Dungeon Crawl Stone Soup version 0.34-a0-1165-g655ffec7b1 (webtiles) character file. Game seed: 17109877002424559295 0 Tenmaye the Conjurer (level 1, -4/13 HPs) Began as a Human Conjurer on Nov 13, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (195 turns). Tenmaye the Conjurer (Human Conjurer) Turns: 195, Time: 00:01:28 Health: -4/13 AC: 6 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 6 Int: 18 God: Gold: 13 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) d - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Missiles b - 4 poisoned darts (quivered) Armour a - a +0 robe c - a +0 scale mail (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 56% 2 Fulminant Prism Conj/Alch 4% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. Found a mace. You see here a +0 mace. d - a +0 mace (weapon) Found a stone staircase leading down. Found a scroll labelled ALIABB UCIL. c - a scroll labelled ALIABB UCIL Okay, then. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 club. Found 14 gold pieces. The gnoll shouts! Hit: d) +0 mace Press: ? - help, Dir - move target Okay, then. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (54% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, poisoned, 54% to hit) You throw a poisoned dart. The poisoned dart barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ######## #......##### #... ...... #######.####..### #...............# # ##.#####.####..#.##.# #...# #............# ....# #########@#### ....# #j# ..### #(# #.# #.# #.# #.# #.#### #$. .....# ##. #.##.# . #.## # You could see a gnoll (poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tenmaye the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_cross, minivault_24 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Throw: Dart || 2 Armour: Scale mail || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 33 | 172 | 0 | 0 | 1 | 205.0 | Dungeon | 205 | 33 | 172 | 0 | 0 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts