Dungeon Crawl Stone Soup version 0.33-a0-998-ged98ad6427 (webtiles) character file.

Game seed: 18406485264098081664

0 Thackeray the Conjurer (level 1, 13/13 HPs)
             Began as a Human Conjurer on Feb 23, 2025.
             Got out of the dungeon alive.
             The game lasted 00:00:26 (1 turns).

Thackeray the Conjurer (Human Conjurer)                Turns: 1, Time: 00:00:26

Health: 13/13      AC:  2    Str:  7    XL:     1   Next: 0%
Magic:  3/3        EV: 11    Int: 18    God:    
Gold:   0          SH:  0    Dex: 11    Spells: 3/4 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: explore regen
a: no special abilities


You escaped.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 - Level 2.0 Dodging
 - Level 2.0 Stealth
 + Level 2.0 Spellcasting
 + Level 4.0 Conjurations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       5%          2
 Fulminant Prism          Conj/Alch      4%         3d5       61%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 61%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)         Zot: 5999       

Altars:


Innate Abilities, Weirdness & Mutations

You regain HP and MP as you explore.

Message History

Welcome, Thackeray the Human Conjurer.
The Orb of Zot is coveted for many reasons. Will you seize it for your own?
Found 11 gold pieces and 5 stones.
Found a staircase leading out of the dungeon.
Okay, then.
Okay, then.
You have escaped!

.....
.....
......
......
......#########
#......(.......
..$............
      #@#
     #.##
     ##


There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Thackeray the Human Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
     1 | D:$      | Got out of the dungeon alive.

Illustrated notes

Levels and vault maps discovered:
D:1:      onia_arrival_handbag, layout_basic

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |      1 |      1 |      0 |      0 |      0 |   1 |    1.0 |
       Dungeon |      1 |      1 |      0 |      0 |      0 |   1 |    1.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1 daAuts