Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 10099974593525589412 142 Tazdingo the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on July 11, 2025. Was an Initiate of Vehumet. Slain by a gnoll bouda ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon on July 15, 2025. The game lasted 00:05:30 (1988 turns). Tazdingo the Conjurer (Deep Elf Conjurer) Turns: 1988, Time: 00:05:31 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 4% Magic: 0/14 EV: 11 Int: 25 God: Vehumet [......] Gold: 96 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) v - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) r - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: weakened A: magic regeneration a: Renounce Religion, Evoke Invisibility You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons v - a +1 short sword of electrocution (weapon) Missiles f - 5 boomerangs h - 2 silver javelins o - 3 throwing nets {!f} Armour a - a +0 robe (worn) r - a scarf of invisibility (worn) Scrolls c - a scroll of noise {unknown} i - a scroll of torment {unknown} l - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} s - a scroll of teleportation {unknown} t - a scroll of immolation {unknown} u - a scroll of amnesia {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} e - a potion of mutation {unknown} g - a potion of brilliance {unknown} j - a potion of experience {unknown} k - 2 potions of enlightenment {unknown} m - 4 potions of heal wounds {unknown} p - a potion of haste {unknown} q - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Sublimation of Blood Necr 5% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Passwall Erth 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Airstrike Air 2% 2d(1-17) 63% 4 Forge Lightning Spire Air/Frge 5% 3d4 63% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22012 Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (covering ground quickly, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll bouda closely misses you. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You finish channelling your searing ray. The gnoll bouda misses you. You have reached level 5! The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip. You die... ..>.....#._.#..###.###########... ........#...#.......##########.#. ........##.##.................... .........#.#.)................... .........#.#.#####............##. .........#.#.#................... ########.#'#.#................... #.....#..j................ ##..#....@................ #........................ ###...................... ####................... #................... #................... #................... ###................. #..#######.#...... You could see a gnoll bouda. Vanquished Creatures 3 adders (D:3) 7 gnolls 2 dart slugs A ribbon worm (D:2) An orc (D:4) 4 endoplasms 2 hobgoblins (D:1) 5 jackals (D:2) 2 quokkas (D:1) 3 ball pythons 4 bats 7 frilled lizards 6 giant cockroaches 2 goblins 4 kobolds 2 rats (D:1) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tazdingo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 209 | D:1 | Learned a level 2 spell: Searing Ray 411 | D:1 | Reached skill level 5 in Conjurations 691 | D:2 | You fall into a shaft and drop 1 floor! 704 | D:2 | Reached XP level 3. HP: 15/19 MP: 6/10 1096 | D:2 | Identified the +5 hand axe of the Chickpea {drain, rPois | Str+3 Int+3} 1135 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1144 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1575 | D:3 | Found a radiant altar of Vehumet. 1670 | D:3 | Became a worshipper of Vehumet 1670 | D:3 | Offered knowledge of Shock by Vehumet. 1982 | D:4 | Reached skill level 6 in Conjurations 1986 | D:4 | Reached XP level 5. HP: 9/28 MP: 0/14 1988 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_basic, kennysheep_generic_room_11 D:3: layout_rooms, mainiacjoe_overflow_surrounded_room D:4: layout_basic, mainiacjoe_overflow_brackets, mainiacjoe_overflow_paths, grunt_gozag_statues, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 76 | 31 || 107 Searing Ray | 1 | 3 || 4 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 8 | 9 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1986 | 1763 | 223 | 0 | 1481 | 4 | 496.5 | Dungeon | 1986 | 1763 | 223 | 0 | 1481 | 4 | 496.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 793 daAuts D:1: 581 daAuts D:3: 574 daAuts D:4: 37 daAuts