 boomerangs (11, -8, Shoals:3) a +0 leather armour (12, -10, Shoals:3) a +0 quarterstaff a +0 sling (12, -8, Shoals:3) a +0 quarterstaff a +0 sling (12, -6, Shoals:3) a +0 spear (24, -47, Shoals:3) a +0 plate armour (28, -47, Shoals:3) a +0 trident (30, -40, Shoals:3) a parchment of Call Imp (32, -35, Shoals:3) a +0 spear a +0 longbow (33, -33, Shoals:3) a +0 trident (35, -38, Shoals:3) 8 gold pieces (35, -33, Shoals:3) 7 gold pieces (41, -9, Shoals:3) a +0 trident (42, -7, Shoals:3) a +0 trident (43, -51, Shoals:3) a +0 longbow a +0 quarterstaff (47, -10, Shoals:3) a +0 robe (52, -36, Shoals:3) a +0 giant spiked club (53, -40, Shoals:3) a +0 chain mail (55, -36, Shoals:3) a staff of alchemy Level 4 of the Shoals (0, 0, Shoals:4) a scroll of poison