Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 366264698995421353 70 Tazdingo the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on July 8, 2025. Slain by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:46 (1928 turns). Tazdingo the Conjurer (Deep Elf Conjurer) Turns: 1928, Time: 00:04:46 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 9/12 EV: 11 Int: 25 God: Gold: 64 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold Scrolls f - 2 scrolls of poison {unknown} l - a scroll of identify {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} d - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} h - a potion of enlightenment {unknown} i - a potion of might {unknown} j - a potion of mutation {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Passwall Erth 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Awaken Armour Erth/Frge 10% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16057 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence the Veteran comes into view. He is wielding a +0 short sword. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 short sword and wearing a +0 scale mail (asleep) The floor. Placed new exclusion. Unknown command. There is a stone staircase leading up here. m - a scroll labelled JAROGA BERUT You see here a quill talisman. You see here a quill talisman. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. A centaur is nearby! You start waiting. The centaur shoots an arrow. The arrow hits you! The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (100% to hit) The magic dart hits the centaur! The centaur is moderately wounded. The centaur hits you but does no damage. The centaur barely misses you. The centaur hits you. The centaur misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur hits you. You die... #.###.......# #.....#####.# .#######.# #.########### .........# #...........# ########.# #.#########.# .........#####.# #.# ########.......# #.# ###.##).##### #.# #.@.......# #.# #c##..###.# #.# #.##..# #.# #.# #.##..###.### #.# ### #.##..#.....# #.# ##.## #.##..#.#.#.###.# ##.#.###.##............# ##.###.##.##.##.#.#.##### #.## ##...##.##.....# You could see a centaur. Vanquished Creatures 3 adders A dart slug (D:2) 4 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins (D:1) 3 jackals (D:1) 4 quokkas (D:1) 3 ball pythons 11 bats A frilled lizard (D:2) 2 goblins (D:1) 5 kobolds A rat (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tazdingo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 211 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 5 in Conjurations 646 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1031 | D:2 | Found a faded altar of an unknown god. 1748 | D:3 | Reached XP level 4. HP: 18/24 MP: 8/12 1865 | D:3 | Noticed Terence 1920 | D:3 | Noticed a centaur 1928 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, chequers_big_river, st_stairs_8 D:2: layout_basic, nicolae_ecumenical_oubliette, minivault_5 D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 3 || 89 Searing Ray | 7 | || 7 Armour: Robe | 6 | 7 || 13 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1941 | 1890 | 51 | 105 | 1543 | 3 | 647.0 | Dungeon | 1941 | 1890 | 51 | 105 | 1543 | 3 | 647.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 945 daAuts D:2: 753 daAuts D:3: 241 daAuts