Dungeon Crawl Stone Soup version 0.32-a0-2167-gf212be2d05 (webtiles) character file. Game seed: 9358535891055518466 778 Ten05 the Conjurer (level 7, 0/38 HPs) Began as a Tengu Conjurer on Aug 20, 2024. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:49 (3972 turns). Ten05 the Conjurer(Tengu Conjurer) Turns: 3972, Time: 00:05:49 Health: 0/38 AC: 0 Str: 7 XL: 7 Next: 85% Magic: 6/15 EV: 25 Int: 20 God: Gold: 212 SH: 0 Dex: 18 Spells: 5/16 levels left rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . i - melded +1 hat rElec . C - melded scarf {rC+ rF+} rCorr . y - melded +0 pair of gloves SInv . (boots unavailable) Will ..... n - amulet of magic regeneration Stlth ++ M - melded ring of magical power HPRegen 0.26/turn r - melded ring of Letog {rN+ Int+6} MPRegen 0.54/turn %: acrobat @: lethally poisoned (0 -> -5), bat-form, flying, very quick A: extremely fast, flying, weak attacks, no casting, tiny, (beak), (talons 3), evasive flight, acrobatic a: no special abilities You were on level 5 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. ((You have a beak for a mouth.)) ((You have claws for feet.)) Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Skills: - Level 1.0 Fighting + Level 4.5 Dodging - Level 2.0 Stealth * Level 5.1 Spellcasting + Level 7.1 Conjurations * Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 13% 3d9 13% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 66% 2d6 1% 2 X - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 38% 3d9 8% 3 Sandblast Erth 10% 2d5 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Call Imp Summ 10% N/A 17% 2 Call Canine Familiar Summ 5% N/A 34% 3 Passwall Erth 5% N/A 34% 3 Summon Blazeheart Golem Fire/Summ 5% N/A 75% 4 Summon Forest Summ/Tloc 2% N/A 97% 5 Summon Mana Viper Hex/Summ 5% N/A 97% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Inventory: Missiles v - 2 poisoned darts Armour a - a +0 robe (melded) i - a +1 hat (melded) y - a +0 pair of gloves (melded) C - a scarf of resistance (melded) Magical Staves t - a staff of earth {!a} Jewellery n - an amulet of magic regeneration (around neck) r - the ring of Letog (melded) {rN+ Int+6} (You found it on level 4 of the Dungeon) [ring of positive energy] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. M - a ring of magical power (melded) Wands w - a wand of polymorph (8) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} f - 3 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} o - a scroll of butterflies {unknown} q - a scroll of vulnerability {unknown} s - a scroll of fear {unknown} u - 3 scrolls of enchant armour {unknown} x - a scroll of immolation {unknown} A - a scroll of revelation {unknown} B - a scroll of brand weapon {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} l - a potion of cancellation m - 2 potions of heal wounds {unknown} p - a potion of haste {unknown} z - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Ru The Shining One Shops: D:2 ( ##### #...# ######## #...# #......# #...## #......### #....# #........# ###...## #▒▒▒▒▒▒▒'▒ #......#### ▒≈≈≈≈≈≈.≈ #.##S#....# ▒≈....... #.##b#..#.##▒≈....... #.#........#▒≈..#~~~~ #.#........#▒≈..~~▒▒▒ #.###.#.........▒≈..~▒▒ ▒ #.....#.........▒≈..~▒ #.....#.......#.▒≈..~▒▒ ▒ ........#.......##▒≈..~~▒▒▒ #.#.....#..)....##▒≈..#~~~~ ▓▓▓▓+▓▓▓▓..#.........▒≈....... You could see a water moccasin. Message History * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You condense into your normal self. Your scarf of resistance unmelds from your body. Your +1 hat unmelds from your body. Your +0 pair of gloves unmelds from your body. Your +0 robe unmelds from your body. Your ring of magical power unmelds from your body. The ring of Letog {rN+ Int+6} unmelds from your body. Your amulet of magic regeneration unmelds from your body. You feel resistant to extremes of temperature. You feel your magic capacity increase. You feel sick. The water moccasin misses you. Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - you You turn into a bat. Your scarf of resistance melds into your body. Your +1 hat melds into your body. Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your ring of magical power melds into your body. The ring of Letog {rN+ Int+6} melds into your body. You feel hot and cold all over. You feel your magic capacity decrease. You feel sick. The water moccasin bites you! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Spellcasting | 3 4 5 | 5.1 Dodging | 3 4 | 4.5 Conjurations | 6 7 | 7.1 Alchemy | 1 2 3 | 3.3 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 30 | | || 30 Kick | 11 | | || 11 Peck | 1 | | || 1 Cast: Magic Dart | 48 | 21 | || 69 Searing Ray | 5 | 25 | 10 || 40 Evoke: Wand | | | 2 || 2 Use: Potion | | | 1 || 1 Armour: Robe | 17 | 6 | 6 || 29 Skin | | | 3 || 3 Dodge: Dodged | 28 | 9 | 18 || 55 Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring D:2: layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple, minmay_ruptured D:3: layout_loops_ring, nicolae_ru_awakened_eye, pf_just_have_faith, minmay_misc_feat_diagonals D:4: layout_cave_pods, amcnicky_mini_pool_small, chequers_serial_rivers_micro_e D:5: layout_rooms, mainiacjoe_overflow_six_doors_small, nicolae_wu_jian_immortal_techniques, st_stairs_1, kennysheep_path_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ten05 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 245 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 248 | D:1 | Learned a level 2 spell: Searing Ray 753 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/7 767 | D:1 | Reached skill level 1 in Fighting 945 | D:2 | Found a faded altar of an unknown god. 1489 | D:2 | Found Doink's Antique Weapon Boutique. 1622 | D:2 | Reached XP level 4. HP: 21/25 MP: 9/9 1712 | D:2 | Reached skill level 3 in Spellcasting 1919 | D:3 | Reached skill level 3 in Dodging 1921 | D:3 | Reached skill level 6 in Conjurations 1973 | D:3 | Found a sacrificial altar of Ru. 2006 | D:3 | Reached XP level 5. HP: 29/29 MP: 11/11 2522 | D:3 | Learned a level 4 spell: Fulminant Prism 2527 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2587 | D:3 | Found a hazy altar of Hepliaklqana. 2843 | D:4 | Identified the ring of Letog {rN+ Int+6} 2950 | D:4 | Reached skill level 1 in Alchemy 2950 | D:4 | Reached XP level 6. HP: 32/34 MP: 12/12 2978 | D:4 | Reached skill level 4 in Spellcasting 3548 | D:5 | Entered Level 5 of the Dungeon 3625 | D:5 | Reached skill level 2 in Alchemy 3629 | D:5 | Reached skill level 4 in Dodging 3629 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3629 | D:5 | Reached XP level 7. HP: 38/38 MP: 14/14 3888 | D:5 | Found a glowing golden altar of the Shining One. 3894 | D:5 | Reached skill level 7 in Conjurations 3894 | D:5 | Reached skill level 3 in Alchemy 3911 | D:5 | Reached skill level 5 in Spellcasting 3944 | D:5 | Identified a scarf of resistance 3972 | D:5 | Slain by a water moccasin Vanquished Creatures An ogre (D:4) A phantom (D:5) 2 scorpions (D:5) A howler monkey (D:5) 5 bombardier beetles A hound (D:5) 3 orc priests (D:5) A sleepcap (D:5) An iguana (D:4) An orc wizard (D:5) An adder (D:2) A shadow imp (D:4) 2 ufetubi (D:4) 3 dart slugs 5 orcs (D:5) 5 bats 4 endoplasms A giant cockroach (D:1) 9 goblins 7 hobgoblins 8 jackals (D:1) 3 quokkas 6 ball pythons 2 frilled lizards 8 kobolds 7 rats A spectral goblin (D:2) 90 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3989 | 3932 | 57 | 0 | 3322 | 5 | 797.8 | Dungeon | 3989 | 3932 | 57 | 0 | 3322 | 5 | 797.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 958 daAuts D:1: 940 daAuts D:4: 873 daAuts D:3: 794 daAuts D:5: 423 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 970 | 142 | 12.8 | 83 | 7 | 7.8 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 36 | 7 | 16.3 | 12 | 4 | 25.0 D:3 | 107 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 285 | 0 | 0.0 | 19 | 0 | 0.0 D:5 | 498 | 135 | 21.3 | 14 | 3 | 17.6 +---------+---------+-------+---------+---------+-------