Tenmaye Level 1 of the Dungeon (14, -11, D:1) a +0 whip a kobold skeleton (15, 3, D:1) a +0 club 3 stones a kobold skeleton (17, -8, D:1) a +0 leather armour (20, -8, D:1) a ball python skeleton (20, -6, D:1) a hobgoblin skeleton (28, 1, D:1) a frilled lizard corpse (skeletalised by now) (29, -24, D:1) a jackal corpse (skeletalised by now) (30, -24, D:1) a quokka corpse (skeletalised by now) (33, -25, D:1) a rat corpse (skeletalised by now) (35, 0, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 dagger (50, -25, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oduujio's General Store a scroll of vulnerability (56 gold) a potion of mutation (112 gold) a parchment of Mercury Arrow (113 gold) a scroll of immolation (56 gold) a +2 halberd of venom (235 gold) a +5 flail of protection (436 gold) (1, -9, D:2) a +0 club a bat corpse (skeletalised by now) (14, -29, D:2) a +0 club 2 stones a potion of moonshine (22, -38, D:2) a +0 leather armour (22, -3, D:2) a +0 dagger (22, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 2, D:2) a hobgoblin corpse (skeletalised by now) (24, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 1, D:2) a +0 dagger (25, 2, D:2) a +0 dagger (27, 13, D:2) 4 large rocks (31, 6, D:2) a +0 dagger (33, 10, D:2) a +0 dagger (35, 13, D:2) a frilled lizard corpse (skeletalised by now) (36, 13, D:2) a +0 club (37, -25, D:2) a ball python corpse (skeletalised by now) (60, -9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (11, 4, D:3) a bat skeleton (13, -37, D:3) a ball python skeleton (13, -36, D:3) a +0 dagger a +0 leather armour an orc skeleton (14, -36, D:3) a +0 trident (15, -3, D:3) a +0 dagger a goblin skeleton (16, -35, D:3) a +0 leather armour (16, -7, D:3) a +0 leather armour (18, -50, D:3) a +0 whip a +0 robe (18, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -51, D:3) a +0 dagger (24, -53, D:3) a +0 dagger (26, -52, D:3) a rat corpse (skeletalised by now) (30, -38, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (31, -30, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -32, D:3) a +0 war axe (32, -27, D:3) a +0 chain mail (34, -30, D:3) a rat corpse (skeletalised by now) (34, -26, D:3) a rat corpse (skeletalised by now) (34, -18, D:3) a ball python corpse (skeletalised by now) (36, -51, D:3) a +0 ring mail (37, -23, D:3) a +0 robe (42, -3, D:3) a +0 giant spiked club (45, -31, D:3) a frilled lizard skeleton (48, -39, D:3) a rat skeleton (48, -5, D:3) 4 large rocks (50, -38, D:3) a ball python skeleton (59, -12, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Zin's Scorn {Rampage Regen+ Str+3} (4330 gold) [amulet of regeneration] Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the +9 whip of the Tired Songs {drain, rPois rN+ Int-5 Dex+2} (5860 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 robe of the Sea {^Drain rPois rF+ rN+} (1770 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the riddle talisman of Imperfection {Harm Str+5 Dex-3} (7800 gold) [riddle talisman] Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). the +3 dagger "Webrefoqu" {heavy, +Blink Stlth+} (3540 gold) +Blink: It lets you blink. Stlth+: It makes you more stealthy. It cannot be enchanted further. the hive talisman of Fallacy {Dex+5 Slay+2} (12690 gold) [hive talisman] Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the blade talisman "Gueczueb" {Dex+4} (4800 gold) [blade talisman] Dex+4: It affects your dexterity (+4). the ring "Ishen" {rF- rN+ Int+3 Stlth+} (2910 gold) [ring of positive energy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +4 ring mail "Wuxtu" {rN+} (3520 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +5 ring mail of Latoiry {Will++ rCorr MP+6 Dex-3} (6190 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the ring "Ywkoffum" {rC+ rN+ Will- Str+6} (5000 gold) [ring of strength] rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+6: It affects your strength (+6). the +2 robe of Time Monsters {rF+ Str+3 Int+3} (3750 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 robe of the Iron City of Dis {^Drain rF+ Dex+5 SInv} (3400 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Jiodo" {rF+ Will+ SInv} (4320 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. the +0 scale mail of Too Many Cooks {rPois Stlth+} (1800 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 robe "Wanig Po Oce" {+Inv rElec Dex-2} (1770 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +0 robe of Anarchy {rCorr Int+3} (1980 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Orrubla {rPois rF++ Dex+3 SInv} (5000 gold) [ring of see invisible] rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the air staff "Tosiddoj" {rElec rN+ Int+3 Dex+3 Air} (4880 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. the +9 mace "Demon's Curse" {holy, rElec} (6440 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (19, 0, D:4) a +0 hand axe (31, 29, D:4) a +0 long sword (36, 24, D:4) a +0 short sword the elf corpse of Duvessa (skeletalised by now) (39, 20, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Deskoisei's Firing Range 4 large rocks (90 gold) a throwing net (45 gold) a +0 triple crossbow (300 gold) a +1 chain mail of archery (225 gold) a +0 arbalest (112 gold) a +0 sling (22 gold) a +0 sling (22 gold) 4 large rocks (90 gold) (1, -8, D:5) a +0 whip of freezing a +0 robe (3, -18, D:5) a stone (5, -37, D:5) a hound corpse (skeletalised by now) (5, -20, D:5) a stone (6, -18, D:5) a stone (7, -20, D:5) a throwing net (7, -19, D:5) a stone a stone (7, -18, D:5) a stone (8, -38, D:5) a water moccasin corpse (skeletalised by now) (13, -38, D:5) a black bear corpse (skeletalised by now) (17, -37, D:5) a +0 flail an orc corpse (skeletalised by now) (18, -33, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (24, -6, D:5) a +0 ring mail (34, -33, D:5) 2 poisoned darts (43, -40, D:5) a +0 ring mail (43, -38, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Ytac Xuss's General Store 4 curare-tipped darts (57 gold) a +0 hand axe (36 gold) a +0 leather armour (24 gold) a +2 plate armour of cold resistance (420 gold) a tin of tremorstones (2/2) (480 gold) a tin of tremorstones (2/2) (480 gold) a +0 long sword (42 gold) (0, 0, D:6) a +0 short sword (16, 29, D:6) a +0 falchion of flaming (16, 32, D:6) a +0 robe (19, 32, D:6) a +0 club (22, 33, D:6) a water moccasin skeleton (28, 39, D:6) 3 poisoned darts (31, -2, D:6) a +0 club a +0 leather armour an orc skeleton (31, 20, D:6) a +0 flail 3 boomerangs an orc corpse (skeletalised by now) (33, 30, D:6) a +0 dagger (44, 8, D:6) a +0 dagger of speed a +0 robe (49, 13, D:6) a bullfrog skeleton Level 7 of the Dungeon [Shop] Etrel's Jewellery Emporium a blade talisman (255 gold) a ring of protection from cold (unknown) (425 gold) an amulet of faith (unknown) (680 gold) the ring of Zimujotzoe {rF+ Will- rCorr Str+5} (685 gold) [ring of resist corrosion] rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a ring of resist corrosion (340 gold) a ring of positive energy (340 gold) a +4 ring of slaying (unknown) (612 gold) a +5 ring of evasion (unknown) (612 gold) (0, 0, D:7) 7 boomerangs (2, 15, D:7) 6 poisoned darts (2, 19, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (7, 27, D:7) a +0 pair of boots (10, 4, D:7) a +0 war axe (12, 22, D:7) a +0 dagger (16, 11, D:7) a +0 robe (20, 4, D:7) a +0 club (still there?) a curare-tipped dart (still there?) a kobold corpse (skeletalised by now) (still there?) (21, 0, D:7) a +0 falchion (21, 4, D:7) a +3 short sword a +3 dagger a +0 whip a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, 6, D:7) a +0 short sword (24, -13, D:7) a +0 hand axe (38, -3, D:7) a howler monkey corpse (skeletalised by now) (42, -5, D:7) a staff of cold (unseen) (48, -15, D:7) a scroll of identify (54, 16, D:7) an iguana corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a wyvern corpse (skeletalised by now) (0, 4, D:10) a +0 short sword 7 poisoned darts (1, 4, D:10) a +0 dagger 3 stones a +0 short sword a kobold corpse (skeletalised by now) (2, 4, D:10) a +4 dagger a +0 whip a +0 dagger a +0 whip 7 stones a kobold corpse (skeletalised by now) (3, 3, D:10) a +0 dagger a stone a kobold corpse (skeletalised by now) (6, 24, D:10) a +0 giant club a +0 dire flail (6, 41, D:10) a scarab talisman (7, 5, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (7, 39, D:10) a killer bee corpse (8, 8, D:10) a +0 club (14, 36, D:10) a +0 ring mail the Ecumenical Temple