Dungeon Crawl Stone Soup version 0.32-a0-2167-gf212be2d05 (webtiles) character file. Game seed: 2884186810166251783 144 Ten05 the Conjurer (level 5, -9/29 HPs) Began as a Tengu Conjurer on Aug 20, 2024. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:03:11 (3344 turns). Ten05 the Conjurer(Tengu Conjurer) Turns: 3344, Time: 00:03:11 Health: -9/29 AC: 3 Str: 7 XL: 5 Next: 26% Magic: 2/11 EV: 27 Int: 20 God: Gold: 171 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . h - +2 short sword (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . t - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 1.0 Fighting + Level 3.3 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting + Level 6.1 Conjurations * Level 0.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Alch 8% 3d7 32% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Inventory: Hand Weapons h - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) t - a +0 cloak (worn) Magical Staves s - a staff of alchemy {!a} Wands p - a wand of paralysis (14) u - a wand of polymorph (6) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of blinking {unknown} e - 3 scrolls of teleportation {unknown} l - 2 scrolls of immolation {unknown} q - a scroll of poison {unknown} r - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of resistance {unknown} g - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} j - 2 potions of haste {unknown} k - 2 potions of invisibility {unknown} m - 2 potions of degeneration {unknown} n - 2 potions of brilliance {unknown} o - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: #.......##..##...# ........# #......###...... #.......# #......#........ ...#....# #.......#...#...### ...#..... #.......#....##)#.###.......# #......#....##.....#.......## .......#....####)............ .......#... #.).##.......>. .......#.## #.@.###....#....... ..........# #.O.###....###..... #......#..### #..........##...... ##....##....###...#..#.###....... #.....###........##.### ....<... #..##..##............## ##....# ##.###................###...### ..# ###.#....................# # ##. ##.................#...### You could see an ogre. Message History An ogre comes into view. It is wielding a +0 giant club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.5 Dodging | 3 | 3.3 Conjurations | 6 | 6.1 Stealth | | 2.0 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Peck | 2 | 3 || 5 Unarmed | 1 | || 1 Short sword | 5 | 22 || 27 Kick | 2 | 7 || 9 Cast: Magic Dart | 68 | 41 || 109 Searing Ray | | 9 || 9 Armour: Robe | 4 | 17 || 21 Dodge: Dodged | 5 | 18 || 23 Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners, basic_ecumenical_altar, nrook_mini_vaults D:2: layout_rooms D:3: layout_loops_ring D:4: layout_cave_pools, uniq_eustachio Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ten05 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 176 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 267 | D:1 | Learned a level 2 spell: Searing Ray 690 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/7 815 | D:1 | Reached skill level 1 in Fighting 1766 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/9 1845 | D:2 | Reached skill level 3 in Spellcasting 1891 | D:2 | Reached skill level 3 in Dodging 2617 | D:3 | Reached skill level 6 in Conjurations 3117 | D:4 | Learned a level 4 spell: Fulminant Prism 3233 | D:4 | Noticed an ice beast 3261 | D:4 | Reached XP level 5. HP: 29/29 MP: 11/11 3339 | D:4 | Noticed an ogre 3344 | D:4 | Mangled by an ogre Vanquished Creatures 3 gnolls (D:4) 2 adders (D:2) 2 shadow imps (D:4) 2 dart slugs An orc (D:3) 7 bats 8 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 2 jackals (D:1) 5 kobolds 10 quokkas 7 ball pythons 3 frilled lizards 6 rats 77 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3348 | 3245 | 103 | 0 | 2849 | 4 | 837.0 | Dungeon | 3348 | 3245 | 103 | 0 | 2849 | 4 | 837.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1490 daAuts D:3: 839 daAuts D:2: 777 daAuts D:4: 239 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 221 | 0 | 0.0 | 77 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 54 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 64 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 28 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 75 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------