Tazdingo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 1, D:1) a +0 robe (10, -8, D:1) a +0 leather armour (13, 24, D:1) a flux talisman (15, 22, D:1) a +0 dagger (16, 8, D:1) a +0 hand axe (19, -9, D:1) a bat corpse (skeletalised by now) (20, 47, D:1) a +0 dagger (29, -5, D:1) 4 stones (29, 32, D:1) a +0 spear (30, 31, D:1) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (33, -1, D:1) a +1 dagger (38, 27, D:1) a +0 leather armour (40, 15, D:1) a +0 spear (40, 46, D:1) a rat corpse (skeletalised by now) (41, -9, D:1) a frilled lizard skeleton (43, 13, D:1) 7 stones (43, 22, D:1) a +0 club a goblin skeleton (43, 42, D:1) 3 stones (53, 5, D:1) 6 stones (56, 32, D:1) a +0 club (57, 32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Foawirch's Book Shop a book of Party Tricks (220 gold) a book of Scorching (300 gold) a book of Debilitation (200 gold) a book of Dreams (240 gold) the Vademecum on Powerful Resurrection (460 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sublimation of Blood Necromancy 2 c - Spellforged Servitor Conjuration/Summoning 7 d - Death's Door Necromancy 9 a book of Movement (320 gold) a book of Flames (280 gold) (0, 0, D:2) a +0 mace (1, 9, D:2) a +0 dagger (1, 12, D:2) a quokka corpse (skeletalised by now) (2, 5, D:2) a +0 club (16, 15, D:2) a rat skeleton (16, 16, D:2) an adder skeleton (20, 0, D:2) a +0 mace (29, -10, D:2) a frilled lizard corpse (29, 24, D:2) a +0 club (42, 10, D:2) a +0 club (43, 27, D:2) a +0 whip (54, 16, D:2) a bat corpse (skeletalised by now) (54, 28, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces