Dungeon Crawl Stone Soup version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 7322647492484632482 102 Ten05 the Shooter (level 5, -16/41 HPs) Began as a Formicid Hunter on Aug 20, 2024. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:01:06 (1005 turns). Ten05 the Shooter(Formicid Hunter) Turns: 1005, Time: 00:01:07 Health: -16/41 AC: 4 Str: 16 XL: 5 Next: 5% Magic: 5/5 EV: 11 Int: 8 God: Gold: 150 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 3.2 Fighting * Level 5.1 Ranged Weapons + Level 2.6 Dodging - Level 1.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) f - a +0 pair of gloves (worn) Scrolls e - a scroll of acquirement {unknown} g - 4 scrolls of identify {unknown} j - a scroll of silence {unknown} k - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} n - a scroll of immolation {unknown} p - a scroll of blinking {unknown} Potions d - a potion of resistance {unknown} h - 4 potions of curing {unknown} i - a potion of ambrosia {unknown} l - a potion of lignification {unknown} o - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ##.# #########.# ,..##......# #†##.###### #.##.# ####.##.#### .......>...#### ........#†....####### ####............@...# ...#......####..O.#.# ##.#.#....# #....#.# ..[..#....# #...(#.# .###.#.###.# ####.#.# ## ##..# #.# #.#.# # #..# #.# #.#.### # ##.b#### #.###.....# .###...b..# #........# You could see an ogre. Message History An ogre is nearby! You see here 6 stones. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 78% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. Your butterfly disappears in a burst of colours! Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit) You shoot an arrow. The arrow closely misses the ogre. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit) You shoot an arrow. The arrow barely misses the ogre. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit) You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 78% to hit) You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Fighting | 3 | 3.2 Ranged Weapons | 5 | 5.1 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 92 | 52 || 144 Ability: Dig | 3 | || 3 Use: Scroll | | 1 || 1 Armour: Leather armour | 26 | 5 || 31 Dodge: Dodged | 29 | 6 || 35 Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms D:2: layout_rooms D:3: minmay_inner_zag, layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, old_standard_altar, ashenzari_conservatory_becter, hellmonk_ecumenical_altar_slurped_away, chequers_hall_statues_wall_a, minivault_24 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ten05 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 177 | D:1 | Reached skill level 2 in Dodging 216 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 608 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 734 | D:2 | Reached skill level 3 in Fighting 906 | D:3 | Noticed an ogre 949 | D:3 | Reached skill level 5 in Ranged Weapons 949 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/5 1005 | D:3 | Demolished by an ogre Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:1) 2 dart slugs 5 bats 2 endoplasms 2 giant cockroaches 6 goblins 5 hobgoblins 6 jackals 7 kobolds 3 quokkas 2 ball pythons (D:2) A frilled lizard (D:1) 6 rats (D:1) 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1034 | 1000 | 34 | 0 | 693 | 3 | 344.7 | Dungeon | 1034 | 1000 | 34 | 0 | 693 | 3 | 344.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 539 daAuts D:2: 322 daAuts D:3: 173 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 146 | 0 | 0.0 | 49 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 59 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 27 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 60 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------