Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 10875013793704323751 24 Tazdingo the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on July 9, 2025. Slain by Sigmund ... wielding a +4 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1295 turns). Tazdingo the Conjurer (Deep Elf Conjurer) Turns: 1295, Time: 00:01:35 Health: -2/16 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 4/8 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions b - 2 potions of heal wounds c - 2 potions of attraction {unknown} d - a potion of curing {unknown} Skills: + Level 0.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Poisonous Vapours Alch/Air 12% 1d1 12% 1 Slow Hex 12% N/A 12% 1 Sigil of Binding Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10704 Altars: Ashenzari Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a rat (asleep, 100% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. c - 2 inky potions (gained 1) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Sigmund the Dreaded comes into view. He is wielding a +4 scythe. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The ball python hisses angrily. Sigmund hits you from afar with a +4 scythe. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +4 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ### ..# #.# #.# ###.###.### #..S.@..... #.#@# #.#.# #.###.#.# #..†....# #..##.### #.###..### #.....†..# #........# ##..ß.ß..# # You could see Sigmund and a ball python. Vanquished Creatures 5 hobgoblins 4 jackals (D:1) 2 ball pythons 2 bats (D:1) An endoplasm (D:2) 2 frilled lizards A giant cockroach (D:1) 3 goblins A kobold (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tazdingo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 156 | D:1 | Learned a level 2 spell: Searing Ray 986 | D:2 | Found a broken altar of Ashenzari. 1292 | D:2 | Noticed Sigmund 1295 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, chequers_mini_garden, minmay_cupped D:2: layout_loops_corners, basic_altar, st_stairs_14, grunt_decor_arrowhead, minmay_split_cup_small, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 17 Searing Ray || 20 Use: Potion || 2 Armour: Robe || 26 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1294 | 1232 | 62 | 0 | 1064 | 2 | 647.0 | Dungeon | 1294 | 1232 | 62 | 0 | 1064 | 2 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 742 daAuts D:2: 552 daAuts