Dungeon Crawl Stone Soup version 0.34-a0-364-g90afa8895f (webtiles) character file. Game seed: 311385962139223960 118 Tazdingo the Conjurer (level 4, 2/24 HPs) Began as a Deep Elf Conjurer on July 15, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:02 (1589 turns). Tazdingo the Conjurer (Deep Elf Conjurer) Turns: 1589, Time: 00:03:02 Health: 2/24 AC: 3 Str: 4 XL: 4 Next: 72% Magic: 10/12 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) q - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.24/turn n - ring of willpower MPRegen 0.26/turn %: no passive effects @: studying Dodging A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles o - 3 poisoned darts Armour a - a +0 robe (worn) q - a +0 cloak (worn) Jewellery h - a ring of see invisible (worn) m - a +4 ring of slaying n - a ring of willpower (worn) r - a ring of poison resistance Scrolls c - a scroll of fog {unknown} d - 4 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of silence {unknown} l - a scroll of amnesia {unknown} p - a scroll of torment {unknown} Potions b - a potion of magic i - a potion of invisibility {unknown} j - a potion of moonshine {unknown} k - a potion of berserk rage {unknown} s - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26947 Temple: D:4-7 Altars: Annotations: D:3 Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle! You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! Your Conjurations skill increases to level 6! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. The endoplasm jiggles. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You see here a bombardier beetle corpse. A goblin and a sleepcap come into view. There is an open door here. The sleepcap releases spores at you. The goblin shouts! There is a stone staircase leading up here. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. Found four items. Found an escape hatch in the floor. Found a stone staircase leading up. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. # #..#####.##. .##........... $...........# # #...[....... .?.#...>....... ......).g...<.# #.@......# #.f.T..... #######... # You could see Pargi (asleep), a sleepcap and a goblin. Vanquished Creatures A bombardier beetle (D:4) 3 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) A giant cockroach (D:2) 3 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas 5 ball pythons (D:2) 7 bats 2 endoplasms 5 frilled lizards 10 goblins 9 kobolds 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tazdingo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 128 | D:1 | Found a faded altar of an unknown god. 367 | D:1 | Reached skill level 5 in Conjurations 767 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 781 | D:1 | Learned a level 2 spell: Searing Ray 1248 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1531 | D:3 | You fall into a shaft and drop 2 floors! 1531 | D:5 | Entered Level 5 of the Dungeon 1571 | D:4 | Reached skill level 6 in Conjurations 1588 | D:3 | Noticed Pargi 1589 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms, chequers_ecumenical_altar_simple_redux, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_1, aquarium_window_1, aquarium_view_2g, aquarium_balcony_double_3, aquarium_pool_1 D:2: layout_basic D:3: cheibrodos_pilgrimage, layout_loops_cross, kennysheep_ying_yang, nicolae_overflow_two_pavilions, bloody_makhleb, kennysheep_generic_room_16, uniq_robin, uniq_pargi D:4: layout_loops_ring, nicolae_hexahallways, kennysheep_small_square D:5: layout_gridville Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 91 | 20 || 111 Searing Ray | 3 | 1 || 4 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1587 | 1551 | 36 | 26 | 1216 | 5 | 317.4 | Dungeon | 1587 | 1551 | 36 | 26 | 1216 | 5 | 317.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 844 daAuts D:1: 644 daAuts D:4: 51 daAuts D:3: 42 daAuts D:5: 4 daAuts