Thackeray Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 3, D:1) a quokka skeleton (1, 7, D:1) a +1 dagger of venom (4, -25, D:1) a +0 mace (7, -18, D:1) a ball python skeleton (8, -16, D:1) a +0 club a goblin skeleton (10, 4, D:1) a +0 dagger a kobold skeleton (11, -21, D:1) a hobgoblin skeleton (11, -6, D:1) a rat skeleton (12, -18, D:1) a rat skeleton (12, -6, D:1) a jackal skeleton (13, -16, D:1) a +0 club (13, -15, D:1) a +0 whip a kobold skeleton (14, -1, D:1) a jackal skeleton (24, -21, D:1) a +0 ring mail (29, 1, D:1) a jackal skeleton (31, -4, D:1) a jackal skeleton (32, 2, D:1) a +0 robe (35, -14, D:1) 4 boomerangs Level 2 of the Dungeon (5, -23, D:2) a +0 dagger (6, -24, D:2) a rat corpse (skeletalised by now) (8, -23, D:2) an adder corpse (skeletalised by now) (17, -23, D:2) the felid corpse of Natasha (skeletalised by now) (23, -10, D:2) a bat skeleton (25, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 13, D:2) a +0 whip (40, 6, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (42, -11, D:2) the felid corpse of Natasha (skeletalised by now) (47, 3, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Korouth's Armour Shoppe the +2 leather armour of Ucwaipn {Will+ Int+6 Dex+3} (522 gold) Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). a +0 pair of gloves (54 gold) a +0 chain mail (72 gold) a +0 cloak (54 gold) a +0 scale mail (48 gold) a +0 plate armour (216 gold) (1, 9, D:3) a +0 whip 5 stones a kobold skeleton (4, 2, D:3) a ball python skeleton (7, -13, D:3) a parchment of Foxfire (11, 38, D:3) a +0 dagger (16, -17, D:3) a hobgoblin corpse (skeletalised by now) (18, 9, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (20, -10, D:3) a +0 whip (24, 34, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (4, 5, D:4) a hobgoblin skeleton (6, 4, D:4) a +0 leather armour (11, -2, D:4) a +0 spear (11, -1, D:4) a +0 club a +0 leather armour a +0 short sword (11, 1, D:4) a +0 whip (11, 5, D:4) a +0 hand axe (20, 9, D:4) a +0 dagger a goblin skeleton (25, 3, D:4) the +10 whip of Calculation {flame, rN+} rN+: It protects you from negative energy. (26, -28, D:4) a +0 ring mail (29, -15, D:4) a +0 falchion an orc skeleton (30, -16, D:4) a +0 dagger a +0 dagger a goblin skeleton (30, -15, D:4) a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) (32, -25, D:4) a staff of air (36, -9, D:4) a +0 spear a gnoll corpse (skeletalised by now) (37, -14, D:4) a +0 ring mail (39, 0, D:4) a +0 robe (42, -29, D:4) a +0 ring mail (44, 19, D:4) a black bear corpse (skeletalised by now) (55, -10, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 11, D:5) 5 stones a +0 short sword (7, 13, D:5) a +0 short sword (8, 9, D:5) a +0 dagger (8, 13, D:5) 2 stones a +0 club (9, 11, D:5) a +0 dagger a kobold skeleton (23, 7, D:5) a +2 whip of flaming (23, 25, D:5) a maw talisman (24, 7, D:5) a +0 club (25, 7, D:5) a +0 ring mail a +0 mace (25, 29, D:5) a +0 hammer (26, 40, D:5) a +0 hammer (27, 5, D:5) a +0 dagger an orc skeleton (27, 40, D:5) a +0 hammer (33, 7, D:5) a +0 whip a +0 chain mail (50, -6, D:5) a +2 ring mail of poison resistance a boomerang a +0 dagger (51, -7, D:5) a +3 leather armour a +0 whip a +0 club an orc skeleton (52, -7, D:5) a +0 club (56, -9, D:5) a +0 flail a +0 ring mail (63, 26, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Seycell's Armour Emporium a +0 pair of boots (72 gold) a +0 scale mail (64 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 plate armour (288 gold) a +0 leather armour (32 gold) a +0 plate armour (288 gold) a +0 leather armour (32 gold) (0, 0, D:6) a +0 long sword a +1 robe of cold resistance (2, 0, D:6) a +0 trident a +0 robe (5, -3, D:6) a +5 dagger of freezing a +0 robe (9, -22, D:6) a parchment of Flame Wave (11, -7, D:6) the +3 scale mail of the Foremost Dreams {-Tele Will+++ Regen+ Int-5} -Tele: It prevents most forms of teleportation. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). (13, 10, D:6) a scarab talisman (17, -38, D:6) a +1 dagger of venom (19, 0, D:6) a +0 robe a +0 spear (20, -1, D:6) a +0 robe a +0 hand axe (21, -34, D:6) a +0 short sword a +0 short sword a +0 ring mail a +0 short sword (22, 0, D:6) a +0 dagger of draining a +0 robe (23, 0, D:6) a +0 dagger a +0 robe a +0 trident a +0 leather armour a +0 trident (29, -34, D:6) a +0 hand axe (43, -31, D:6) a +0 hand axe (43, 0, D:6) a +0 club (49, -34, D:6) a +0 halberd 2 boomerangs a +0 plate armour (51, -22, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) an orb of guile (0, 20, D:7) a +0 hand axe (1, 8, D:7) a +0 falchion (4, 18, D:7) a +0 chain mail a +1 hand axe of electrocution (5, -3, D:7) a +0 trident (6, 18, D:7) a +0 hand axe (6, 32, D:7) a +0 club (9, 3, D:7) a wand of flame (20) (12, 3, D:7) the +11 dagger of the Sneaky Heavens {drain, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (13, 36, D:7) a +0 spear (15, 39, D:7) a +0 spear (16, 38, D:7) a +0 spear (16, 39, D:7) a +0 club a +0 robe (19, 3, D:7) a +0 quarterstaff (20, 18, D:7) a +0 leather armour a +0 quarterstaff of distortion a +0 sling (21, 38, D:7) a +2 vampiric dagger (21, 40, D:7) a +0 dagger (23, 17, D:7) a +0 ring mail a +0 club (23, 36, D:7) a +0 short sword (23, 38, D:7) a +0 short sword (24, 35, D:7) 5 stones a +0 club (24, 36, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 2 gold pieces (0, 6, D:8) 3 gold pieces (2, 5, D:8) 13 gold pieces a +0 dagger a +0 robe (3, 0, D:8) 8 gold pieces a +0 whip (3, 1, D:8) 3 gold pieces (3, 5, D:8) 7 gold pieces (4, 1, D:8) 5 gold pieces a +0 whip (5, -1, D:8) 5 gold pieces a +0 hand axe (6, 2, D:8) 5 gold pieces (still there?) 7 poisoned darts (still there?) a +0 club (still there?) (6, 3, D:8) 3 gold pieces a +0 robe a +0 long sword (7, 1, D:8) a +0 whip (7, 2, D:8) 11 gold pieces (still there?) a +0 robe (still there?) a +1 war axe (still there?) 2 stones (still there?) a +0 whip (still there?) (8, 2, D:8) 2 gold pieces (9, 1, D:8) 5 gold pieces (still there?) 5 poisoned darts (still there?) a +0 dagger (still there?) (10, 4, D:8) 5 gold pieces (11, 3, D:8) 7 gold pieces (11, 4, D:8) 6 gold pieces a +0 short sword 5 stones (12, 4, D:8) 5 gold pieces (12, 5, D:8) 10 gold pieces a +0 dagger (13, -35, D:8) 3 gold pieces (13, 3, D:8) 4 gold pieces (still there?) a +0 short sword (still there?) 7 poisoned darts (still there?) a +0 scimitar (still there?) a +0 robe (still there?) (15, -28, D:8) 8 gold pieces a +0 whip 5 stones (15, 2, D:8) 3 gold pieces (15, 5, D:8) 3 gold pieces (16, -29, D:8) a +2 dagger of electrocution (still there?) a curare-tipped dart (still there?) (16, -14, D:8) 6 gold pieces a +0 dagger a stone a +0 kite shield (17, -16, D:8) 5 gold pieces (still there?) a +0 club (still there?) an orb of pyromania (still there?) (18, -28, D:8) 3 gold pieces (18, -17, D:8) 7 gold pieces a +0 dagger a +0 robe (18, -16, D:8) 9 gold pieces (19, -21, D:8) a +0 scimitar (19, -19, D:8) 5 gold pieces (19, -18, D:8) 17 gold pieces (20, -17, D:8) a scroll of enchant weapon the Ecumenical Temple