Dungeon Crawl Stone Soup version 0.34-a0-1119-g5c53252f6f (webtiles) character file. Game seed: 5386103426166437261 0 Tenmaye the Grave Robber (level 1, 13/13 HPs) Began as a Human Necromancer on Nov 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:44 (187 turns). Tenmaye the Grave Robber (Human Necromancer) Turns: 187, Time: 00:01:45 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 sling Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Tenmaye the Human Necromancer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You now have 9 gold pieces. You open the door. Found 2 gold pieces. There is an open door here. You now have 11 gold pieces (gained 2). You see here a +0 sling. c - a +0 sling You unwield your +0 dagger. c - a +0 sling (weapon) There is an open door here. You open the door. There is an open door here. You unwield your +0 sling. a - a +0 dagger (weapon) Found 5 gold pieces. You now have 16 gold pieces (gained 5). You open the door. There is an open door here. There is an open door here. Found an escape hatch in the floor. A frilled lizard comes into view. There is an escape hatch in the floor here. Found 7 gold pieces. You now have 23 gold pieces (gained 7). 2 hobgoblins come into view. A kobold comes into view. It is wielding a +0 short sword. A frilled lizard comes into view. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ##...# #@# .......## ######. #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tenmaye the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, basic_altar Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 20 | 166 | 0 | 0 | 2 | 93.0 | Dungeon | 186 | 20 | 166 | 0 | 0 | 2 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts D:2: 0 daAuts