Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11777009589919326624 0 Tazdingo the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Nov 9, 2024. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (45 turns). Tazdingo the Vexing (Vampire Enchanter) Turns: 45, Time: 00:00:37 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of wizardry Potions c - 2 potions of invisibility d - a potion of enlightenment {unknown} Skills: + Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5954 Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History e - a ring of wizardry There is a fountain of clear blue water here. You open the door. The rat squeaks loudly. There is an open door here. You now have 16 gold pieces. A rat comes into view. A rat is nearby! The rat squeaks loudly. The rat twitches its whiskers. You hit the rat. You kill the rat! No target in view! No target in view! A bat comes into view. You see here 10 gold pieces. A bat is nearby! A gnoll comes into view. It is wielding a +0 flail. Found a leather armour. Found an escape hatch in the floor. A hobgoblin comes into view. Found 7 gold pieces. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. The hobgoblin shouts! The gnoll closely misses you. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ......# ....$.+ #...#.....# #...#.[...# #...#.g...# #..b#...>.# #...#g....# #...#@....# ###...#.....# #......###### #......# #.....$# #.....b## #......=# #######.########### #..#......... You could see a gnoll, a hobgoblin and a bat (wandering). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tazdingo the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Found a runed translucent door. 45 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Robe || 2 Dodge: Dodged || 4