Tein Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (4, -3, D:1) a +0 leather armour (7, 24, D:1) a +0 leather armour (17, -7, D:1) a rat corpse (skeletalised by now) (18, -7, D:1) a rat corpse (skeletalised by now) (19, 22, D:1) a +0 dagger 4 stones (21, 14, D:1) a +0 robe (22, -9, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (24, 9, D:1) a frilled lizard corpse (skeletalised by now) (31, 13, D:1) a +0 club 5 stones a kobold skeleton (43, -3, D:1) a bat corpse (skeletalised by now) (44, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 1, D:2) a +0 trident (1, 2, D:2) a +0 club (2, 3, D:2) a +0 dagger an orc corpse (skeletalised by now) (2, 4, D:2) a +0 trident (7, -10, D:2) a +0 dagger (7, -9, D:2) a +0 flail a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, -8, D:2) a hobgoblin corpse (skeletalised by now) (30, -6, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (31, 22, D:2) an adder corpse (skeletalised by now) (37, 19, D:2) a ball python corpse (skeletalised by now) (51, -10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) the +5 leather armour of the Earth {SInv} SInv: It lets you see invisible. It cannot be enchanted further. (10, -25, D:3) a +0 robe (21, -14, D:3) a bat skeleton (23, -33, D:3) a +0 club an orc corpse (skeletalised by now) (26, -21, D:3) a ring of see invisible (51, -31, D:3) the +3 leather armour of Wuradug {Rampage} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (59, -40, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Teasch's Jewellery Shoppe an amulet of magic regeneration (unknown) (390 gold) the ring "Ugrautil" {rElec Str+6 Dex+3 Stlth+} (768 gold) [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of magical power (unknown) (260 gold) the ring "Neusuont" {rN+ Dex+6} (613 gold) [ring of dexterity] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). a vision talisman (97 gold) the ring of Hoigikhod {rPois rF+ MP+9 Dex+3} (578 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). a ring of flight (unknown) (227 gold) an amulet of regeneration (unknown) (390 gold) an amulet of regeneration (unknown) (390 gold) an amulet of wildshape (unknown) (390 gold) (32, 31, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (36, 33, D:4) a +0 club (37, 27, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (1, -3, D:5) a +0 spear (2, -4, D:5) a +0 spear a gnoll corpse (skeletalised by now) (3, -5, D:5) a +0 club a +0 ring mail a +0 whip the goblin corpse of Ijyb (skeletalised by now) (56, 10, D:5) a rimehorn talisman (59, 37, D:5) a +0 trident an orc corpse (skeletalised by now) (60, 37, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (2, 3, D:6) a +0 short sword a +0 robe an orc corpse (10, -1, D:6) a +0 dagger (12, -1, D:6) a +0 club an orc corpse (skeletalised by now) (13, 8, D:6) a +0 ring mail (15, 17, D:6) a bullfrog corpse (skeletalised by now) (16, 5, D:6) an adder corpse (skeletalised by now) (16, 17, D:6) a +0 giant club (20, 0, D:6) a black bear corpse (skeletalised by now) (28, 12, D:6) a +3 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 13, D:6) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (32, 13, D:6) a +0 short sword (36, 14, D:6) a +0 great sword