Tazdingo Level 1 of the Dungeon (5, 9, D:1) a +0 flail (12, -4, D:1) a +0 dagger a goblin skeleton (16, 32, D:1) a hobgoblin corpse (skeletalised by now) (25, 14, D:1) a +0 robe (33, -1, D:1) a +0 leather armour (41, -2, D:1) a +0 short sword a stone (41, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Tucig's Antique Weapon Shoppe a +0 heavy hand axe (170 gold) a +0 trident (80 gold) a +0 quarterstaff (115 gold) a +3 quarterstaff (506 gold) the +0 spear of the Sage {heavy, Int+2 Stlth+} (446 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 mace of protection (358 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2244 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 war axe "Morr" {flame, rN++ rCorr Dex+2} (887 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (126 gold) a +0 dagger (46 gold) (0, 0, D:2) a +0 club a kobold skeleton the felid skeleton of Natasha (0, 8, D:2) a hobgoblin corpse (1, 8, D:2) a +0 scale mail a +0 mace an orc corpse (2, -5, D:2) a +0 whip (12, 17, D:2) a +0 dagger (25, 39, D:2) a +0 club an orc corpse (26, 37, D:2) a bat corpse (26, 39, D:2) a +0 hand axe an orc corpse (26, 40, D:2) a +0 hand axe an orc corpse (27, -1, D:2) a +0 dagger (28, 37, D:2) a +0 club (30, 0, D:2) a hobgoblin skeleton (31, 29, D:2) the felid skeleton of Natasha an adder skeleton (33, -4, D:2) a +0 ring mail (33, 23, D:2) a hobgoblin skeleton (39, 23, D:2) a ball python skeleton (44, 13, D:2) the felid skeleton of Natasha (46, 24, D:2) a hobgoblin skeleton (48, 38, D:2) a +0 club (58, 22, D:2) a hobgoblin corpse (skeletalised by now) (59, 10, D:2) a +0 giant club an ogre corpse (skeletalised by now) (59, 11, D:2) a +0 chain mail (59, 14, D:2) a bat corpse (skeletalised by now) (62, 9, D:2) the +8 short sword of the Building Crocodile {devious, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 3 of the Dungeon (8, 6, D:3) a parchment of Sublimation of Blood (12, 5, D:3) a +0 ring mail (23, -11, D:3) 15 gold pieces (30, -6, D:3) a hobgoblin corpse